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authorTamito Kajiyama <rd6t-kjym@asahi-net.or.jp>2014-04-09 10:56:41 +0400
committerTamito Kajiyama <rd6t-kjym@asahi-net.or.jp>2014-04-09 11:30:44 +0400
commitdfbd994aaf6f95ddf3d6f9ecc64fa3a550b5e895 (patch)
tree3ed5fef40c81ade6e8156e811f1e7aed51085336 /source/blender/freestyle/intern/python/StrokeShader/BPy_SmoothingShader.cpp
parenta068dda5f381c59c96ff1fc0fdc60cc0296c7c1e (diff)
Freestyle: fix for typos in Python API docstrings.
Diffstat (limited to 'source/blender/freestyle/intern/python/StrokeShader/BPy_SmoothingShader.cpp')
-rw-r--r--source/blender/freestyle/intern/python/StrokeShader/BPy_SmoothingShader.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/freestyle/intern/python/StrokeShader/BPy_SmoothingShader.cpp b/source/blender/freestyle/intern/python/StrokeShader/BPy_SmoothingShader.cpp
index c4ca83743a6..ca69561d8e0 100644
--- a/source/blender/freestyle/intern/python/StrokeShader/BPy_SmoothingShader.cpp
+++ b/source/blender/freestyle/intern/python/StrokeShader/BPy_SmoothingShader.cpp
@@ -68,7 +68,7 @@ static char SmoothingShader___doc__[] =
" Smoothes the stroke by moving the vertices to make the stroke\n"
" smoother. Uses curvature flow to converge towards a curve of\n"
" constant curvature. The diffusion method we use is anisotropic to\n"
-" prevent the diffusion accross corners.\n"
+" prevent the diffusion across corners.\n"
"\n"
" :arg stroke: A Stroke object.\n"
" :type stroke: :class:`Stroke`\n";