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authorTamito Kajiyama <rd6t-kjym@asahi-net.or.jp>2010-04-18 03:47:47 +0400
committerTamito Kajiyama <rd6t-kjym@asahi-net.or.jp>2010-04-18 03:47:47 +0400
commitd7e08f2d33207fdf76b1b597ef0de9dec26e3987 (patch)
treeb310235b1d441e160c50bbfb7eceadb090694339 /source/blender/freestyle/intern/python/StrokeShader/BPy_ThicknessNoiseShader.cpp
parent11fc330f7ecfcb60bac3e29a83016ec7dfb85182 (diff)
Major documentation updates. The original Freestyle API reference
(http://freestyle.sourceforge.net/doc/html/index.html) has been incorporated into the Blender/Freestyle Python API implementation in the form of Sphinx-based embedded docstrings. Some C++-specific descriptions of classes and functions were revised so that they are suitable for Python programmers. Missing docstrings were filled, and sparse descriptions were extended. By means of the new documentation system for Blender, an up-to-date Freestyle Python API reference will be part of the Blender 2.5 documentation.
Diffstat (limited to 'source/blender/freestyle/intern/python/StrokeShader/BPy_ThicknessNoiseShader.cpp')
-rw-r--r--source/blender/freestyle/intern/python/StrokeShader/BPy_ThicknessNoiseShader.cpp48
1 files changed, 32 insertions, 16 deletions
diff --git a/source/blender/freestyle/intern/python/StrokeShader/BPy_ThicknessNoiseShader.cpp b/source/blender/freestyle/intern/python/StrokeShader/BPy_ThicknessNoiseShader.cpp
index 11895239a2f..c880f05ed7b 100644
--- a/source/blender/freestyle/intern/python/StrokeShader/BPy_ThicknessNoiseShader.cpp
+++ b/source/blender/freestyle/intern/python/StrokeShader/BPy_ThicknessNoiseShader.cpp
@@ -8,8 +8,37 @@ extern "C" {
///////////////////////////////////////////////////////////////////////////////////////////
-/*--------------- Python API function prototypes for ThicknessNoiseShader instance -----------*/
-static int ThicknessNoiseShader___init__( BPy_ThicknessNoiseShader* self, PyObject *args);
+//------------------------INSTANCE METHODS ----------------------------------
+
+static char ThicknessNoiseShader___doc__[] =
+"[Thickness shader]\n"
+"\n"
+".. method:: __init__(iAmplitude, iPeriod)\n"
+"\n"
+" Builds a ThicknessNoiseShader object.\n"
+"\n"
+" :arg iAmplitude: The amplitude of the noise signal.\n"
+" :type iAmplitude: float\n"
+" :arg iPeriod: The period of the noise signal.\n"
+" :type iPeriod: float\n"
+"\n"
+".. method:: shade(s)\n"
+"\n"
+" Adds some noise to the stroke thickness.\n"
+"\n"
+" :arg s: A Stroke object.\n"
+" :type s: :class:`Stroke`\n";
+
+static int ThicknessNoiseShader___init__( BPy_ThicknessNoiseShader* self, PyObject *args)
+{
+ float f1, f2;
+
+ if(!( PyArg_ParseTuple(args, "ff", &f1, &f2) ))
+ return -1;
+
+ self->py_ss.ss = new StrokeShaders::ThicknessNoiseShader(f1, f2);
+ return 0;
+}
/*-----------------------BPy_ThicknessNoiseShader type definition ------------------------------*/
@@ -34,7 +63,7 @@ PyTypeObject ThicknessNoiseShader_Type = {
0, /* tp_setattro */
0, /* tp_as_buffer */
Py_TPFLAGS_DEFAULT | Py_TPFLAGS_BASETYPE, /* tp_flags */
- "ThicknessNoiseShader objects", /* tp_doc */
+ ThicknessNoiseShader___doc__, /* tp_doc */
0, /* tp_traverse */
0, /* tp_clear */
0, /* tp_richcompare */
@@ -54,19 +83,6 @@ PyTypeObject ThicknessNoiseShader_Type = {
0, /* tp_new */
};
-//------------------------INSTANCE METHODS ----------------------------------
-
-int ThicknessNoiseShader___init__( BPy_ThicknessNoiseShader* self, PyObject *args)
-{
- float f1, f2;
-
- if(!( PyArg_ParseTuple(args, "ff", &f1, &f2) ))
- return -1;
-
- self->py_ss.ss = new StrokeShaders::ThicknessNoiseShader(f1, f2);
- return 0;
-}
-
///////////////////////////////////////////////////////////////////////////////////////////
#ifdef __cplusplus