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author | Maxime Curioni <maxime.curioni@gmail.com> | 2008-08-02 11:39:49 +0400 |
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committer | Maxime Curioni <maxime.curioni@gmail.com> | 2008-08-02 11:39:49 +0400 |
commit | e385d69580de32df6dcfd009853ddd4eb8a3191e (patch) | |
tree | ef141019b1e00f03da689be0cea0b1a1bf6eb457 /source/blender/freestyle/intern/python/StrokeShader/BPy_StrokeTextureShader.cpp | |
parent | 7565990db264dbb7771744cea0a1c87b3e11fc3f (diff) |
soc-2008-mxcurioni: Made crucial corrections to stabilize the system. Most of the original styles are supported: stroke attributes are correctly taken into account, Python shaders are supported. Added SamplingShader.
Diffstat (limited to 'source/blender/freestyle/intern/python/StrokeShader/BPy_StrokeTextureShader.cpp')
-rw-r--r-- | source/blender/freestyle/intern/python/StrokeShader/BPy_StrokeTextureShader.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/freestyle/intern/python/StrokeShader/BPy_StrokeTextureShader.cpp b/source/blender/freestyle/intern/python/StrokeShader/BPy_StrokeTextureShader.cpp index 4d5a56db24b..480a5b2d2ff 100644 --- a/source/blender/freestyle/intern/python/StrokeShader/BPy_StrokeTextureShader.cpp +++ b/source/blender/freestyle/intern/python/StrokeShader/BPy_StrokeTextureShader.cpp @@ -105,7 +105,7 @@ int StrokeTextureShader___init__( BPy_StrokeTextureShader* self, PyObject *args) const char *s1; PyObject *obj2 = 0, *obj3 = 0; - if(!( PyArg_ParseTuple(args, "s|00", &s1, &obj2, &obj3) )) { + if(!( PyArg_ParseTuple(args, "s|OO", &s1, &obj2, &obj3) )) { cout << "ERROR: StrokeTextureShader___init__" << endl; return -1; } |