diff options
author | Tamito Kajiyama <rd6t-kjym@asahi-net.or.jp> | 2010-04-18 03:47:47 +0400 |
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committer | Tamito Kajiyama <rd6t-kjym@asahi-net.or.jp> | 2010-04-18 03:47:47 +0400 |
commit | d7e08f2d33207fdf76b1b597ef0de9dec26e3987 (patch) | |
tree | b310235b1d441e160c50bbfb7eceadb090694339 /source/blender/freestyle/intern/python/StrokeShader/BPy_ConstrainedIncreasingThicknessShader.cpp | |
parent | 11fc330f7ecfcb60bac3e29a83016ec7dfb85182 (diff) |
Major documentation updates. The original Freestyle API reference
(http://freestyle.sourceforge.net/doc/html/index.html) has been
incorporated into the Blender/Freestyle Python API implementation
in the form of Sphinx-based embedded docstrings. Some C++-specific
descriptions of classes and functions were revised so that they are
suitable for Python programmers. Missing docstrings were filled,
and sparse descriptions were extended. By means of the new
documentation system for Blender, an up-to-date Freestyle Python
API reference will be part of the Blender 2.5 documentation.
Diffstat (limited to 'source/blender/freestyle/intern/python/StrokeShader/BPy_ConstrainedIncreasingThicknessShader.cpp')
-rw-r--r-- | source/blender/freestyle/intern/python/StrokeShader/BPy_ConstrainedIncreasingThicknessShader.cpp | 52 |
1 files changed, 36 insertions, 16 deletions
diff --git a/source/blender/freestyle/intern/python/StrokeShader/BPy_ConstrainedIncreasingThicknessShader.cpp b/source/blender/freestyle/intern/python/StrokeShader/BPy_ConstrainedIncreasingThicknessShader.cpp index e0749914039..6dacca246b3 100644 --- a/source/blender/freestyle/intern/python/StrokeShader/BPy_ConstrainedIncreasingThicknessShader.cpp +++ b/source/blender/freestyle/intern/python/StrokeShader/BPy_ConstrainedIncreasingThicknessShader.cpp @@ -8,8 +8,41 @@ extern "C" { /////////////////////////////////////////////////////////////////////////////////////////// -/*--------------- Python API function prototypes for ConstrainedIncreasingThicknessShader instance -----------*/ -static int ConstrainedIncreasingThicknessShader___init__( BPy_ConstrainedIncreasingThicknessShader* self, PyObject *args); +//------------------------INSTANCE METHODS ---------------------------------- + +static char ConstrainedIncreasingThicknessShader___doc__[] = +"[Thickness shader]\n" +"\n" +".. method:: __init__(iThicknessMin, iThicknessMax, iRatio)\n" +"\n" +" Builds a ConstrainedIncreasingThicknessShader object.\n" +"\n" +" :arg iThicknessMin: The minimum thickness.\n" +" :type iThicknessMin: float\n" +" :arg iThicknessMax: The maximum thickness.\n" +" :type iThicknessMax: float\n" +" :arg iRatio: The thickness/length ratio that we don't want to exceed. \n" +" :type iRatio: float\n" +"\n" +".. method:: shade(s)\n" +"\n" +" Same as the :class:`IncreasingThicknessShader`, but here we allow\n" +" the user to control the thickness/length ratio so that we don't get\n" +" fat short lines.\n" +"\n" +" :arg s: A Stroke object.\n" +" :type s: :class:`Stroke`\n"; + +static int ConstrainedIncreasingThicknessShader___init__( BPy_ConstrainedIncreasingThicknessShader* self, PyObject *args) +{ + float f1, f2, f3; + + if(!( PyArg_ParseTuple(args, "fff", &f1, &f2, &f3) )) + return -1; + + self->py_ss.ss = new StrokeShaders::ConstrainedIncreasingThicknessShader(f1, f2, f3); + return 0; +} /*-----------------------BPy_ConstrainedIncreasingThicknessShader type definition ------------------------------*/ @@ -34,7 +67,7 @@ PyTypeObject ConstrainedIncreasingThicknessShader_Type = { 0, /* tp_setattro */ 0, /* tp_as_buffer */ Py_TPFLAGS_DEFAULT | Py_TPFLAGS_BASETYPE, /* tp_flags */ - "ConstrainedIncreasingThicknessShader objects", /* tp_doc */ + ConstrainedIncreasingThicknessShader___doc__, /* tp_doc */ 0, /* tp_traverse */ 0, /* tp_clear */ 0, /* tp_richcompare */ @@ -54,19 +87,6 @@ PyTypeObject ConstrainedIncreasingThicknessShader_Type = { 0, /* tp_new */ }; -//------------------------INSTANCE METHODS ---------------------------------- - -int ConstrainedIncreasingThicknessShader___init__( BPy_ConstrainedIncreasingThicknessShader* self, PyObject *args) -{ - float f1, f2, f3; - - if(!( PyArg_ParseTuple(args, "fff", &f1, &f2, &f3) )) - return -1; - - self->py_ss.ss = new StrokeShaders::ConstrainedIncreasingThicknessShader(f1, f2, f3); - return 0; -} - /////////////////////////////////////////////////////////////////////////////////////////// #ifdef __cplusplus |