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authorTamito Kajiyama <rd6t-kjym@asahi-net.or.jp>2010-04-18 03:47:47 +0400
committerTamito Kajiyama <rd6t-kjym@asahi-net.or.jp>2010-04-18 03:47:47 +0400
commitd7e08f2d33207fdf76b1b597ef0de9dec26e3987 (patch)
treeb310235b1d441e160c50bbfb7eceadb090694339 /source/blender/freestyle/intern/python/StrokeShader/BPy_IncreasingThicknessShader.cpp
parent11fc330f7ecfcb60bac3e29a83016ec7dfb85182 (diff)
Major documentation updates. The original Freestyle API reference
(http://freestyle.sourceforge.net/doc/html/index.html) has been incorporated into the Blender/Freestyle Python API implementation in the form of Sphinx-based embedded docstrings. Some C++-specific descriptions of classes and functions were revised so that they are suitable for Python programmers. Missing docstrings were filled, and sparse descriptions were extended. By means of the new documentation system for Blender, an up-to-date Freestyle Python API reference will be part of the Blender 2.5 documentation.
Diffstat (limited to 'source/blender/freestyle/intern/python/StrokeShader/BPy_IncreasingThicknessShader.cpp')
-rw-r--r--source/blender/freestyle/intern/python/StrokeShader/BPy_IncreasingThicknessShader.cpp52
1 files changed, 36 insertions, 16 deletions
diff --git a/source/blender/freestyle/intern/python/StrokeShader/BPy_IncreasingThicknessShader.cpp b/source/blender/freestyle/intern/python/StrokeShader/BPy_IncreasingThicknessShader.cpp
index b851a0b224d..b5d067a4e44 100644
--- a/source/blender/freestyle/intern/python/StrokeShader/BPy_IncreasingThicknessShader.cpp
+++ b/source/blender/freestyle/intern/python/StrokeShader/BPy_IncreasingThicknessShader.cpp
@@ -8,8 +8,41 @@ extern "C" {
///////////////////////////////////////////////////////////////////////////////////////////
-/*--------------- Python API function prototypes for IncreasingThicknessShader instance -----------*/
-static int IncreasingThicknessShader___init__( BPy_IncreasingThicknessShader* self, PyObject *args);
+//------------------------INSTANCE METHODS ----------------------------------
+
+static char IncreasingThicknessShader___doc__[] =
+"[Thickness shader]\n"
+"\n"
+".. method:: __init__(iThicknessA, iThicknessB)\n"
+"\n"
+" Builds an IncreasingThicknessShader object.\n"
+"\n"
+" :arg iThicknessA: The first thickness value.\n"
+" :type iThicknessA: float\n"
+" :arg iThicknessB: The second thickness value.\n"
+" :type iThicknessB: float\n"
+"\n"
+".. method:: shade(s)\n"
+"\n"
+" Assigns thicknesses values such as the thickness increases from a\n"
+" thickness value A to a thickness value B between the first vertex\n"
+" to the midpoint vertex and then decreases from B to a A between\n"
+" this midpoint vertex and the last vertex. The thickness is\n"
+" linearly interpolated from A to B.\n"
+"\n"
+" :arg s: A Stroke object.\n"
+" :type s: :class:`Stroke`\n";
+
+static int IncreasingThicknessShader___init__( BPy_IncreasingThicknessShader* self, PyObject *args)
+{
+ float f1, f2;
+
+ if(!( PyArg_ParseTuple(args, "ff", &f1, &f2) ))
+ return -1;
+
+ self->py_ss.ss = new StrokeShaders::IncreasingThicknessShader(f1, f2);
+ return 0;
+}
/*-----------------------BPy_IncreasingThicknessShader type definition ------------------------------*/
@@ -34,7 +67,7 @@ PyTypeObject IncreasingThicknessShader_Type = {
0, /* tp_setattro */
0, /* tp_as_buffer */
Py_TPFLAGS_DEFAULT | Py_TPFLAGS_BASETYPE, /* tp_flags */
- "IncreasingThicknessShader objects", /* tp_doc */
+ IncreasingThicknessShader___doc__, /* tp_doc */
0, /* tp_traverse */
0, /* tp_clear */
0, /* tp_richcompare */
@@ -54,19 +87,6 @@ PyTypeObject IncreasingThicknessShader_Type = {
0, /* tp_new */
};
-//------------------------INSTANCE METHODS ----------------------------------
-
-int IncreasingThicknessShader___init__( BPy_IncreasingThicknessShader* self, PyObject *args)
-{
- float f1, f2;
-
- if(!( PyArg_ParseTuple(args, "ff", &f1, &f2) ))
- return -1;
-
- self->py_ss.ss = new StrokeShaders::IncreasingThicknessShader(f1, f2);
- return 0;
-}
-
///////////////////////////////////////////////////////////////////////////////////////////
#ifdef __cplusplus