diff options
author | Campbell Barton <ideasman42@gmail.com> | 2019-04-17 07:17:24 +0300 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2019-04-17 07:21:24 +0300 |
commit | e12c08e8d170b7ca40f204a5b0423c23a9fbc2c1 (patch) | |
tree | 8cf3453d12edb177a218ef8009357518ec6cab6a /source/blender/freestyle/intern/python/StrokeShader/BPy_IncreasingColorShader.cpp | |
parent | b3dabc200a4b0399ec6b81f2ff2730d07b44fcaa (diff) |
ClangFormat: apply to source, most of intern
Apply clang format as proposed in T53211.
For details on usage and instructions for migrating branches
without conflicts, see:
https://wiki.blender.org/wiki/Tools/ClangFormat
Diffstat (limited to 'source/blender/freestyle/intern/python/StrokeShader/BPy_IncreasingColorShader.cpp')
-rw-r--r-- | source/blender/freestyle/intern/python/StrokeShader/BPy_IncreasingColorShader.cpp | 168 |
1 files changed, 89 insertions, 79 deletions
diff --git a/source/blender/freestyle/intern/python/StrokeShader/BPy_IncreasingColorShader.cpp b/source/blender/freestyle/intern/python/StrokeShader/BPy_IncreasingColorShader.cpp index a27092d9c61..bc0bc5bd721 100644 --- a/source/blender/freestyle/intern/python/StrokeShader/BPy_IncreasingColorShader.cpp +++ b/source/blender/freestyle/intern/python/StrokeShader/BPy_IncreasingColorShader.cpp @@ -31,93 +31,103 @@ extern "C" { //------------------------INSTANCE METHODS ---------------------------------- static char IncreasingColorShader___doc__[] = -"Class hierarchy: :class:`freestyle.types.StrokeShader` > :class:`IncreasingColorShader`\n" -"\n" -"[Color shader]\n" -"\n" -".. method:: __init__(red_min, green_min, blue_min, alpha_min, red_max, green_max, blue_max, alpha_max)\n" -"\n" -" Builds an IncreasingColorShader object.\n" -"\n" -" :arg red_min: The first color red component.\n" -" :type red_min: float\n" -" :arg green_min: The first color green component.\n" -" :type green_min: float\n" -" :arg blue_min: The first color blue component.\n" -" :type blue_min: float\n" -" :arg alpha_min: The first color alpha value.\n" -" :type alpha_min: float\n" -" :arg red_max: The second color red component.\n" -" :type red_max: float\n" -" :arg green_max: The second color green component.\n" -" :type green_max: float\n" -" :arg blue_max: The second color blue component.\n" -" :type blue_max: float\n" -" :arg alpha_max: The second color alpha value.\n" -" :type alpha_max: float\n" -"\n" -".. method:: shade(stroke)\n" -"\n" -" Assigns a varying color to the stroke. The user specifies two\n" -" colors A and B. The stroke color will change linearly from A to B\n" -" between the first and the last vertex.\n" -"\n" -" :arg stroke: A Stroke object.\n" -" :type stroke: :class:`freestyle.types.Stroke`\n"; + "Class hierarchy: :class:`freestyle.types.StrokeShader` > :class:`IncreasingColorShader`\n" + "\n" + "[Color shader]\n" + "\n" + ".. method:: __init__(red_min, green_min, blue_min, alpha_min, red_max, green_max, blue_max, " + "alpha_max)\n" + "\n" + " Builds an IncreasingColorShader object.\n" + "\n" + " :arg red_min: The first color red component.\n" + " :type red_min: float\n" + " :arg green_min: The first color green component.\n" + " :type green_min: float\n" + " :arg blue_min: The first color blue component.\n" + " :type blue_min: float\n" + " :arg alpha_min: The first color alpha value.\n" + " :type alpha_min: float\n" + " :arg red_max: The second color red component.\n" + " :type red_max: float\n" + " :arg green_max: The second color green component.\n" + " :type green_max: float\n" + " :arg blue_max: The second color blue component.\n" + " :type blue_max: float\n" + " :arg alpha_max: The second color alpha value.