diff options
author | Tamito Kajiyama <rd6t-kjym@asahi-net.or.jp> | 2010-04-18 03:47:47 +0400 |
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committer | Tamito Kajiyama <rd6t-kjym@asahi-net.or.jp> | 2010-04-18 03:47:47 +0400 |
commit | d7e08f2d33207fdf76b1b597ef0de9dec26e3987 (patch) | |
tree | b310235b1d441e160c50bbfb7eceadb090694339 /source/blender/freestyle/intern/python/StrokeShader/BPy_SamplingShader.cpp | |
parent | 11fc330f7ecfcb60bac3e29a83016ec7dfb85182 (diff) |
Major documentation updates. The original Freestyle API reference
(http://freestyle.sourceforge.net/doc/html/index.html) has been
incorporated into the Blender/Freestyle Python API implementation
in the form of Sphinx-based embedded docstrings. Some C++-specific
descriptions of classes and functions were revised so that they are
suitable for Python programmers. Missing docstrings were filled,
and sparse descriptions were extended. By means of the new
documentation system for Blender, an up-to-date Freestyle Python
API reference will be part of the Blender 2.5 documentation.
Diffstat (limited to 'source/blender/freestyle/intern/python/StrokeShader/BPy_SamplingShader.cpp')
-rw-r--r-- | source/blender/freestyle/intern/python/StrokeShader/BPy_SamplingShader.cpp | 46 |
1 files changed, 30 insertions, 16 deletions
diff --git a/source/blender/freestyle/intern/python/StrokeShader/BPy_SamplingShader.cpp b/source/blender/freestyle/intern/python/StrokeShader/BPy_SamplingShader.cpp index a14d2632af3..1dacb1499e9 100644 --- a/source/blender/freestyle/intern/python/StrokeShader/BPy_SamplingShader.cpp +++ b/source/blender/freestyle/intern/python/StrokeShader/BPy_SamplingShader.cpp @@ -8,8 +8,35 @@ extern "C" { /////////////////////////////////////////////////////////////////////////////////////////// -/*--------------- Python API function prototypes for SamplingShader instance -----------*/ -static int SamplingShader___init__( BPy_SamplingShader* self, PyObject *args); +//------------------------INSTANCE METHODS ---------------------------------- + +static char SamplingShader___doc__[] = +"[Geometry shader]\n" +"\n" +".. method:: __init__(sampling)\n" +"\n" +" Builds a SamplingShader object.\n" +"\n" +" :arg sampling: The sampling to use for the stroke resampling.\n" +" :type sampling: float\n" +"\n" +".. method:: shade(s)\n" +"\n" +" Resamples the stroke.\n" +"\n" +" :arg s: A Stroke object.\n" +" :type s: :class:`Stroke`\n"; + +static int SamplingShader___init__( BPy_SamplingShader* self, PyObject *args) +{ + float f; + + if(!( PyArg_ParseTuple(args, "f", &f) )) + return -1; + + self->py_ss.ss = new StrokeShaders::SamplingShader(f); + return 0; +} /*-----------------------BPy_SamplingShader type definition ------------------------------*/ @@ -34,7 +61,7 @@ PyTypeObject SamplingShader_Type = { 0, /* tp_setattro */ 0, /* tp_as_buffer */ Py_TPFLAGS_DEFAULT | Py_TPFLAGS_BASETYPE, /* tp_flags */ - "SamplingShader objects", /* tp_doc */ + SamplingShader___doc__, /* tp_doc */ 0, /* tp_traverse */ 0, /* tp_clear */ 0, /* tp_richcompare */ @@ -54,19 +81,6 @@ PyTypeObject SamplingShader_Type = { 0, /* tp_new */ }; -//------------------------INSTANCE METHODS ---------------------------------- - -int SamplingShader___init__( BPy_SamplingShader* self, PyObject *args) -{ - float f; - - if(!( PyArg_ParseTuple(args, "f", &f) )) - return -1; - - self->py_ss.ss = new StrokeShaders::SamplingShader(f); - return 0; -} - /////////////////////////////////////////////////////////////////////////////////////////// #ifdef __cplusplus |