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authorCampbell Barton <ideasman42@gmail.com>2019-04-17 07:17:24 +0300
committerCampbell Barton <ideasman42@gmail.com>2019-04-17 07:21:24 +0300
commite12c08e8d170b7ca40f204a5b0423c23a9fbc2c1 (patch)
tree8cf3453d12edb177a218ef8009357518ec6cab6a /source/blender/freestyle/intern/python/StrokeShader/BPy_IncreasingColorShader.cpp
parentb3dabc200a4b0399ec6b81f2ff2730d07b44fcaa (diff)
ClangFormat: apply to source, most of intern
Apply clang format as proposed in T53211. For details on usage and instructions for migrating branches without conflicts, see: https://wiki.blender.org/wiki/Tools/ClangFormat
Diffstat (limited to 'source/blender/freestyle/intern/python/StrokeShader/BPy_IncreasingColorShader.cpp')
-rw-r--r--source/blender/freestyle/intern/python/StrokeShader/BPy_IncreasingColorShader.cpp168
1 files changed, 89 insertions, 79 deletions
diff --git a/source/blender/freestyle/intern/python/StrokeShader/BPy_IncreasingColorShader.cpp b/source/blender/freestyle/intern/python/StrokeShader/BPy_IncreasingColorShader.cpp
index a27092d9c61..bc0bc5bd721 100644
--- a/source/blender/freestyle/intern/python/StrokeShader/BPy_IncreasingColorShader.cpp
+++ b/source/blender/freestyle/intern/python/StrokeShader/BPy_IncreasingColorShader.cpp
@@ -31,93 +31,103 @@ extern "C" {
//------------------------INSTANCE METHODS ----------------------------------
static char IncreasingColorShader___doc__[] =
-"Class hierarchy: :class:`freestyle.types.StrokeShader` > :class:`IncreasingColorShader`\n"
-"\n"
-"[Color shader]\n"
-"\n"
-".. method:: __init__(red_min, green_min, blue_min, alpha_min, red_max, green_max, blue_max, alpha_max)\n"
-"\n"
-" Builds an IncreasingColorShader object.\n"
-"\n"
-" :arg red_min: The first color red component.\n"
-" :type red_min: float\n"
-" :arg green_min: The first color green component.\n"
-" :type green_min: float\n"
-" :arg blue_min: The first color blue component.\n"
-" :type blue_min: float\n"
-" :arg alpha_min: The first color alpha value.\n"
-" :type alpha_min: float\n"
-" :arg red_max: The second color red component.\n"
-" :type red_max: float\n"
-" :arg green_max: The second color green component.\n"
-" :type green_max: float\n"
-" :arg blue_max: The second color blue component.\n"
-" :type blue_max: float\n"
-" :arg alpha_max: The second color alpha value.\n"
-" :type alpha_max: float\n"
-"\n"
-".. method:: shade(stroke)\n"
-"\n"
-" Assigns a varying color to the stroke. The user specifies two\n"
-" colors A and B. The stroke color will change linearly from A to B\n"
-" between the first and the last vertex.\n"
-"\n"
-" :arg stroke: A Stroke object.\n"
-" :type stroke: :class:`freestyle.types.Stroke`\n";
+ "Class hierarchy: :class:`freestyle.types.StrokeShader` > :class:`IncreasingColorShader`\n"
+ "\n"
+ "[Color shader]\n"
+ "\n"
+ ".. method:: __init__(red_min, green_min, blue_min, alpha_min, red_max, green_max, blue_max, "
+ "alpha_max)\n"
+ "\n"
+ " Builds an IncreasingColorShader object.\n"
+ "\n"
+ " :arg red_min: The first color red component.\n"
+ " :type red_min: float\n"
+ " :arg green_min: The first color green component.\n"
+ " :type green_min: float\n"
+ " :arg blue_min: The first color blue component.\n"
+ " :type blue_min: float\n"
+ " :arg alpha_min: The first color alpha value.\n"
+ " :type alpha_min: float\n"
+ " :arg red_max: The second color red component.\n"
+ " :type red_max: float\n"
+ " :arg green_max: The second color green component.\n"
+ " :type green_max: float\n"
+ " :arg blue_max: The second color blue component.\n"
+ " :type blue_max: float\n"
+ " :arg alpha_max: The second color alpha value.\n"
+ " :type alpha_max: float\n"
