diff options
author | Tamito Kajiyama <rd6t-kjym@asahi-net.or.jp> | 2014-09-19 08:22:20 +0400 |
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committer | Tamito Kajiyama <rd6t-kjym@asahi-net.or.jp> | 2014-09-19 08:41:47 +0400 |
commit | 64ade99ecc0e9bd10332c90ae0f49cbc942443a7 (patch) | |
tree | 9c485bd85088a971ba6a4634c41968ae69c3ae4c /source/blender/freestyle/intern/python/StrokeShader | |
parent | 98a78963be78c1dfd02e1930e2db72deca121d1a (diff) |
Freestyle: Python API documentation updates.
Fixed dead references of API identifiers (e.g., freestyle.types.Interface0D)
due to relocations of the identifiers into submodules. Also made various minor
revisions of mark-ups and typos.
Diffstat (limited to 'source/blender/freestyle/intern/python/StrokeShader')
24 files changed, 51 insertions, 50 deletions
diff --git a/source/blender/freestyle/intern/python/StrokeShader/BPy_BackboneStretcherShader.cpp b/source/blender/freestyle/intern/python/StrokeShader/BPy_BackboneStretcherShader.cpp index 045377e747e..26b83791585 100644 --- a/source/blender/freestyle/intern/python/StrokeShader/BPy_BackboneStretcherShader.cpp +++ b/source/blender/freestyle/intern/python/StrokeShader/BPy_BackboneStretcherShader.cpp @@ -35,7 +35,7 @@ extern "C" { //------------------------INSTANCE METHODS ---------------------------------- static char BackboneStretcherShader___doc__[] = -"Class hierarchy: :class:`StrokeShader` > :class:`BackboneStretcherShader`\n" +"Class hierarchy: :class:`freestyle.types.StrokeShader` > :class:`BackboneStretcherShader`\n" "\n" "[Geometry shader]\n" "\n" @@ -52,7 +52,7 @@ static char BackboneStretcherShader___doc__[] = " respective directions: v(1)v(0) and v(n-1)v(n).\n" "\n" " :arg stroke: A Stroke object.\n" -" :type stroke: :class:`Stroke`\n"; +" :type stroke: :class:`freestyle.types.Stroke`\n"; static int BackboneStretcherShader___init__(BPy_BackboneStretcherShader *self, PyObject *args, PyObject *kwds) { diff --git a/source/blender/freestyle/intern/python/StrokeShader/BPy_BezierCurveShader.cpp b/source/blender/freestyle/intern/python/StrokeShader/BPy_BezierCurveShader.cpp index 002d6798df9..df076e0453a 100644 --- a/source/blender/freestyle/intern/python/StrokeShader/BPy_BezierCurveShader.cpp +++ b/source/blender/freestyle/intern/python/StrokeShader/BPy_BezierCurveShader.cpp @@ -35,7 +35,7 @@ extern "C" { //------------------------INSTANCE METHODS ---------------------------------- static char BezierCurveShader___doc__[] = -"Class hierarchy: :class:`StrokeShader` > :class:`BezierCurveShader`\n" +"Class hierarchy: :class:`freestyle.types.StrokeShader` > :class:`BezierCurveShader`\n" "\n" "[Geometry shader]\n" "\n" @@ -54,7 +54,7 @@ static char BezierCurveShader___doc__[] = " Bezier Curve approximation of the original backbone geometry.\n" "\n" " :arg stroke: A Stroke object.\n" -" :type stroke: :class:`Stroke`\n"; +" :type stroke: :class:`freestyle.types.Stroke`\n"; static int BezierCurveShader___init__(BPy_BezierCurveShader *self, PyObject *args, PyObject *kwds) { diff --git a/source/blender/freestyle/intern/python/StrokeShader/BPy_BlenderTextureShader.cpp b/source/blender/freestyle/intern/python/StrokeShader/BPy_BlenderTextureShader.cpp index 379fb7e1b12..0e603e00f97 100644 --- a/source/blender/freestyle/intern/python/StrokeShader/BPy_BlenderTextureShader.cpp +++ b/source/blender/freestyle/intern/python/StrokeShader/BPy_BlenderTextureShader.cpp @@ -37,7 +37,7 @@ extern "C" { //------------------------INSTANCE METHODS ---------------------------------- static char BlenderTextureShader___doc__[] = -"Class hierarchy: :class:`StrokeShader` > :class:`BlenderTextureShader`\n" +"Class hierarchy: :class:`freestyle.types.StrokeShader` > :class:`BlenderTextureShader`\n" "\n" "[Texture shader]\n" "\n" @@ -47,7 +47,8 @@ static char BlenderTextureShader___doc__[] = "\n" " :arg texture: A line style texture slot or a shader node tree to define\n" " a set of textures.\n" -" :type texture: :class:`LineStyleTextureSlot` or :class:`ShaderNodeTree`\n" +" :type texture: :class:`bpy.types.LineStyleTextureSlot` or\n" +" :class:`bpy.types.ShaderNodeTree`\n" "\n" ".. method:: shade(stroke)\n" "\n" @@ -55,7 +56,7 @@ static char BlenderTextureShader___doc__[] = " simulate marks.\n" "\n" " :arg stroke: A Stroke object.\n" -" :type stroke: :class:`Stroke`\n"; +" :type stroke: :class:`freestyle.types.Stroke`\n"; static int BlenderTextureShader___init__(BPy_BlenderTextureShader *self, PyObject *args, PyObject *kwds) { diff --git a/source/blender/freestyle/intern/python/StrokeShader/BPy_CalligraphicShader.cpp b/source/blender/freestyle/intern/python/StrokeShader/BPy_CalligraphicShader.cpp index 6b0c1424d61..fb85ee5a792 100644 --- a/source/blender/freestyle/intern/python/StrokeShader/BPy_CalligraphicShader.cpp +++ b/source/blender/freestyle/intern/python/StrokeShader/BPy_CalligraphicShader.cpp @@ -36,7 +36,7 @@ extern "C" { //------------------------INSTANCE METHODS ---------------------------------- static char CalligraphicShader___doc__[] = -"Class hierarchy: :class:`StrokeShader` > :class:`CalligraphicShader`\n" +"Class hierarchy: :class:`freestyle.types.StrokeShader` > :class:`CalligraphicShader`\n" "\n" "[Thickness Shader]\n" "\n" @@ -65,7 +65,7 @@ static char CalligraphicShader___doc__[] = " perpendicular to this one, and an interpolation inbetween.\n" "\n" " :arg stroke: A Stroke object.\n" -" :type stroke: :class:`Stroke`\n"; +" :type stroke: :class:`freestyle.types.Stroke`\n"; static int CalligraphicShader___init__(BPy_CalligraphicShader *self, PyObject *args, PyObject *kwds) { diff --git a/source/blender/freestyle/intern/python/StrokeShader/BPy_ColorNoiseShader.cpp b/source/blender/freestyle/intern/python/StrokeShader/BPy_ColorNoiseShader.cpp index f3b9167de09..c4ed45ec820 100644 --- a/source/blender/freestyle/intern/python/StrokeShader/BPy_ColorNoiseShader.cpp +++ b/source/blender/freestyle/intern/python/StrokeShader/BPy_ColorNoiseShader.cpp @@ -35,7 +35,7 @@ extern "C" { //------------------------INSTANCE METHODS ---------------------------------- static char ColorNoiseShader___doc__[] = -"Class hierarchy: :class:`StrokeShader` > :class:`ColorNoiseShader`\n" +"Class hierarchy: :class:`freestyle.types.StrokeShader` > :class:`ColorNoiseShader`\n" "\n" "[Color shader]\n" "\n" @@ -53,7 +53,7 @@ static char ColorNoiseShader___doc__[] = " Shader to add noise to the stroke colors.\n" "\n" " :arg stroke: A Stroke object.