diff options
author | Tamito Kajiyama <rd6t-kjym@asahi-net.or.jp> | 2010-04-18 03:47:47 +0400 |
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committer | Tamito Kajiyama <rd6t-kjym@asahi-net.or.jp> | 2010-04-18 03:47:47 +0400 |
commit | d7e08f2d33207fdf76b1b597ef0de9dec26e3987 (patch) | |
tree | b310235b1d441e160c50bbfb7eceadb090694339 /source/blender/freestyle/intern/python/StrokeShader/BPy_fstreamShader.cpp | |
parent | 11fc330f7ecfcb60bac3e29a83016ec7dfb85182 (diff) |
Major documentation updates. The original Freestyle API reference
(http://freestyle.sourceforge.net/doc/html/index.html) has been
incorporated into the Blender/Freestyle Python API implementation
in the form of Sphinx-based embedded docstrings. Some C++-specific
descriptions of classes and functions were revised so that they are
suitable for Python programmers. Missing docstrings were filled,
and sparse descriptions were extended. By means of the new
documentation system for Blender, an up-to-date Freestyle Python
API reference will be part of the Blender 2.5 documentation.
Diffstat (limited to 'source/blender/freestyle/intern/python/StrokeShader/BPy_fstreamShader.cpp')
-rw-r--r-- | source/blender/freestyle/intern/python/StrokeShader/BPy_fstreamShader.cpp | 46 |
1 files changed, 30 insertions, 16 deletions
diff --git a/source/blender/freestyle/intern/python/StrokeShader/BPy_fstreamShader.cpp b/source/blender/freestyle/intern/python/StrokeShader/BPy_fstreamShader.cpp index 49f724a8c3c..03881533ef6 100644 --- a/source/blender/freestyle/intern/python/StrokeShader/BPy_fstreamShader.cpp +++ b/source/blender/freestyle/intern/python/StrokeShader/BPy_fstreamShader.cpp @@ -8,8 +8,35 @@ extern "C" { /////////////////////////////////////////////////////////////////////////////////////////// -/*--------------- Python API function prototypes for fstreamShader instance -----------*/ -static int fstreamShader___init__( BPy_fstreamShader* self, PyObject *args); +//------------------------INSTANCE METHODS ---------------------------------- + +static char fstreamShader___doc__[] = +"[Output shader]\n" +"\n" +".. method:: __init__(iFileName)\n" +"\n" +" Builds a fstreamShader object.\n" +"\n" +" :arg iFileName: The output file name.\n" +" :type iFileName: string\n" +"\n" +".. method:: shade(s)\n" +"\n" +" Streams the Stroke in a file.\n" +"\n" +" :arg s: A Stroke object.\n" +" :type s: :class:`Stroke`\n"; + +static int fstreamShader___init__( BPy_fstreamShader* self, PyObject *args) +{ + const char *s; + + if(!( PyArg_ParseTuple(args, "s", &s) )) + return -1; + + self->py_ss.ss = new StrokeShaders::fstreamShader(s); + return 0; +} /*-----------------------BPy_fstreamShader type definition ------------------------------*/ @@ -34,7 +61,7 @@ PyTypeObject fstreamShader_Type = { 0, /* tp_setattro */ 0, /* tp_as_buffer */ Py_TPFLAGS_DEFAULT | Py_TPFLAGS_BASETYPE, /* tp_flags */ - "fstreamShader objects", /* tp_doc */ + fstreamShader___doc__, /* tp_doc */ 0, /* tp_traverse */ 0, /* tp_clear */ 0, /* tp_richcompare */ @@ -54,19 +81,6 @@ PyTypeObject fstreamShader_Type = { 0, /* tp_new */ }; -//------------------------INSTANCE METHODS ---------------------------------- - -int fstreamShader___init__( BPy_fstreamShader* self, PyObject *args) -{ - const char *s; - - if(!( PyArg_ParseTuple(args, "s", &s) )) - return -1; - - self->py_ss.ss = new StrokeShaders::fstreamShader(s); - return 0; -} - /////////////////////////////////////////////////////////////////////////////////////////// #ifdef __cplusplus |