+ "\n"
+ ".. method:: shade(stroke)\n"
+ "\n"
+ " Assigns a varying color to the stroke. The user specifies two\n"
+ " colors A and B. The stroke color will change linearly from A to B\n"
+ " between the first and the last vertex.\n"
+ "\n"
+ " :arg stroke: A Stroke object.\n"
+ " :type stroke: :class:`freestyle.types.Stroke`\n";
-static int IncreasingColorShader___init__(BPy_IncreasingColorShader *self, PyObject *args, PyObject *kwds)
+static int IncreasingColorShader___init__(BPy_IncreasingColorShader *self,
+ PyObject *args,
+ PyObject *kwds)
{
- static const char *kwlist[] = {"red_min", "green_min", "blue_min", "alpha_min",
- "red_max", "green_max", "blue_max", "alpha_max", NULL};
- float f1, f2, f3, f4, f5, f6, f7, f8;
+ static const char *kwlist[] = {"red_min",
+ "green_min",
+ "blue_min",
+ "alpha_min",
+ "red_max",
+ "green_max",
+ "blue_max",
+ "alpha_max",
+ NULL};
+ float f1, f2, f3, f4, f5, f6, f7, f8;
- if (!PyArg_ParseTupleAndKeywords(args, kwds, "ffffffff", (char **)kwlist, &f1, &f2, &f3, &f4, &f5, &f6, &f7, &f8))
- return -1;
- self->py_ss.ss = new StrokeShaders::IncreasingColorShader(f1, f2, f3, f4, f5, f6, f7, f8);
- return 0;
+ if (!PyArg_ParseTupleAndKeywords(
+ args, kwds, "ffffffff", (char **)kwlist, &f1, &f2, &f3, &f4, &f5, &f6, &f7, &f8))
+ return -1;
+ self->py_ss.ss = new StrokeShaders::IncreasingColorShader(f1, f2, f3, f4, f5, f6, f7, f8);
+ return 0;
}
/*-----------------------BPy_IncreasingColorShader type definition ------------------------------*/
PyTypeObject IncreasingColorShader_Type = {
- PyVarObject_HEAD_INIT(NULL, 0)
- "IncreasingColorShader", /* tp_name */
- sizeof(BPy_IncreasingColorShader), /* tp_basicsize */
- 0, /* tp_itemsize */
- 0, /* tp_dealloc */
- 0, /* tp_print */
- 0, /* tp_getattr */
- 0, /* tp_setattr */
- 0, /* tp_reserved */
- 0, /* tp_repr */
- 0, /* tp_as_number */
- 0, /* tp_as_sequence */
- 0, /* tp_as_mapping */
- 0, /* tp_hash */
- 0, /* tp_call */
- 0, /* tp_str */
- 0, /* tp_getattro */
- 0, /* tp_setattro */
- 0, /* tp_as_buffer */
- Py_TPFLAGS_DEFAULT | Py_TPFLAGS_BASETYPE, /* tp_flags */
- IncreasingColorShader___doc__, /* tp_doc */
- 0, /* tp_traverse */
- 0, /* tp_clear */
- 0, /* tp_richcompare */
- 0, /* tp_weaklistoffset */
- 0, /* tp_iter */
- 0, /* tp_iternext */
- 0, /* tp_methods */
- 0, /* tp_members */
- 0, /* tp_getset */
- &StrokeShader_Type, /* tp_base */
- 0, /* tp_dict */
- 0, /* tp_descr_get */
- 0, /* tp_descr_set */
- 0, /* tp_dictoffset */
- (initproc)IncreasingColorShader___init__, /* tp_init */
- 0, /* tp_alloc */
- 0, /* tp_new */
+ PyVarObject_HEAD_INIT(NULL, 0) "IncreasingColorShader", /* tp_name */
+ sizeof(BPy_IncreasingColorShader), /* tp_basicsize */
+ 0, /* tp_itemsize */
+ 0, /* tp_dealloc */
+ 0, /* tp_print */
+ 0, /* tp_getattr */
+ 0, /* tp_setattr */
+ 0, /* tp_reserved */
+ 0, /* tp_repr */
+ 0, /* tp_as_number */
+ 0, /* tp_as_sequence */
+ 0, /* tp_as_mapping */
+ 0, /* tp_hash */
+ 0, /* tp_call */
+ 0, /* tp_str */
+ 0, /* tp_getattro */
+ 0, /* tp_setattro */
+ 0, /* tp_as_buffer */
+ Py_TPFLAGS_DEFAULT | Py_TPFLAGS_BASETYPE, /* tp_flags */
+ IncreasingColorShader___doc__, /* tp_doc */
+ 0, /* tp_traverse */
+ 0, /* tp_clear */
+ 0, /* tp_richcompare */
+ 0, /* tp_weaklistoffset */
+ 0, /* tp_iter */
+ 0, /* tp_iternext */
+ 0, /* tp_methods */
+ 0, /* tp_members */
+ 0, /* tp_getset */
+ &StrokeShader_Type, /* tp_base */
+ 0, /* tp_dict */
+ 0, /* tp_descr_get */
+ 0, /* tp_descr_set */
+ 0, /* tp_dictoffset */
+ (initproc)IncreasingColorShader___init__, /* tp_init */
+ 0, /* tp_alloc */
+ 0, /* tp_new */
};
///////////////////////////////////////////////////////////////////////////////////////////