\n" -" :type stroke: :class:`Stroke`\n"; +" :type stroke: :class:`freestyle.types.Stroke`\n"; static int ColorNoiseShader___init__(BPy_ColorNoiseShader *self, PyObject *args, PyObject *kwds) { diff --git a/source/blender/freestyle/intern/python/StrokeShader/BPy_ColorVariationPatternShader.cpp b/source/blender/freestyle/intern/python/StrokeShader/BPy_ColorVariationPatternShader.cpp index 183edd1f6a0..173e00b0ed8 100644 --- a/source/blender/freestyle/intern/python/StrokeShader/BPy_ColorVariationPatternShader.cpp +++ b/source/blender/freestyle/intern/python/StrokeShader/BPy_ColorVariationPatternShader.cpp @@ -36,7 +36,7 @@ extern "C" { //------------------------INSTANCE METHODS ---------------------------------- static char ColorVariationPatternShader___doc__[] = -"Class hierarchy: :class:`StrokeShader` > :class:`ColorVariationPatternShader`\n" +"Class hierarchy: :class:`freestyle.types.StrokeShader` > :class:`ColorVariationPatternShader`\n" "\n" "[Color shader]\n" "\n" @@ -57,7 +57,7 @@ static char ColorVariationPatternShader___doc__[] = " result of the multiplication of the pattern and the original color.\n" "\n" " :arg stroke: A Stroke object.\n" -" :type stroke: :class:`Stroke`\n"; +" :type stroke: :class:`freestyle.types.Stroke`\n"; static int ColorVariationPatternShader___init__(BPy_ColorVariationPatternShader *self, PyObject *args, PyObject *kwds) { diff --git a/source/blender/freestyle/intern/python/StrokeShader/BPy_ConstantColorShader.cpp b/source/blender/freestyle/intern/python/StrokeShader/BPy_ConstantColorShader.cpp index b5607f7a7b4..6607d5798f4 100644 --- a/source/blender/freestyle/intern/python/StrokeShader/BPy_ConstantColorShader.cpp +++ b/source/blender/freestyle/intern/python/StrokeShader/BPy_ConstantColorShader.cpp @@ -35,7 +35,7 @@ extern "C" { //------------------------INSTANCE METHODS ---------------------------------- static char ConstantColorShader___doc__[] = -"Class hierarchy: :class:`StrokeShader` > :class:`ConstantColorShader`\n" +"Class hierarchy: :class:`freestyle.types.StrokeShader` > :class:`ConstantColorShader`\n" "\n" "[Color shader]\n" "\n" @@ -57,7 +57,7 @@ static char ConstantColorShader___doc__[] = " Assigns a constant color to every vertex of the Stroke.\n" "\n" " :arg stroke: A Stroke object.\n" -" :type stroke: :class:`Stroke`\n"; +" :type stroke: :class:`freestyle.types.Stroke`\n"; static int ConstantColorShader___init__(BPy_ConstantColorShader *self, PyObject *args, PyObject *kwds) { diff --git a/source/blender/freestyle/intern/python/StrokeShader/BPy_ConstantThicknessShader.cpp b/source/blender/freestyle/intern/python/StrokeShader/BPy_ConstantThicknessShader.cpp index 6bc348dd7c5..c8cc41303d8 100644 --- a/source/blender/freestyle/intern/python/StrokeShader/BPy_ConstantThicknessShader.cpp +++ b/source/blender/freestyle/intern/python/StrokeShader/BPy_ConstantThicknessShader.cpp @@ -35,7 +35,7 @@ extern "C" { //------------------------INSTANCE METHODS ---------------------------------- static char ConstantThicknessShader___doc__[] = -"Class hierarchy: :class:`StrokeShader` > :class:`ConstantThicknessShader`\n" +"Class hierarchy: :class:`freestyle.types.StrokeShader` > :class:`ConstantThicknessShader`\n" "\n" "[Thickness shader]\n" "\n" @@ -51,7 +51,7 @@ static char ConstantThicknessShader___doc__[] = " Assigns an absolute constant thickness to every vertex of the Stroke.\n" "\n" " :arg stroke: A Stroke object.