\n" + " :type alpha_max: float\n" + "\n" + ".. method:: shade(stroke)\n" + "\n" + " Assigns a varying color to the stroke. The user specifies two\n" + " colors A and B. The stroke color will change linearly from A to B\n" + " between the first and the last vertex.\n" + "\n" + " :arg stroke: A Stroke object.\n" + " :type stroke: :class:`freestyle.types.Stroke`\n"; -static int IncreasingColorShader___init__(BPy_IncreasingColorShader *self, PyObject *args, PyObject *kwds) +static int IncreasingColorShader___init__(BPy_IncreasingColorShader *self, + PyObject *args, + PyObject *kwds) { - static const char *kwlist[] = {"red_min", "green_min", "blue_min", "alpha_min", - "red_max", "green_max", "blue_max", "alpha_max", NULL}; - float f1, f2, f3, f4, f5, f6, f7, f8; + static const char *kwlist[] = {"red_min", + "green_min", + "blue_min", + "alpha_min", + "red_max", + "green_max", + "blue_max", + "alpha_max", + NULL}; + float f1, f2, f3, f4, f5, f6, f7, f8; - if (!PyArg_ParseTupleAndKeywords(args, kwds, "ffffffff", (char **)kwlist, &f1, &f2, &f3, &f4, &f5, &f6, &f7, &f8)) - return -1; - self->py_ss.ss = new StrokeShaders::IncreasingColorShader(f1, f2, f3, f4, f5, f6, f7, f8); - return 0; + if (!PyArg_ParseTupleAndKeywords( + args, kwds, "ffffffff", (char **)kwlist, &f1, &f2, &f3, &f4, &f5, &f6, &f7, &f8)) + return -1; + self->py_ss.ss = new StrokeShaders::IncreasingColorShader(f1, f2, f3, f4, f5, f6, f7, f8); + return 0; } /*-----------------------BPy_IncreasingColorShader type definition ------------------------------*/ PyTypeObject IncreasingColorShader_Type = { - PyVarObject_HEAD_INIT(NULL, 0) - "IncreasingColorShader", /* tp_name */ - sizeof(BPy_IncreasingColorShader), /* tp_basicsize */ - 0, /* tp_itemsize */ - 0, /* tp_dealloc */ - 0, /* tp_print */ - 0, /* tp_getattr */ - 0, /* tp_setattr */ - 0, /* tp_reserved */ - 0, /* tp_repr */ - 0, /* tp_as_number */ - 0, /* tp_as_sequence */ - 0, /* tp_as_mapping */ - 0, /* tp_hash */ - 0, /* tp_call */ - 0, /* tp_str */ - 0, /* tp_getattro */ - 0, /* tp_setattro */ - 0, /* tp_as_buffer */ - Py_TPFLAGS_DEFAULT | Py_TPFLAGS_BASETYPE, /* tp_flags */ - IncreasingColorShader___doc__, /* tp_doc */ - 0, /* tp_traverse */ - 0, /* tp_clear */ - 0, /* tp_richcompare */ - 0, /* tp_weaklistoffset */ - 0, /* tp_iter */ - 0, /* tp_iternext */ - 0, /* tp_methods */ - 0, /* tp_members */ - 0, /* tp_getset */ - &StrokeShader_Type, /* tp_base */ - 0, /* tp_dict */ - 0, /* tp_descr_get */ - 0, /* tp_descr_set */ - 0, /* tp_dictoffset */ - (initproc)IncreasingColorShader___init__, /* tp_init */ - 0, /* tp_alloc */ - 0, /* tp_new */ + PyVarObject_HEAD_INIT(NULL, 0) "IncreasingColorShader", /* tp_name */ + sizeof(BPy_IncreasingColorShader), /* tp_basicsize */ + 0, /* tp_itemsize */ + 0, /* tp_dealloc */ + 0, /* tp_print */ + 0, /* tp_getattr */ + 0, /* tp_setattr */ + 0, /* tp_reserved */ + 0, /* tp_repr */ + 0, /* tp_as_number */ + 0, /* tp_as_sequence */ + 0, /* tp_as_mapping */ + 0, /* tp_hash */ + 0, /* tp_call */ + 0, /* tp_str */ + 0, /* tp_getattro */ + 0, /* tp_setattro */ + 0, /* tp_as_buffer */ + Py_TPFLAGS_DEFAULT | Py_TPFLAGS_BASETYPE, /* tp_flags */ + IncreasingColorShader___doc__, /* tp_doc */ + 0, /* tp_traverse */ + 0, /* tp_clear */ + 0, /* tp_richcompare */ + 0, /* tp_weaklistoffset */ + 0, /* tp_iter */ + 0, /* tp_iternext */ + 0, /* tp_methods */ + 0, /* tp_members */ + 0, /* tp_getset */ + &StrokeShader_Type, /* tp_base */ + 0, /* tp_dict */ + 0, /* tp_descr_get */ + 0, /* tp_descr_set */ + 0, /* tp_dictoffset */ + (initproc)IncreasingColorShader___init__, /* tp_init */ + 0, /* tp_alloc */ + 0, /* tp_new */ }; /////////////////////////////////////////////////////////////////////////////////////////// |