\n" -" :type stroke: :class:`Stroke`\n"; +" :type stroke: :class:`freestyle.types.Stroke`\n"; static int ConstantThicknessShader___init__(BPy_ConstantThicknessShader *self, PyObject *args, PyObject *kwds) { diff --git a/source/blender/freestyle/intern/python/StrokeShader/BPy_ConstrainedIncreasingThicknessShader.cpp b/source/blender/freestyle/intern/python/StrokeShader/BPy_ConstrainedIncreasingThicknessShader.cpp index 119ba84abd3..6e1886398b6 100644 --- a/source/blender/freestyle/intern/python/StrokeShader/BPy_ConstrainedIncreasingThicknessShader.cpp +++ b/source/blender/freestyle/intern/python/StrokeShader/BPy_ConstrainedIncreasingThicknessShader.cpp @@ -35,7 +35,7 @@ extern "C" { //------------------------INSTANCE METHODS ---------------------------------- static char ConstrainedIncreasingThicknessShader___doc__[] = -"Class hierarchy: :class:`StrokeShader` > :class:`ConstrainedIncreasingThicknessShader`\n" +"Class hierarchy: :class:`freestyle.types.StrokeShader` > :class:`ConstrainedIncreasingThicknessShader`\n" "\n" "[Thickness shader]\n" "\n" @@ -57,7 +57,7 @@ static char ConstrainedIncreasingThicknessShader___doc__[] = " fat short lines.\n" "\n" " :arg stroke: A Stroke object.\n" -" :type stroke: :class:`Stroke`\n"; +" :type stroke: :class:`freestyle.types.Stroke`\n"; static int ConstrainedIncreasingThicknessShader___init__(BPy_ConstrainedIncreasingThicknessShader *self, PyObject *args, PyObject *kwds) diff --git a/source/blender/freestyle/intern/python/StrokeShader/BPy_GuidingLinesShader.cpp b/source/blender/freestyle/intern/python/StrokeShader/BPy_GuidingLinesShader.cpp index e2a9a99a392..0c9b26fa434 100644 --- a/source/blender/freestyle/intern/python/StrokeShader/BPy_GuidingLinesShader.cpp +++ b/source/blender/freestyle/intern/python/StrokeShader/BPy_GuidingLinesShader.cpp @@ -35,7 +35,7 @@ extern "C" { //------------------------INSTANCE METHODS ---------------------------------- static char GuidingLinesShader___doc__[] = -"Class hierarchy: :class:`StrokeShader` > :class:`GuidingLinesShader`\n" +"Class hierarchy: :class:`freestyle.types.StrokeShader` > :class:`GuidingLinesShader`\n" "\n" "[Geometry shader]\n" "\n" @@ -59,7 +59,7 @@ static char GuidingLinesShader___doc__[] = " approximation is.\n" "\n" " :arg stroke: A Stroke object.\n" -" :type stroke: :class:`Stroke`\n"; +" :type stroke: :class:`freestyle.types.Stroke`\n"; static int GuidingLinesShader___init__(BPy_GuidingLinesShader *self, PyObject *args, PyObject *kwds) { diff --git a/source/blender/freestyle/intern/python/StrokeShader/BPy_IncreasingColorShader.cpp b/source/blender/freestyle/intern/python/StrokeShader/BPy_IncreasingColorShader.cpp index cec0aeba58c..1ed98d62dd9 100644 --- a/source/blender/freestyle/intern/python/StrokeShader/BPy_IncreasingColorShader.cpp +++ b/source/blender/freestyle/intern/python/StrokeShader/BPy_IncreasingColorShader.cpp @@ -35,7 +35,7 @@ extern "C" { //------------------------INSTANCE METHODS ---------------------------------- static char IncreasingColorShader___doc__[] = -"Class hierarchy: :class:`StrokeShader` > :class:`IncreasingColorShader`\n" +"Class hierarchy: :class:`freestyle.types.StrokeShader` > :class:`IncreasingColorShader`\n" "\n" "[Color shader]\n" "\n" @@ -67,7 +67,7 @@ static char IncreasingColorShader___doc__[] = " between the first and the last vertex.\n" "\n" " :arg stroke: A Stroke object.\n" -" :type stroke: :class:`Stroke`\n"; +" :type stroke: :class:`freestyle.types.Stroke`\n"; static int IncreasingColorShader___init__(BPy_IncreasingColorShader *self, PyObject *args, PyObject *kwds) { diff --git a/source/blender/freestyle/intern/python/StrokeShader/BPy_IncreasingThicknessShader.cpp b/source/blender/freestyle/intern/python/StrokeShader/BPy_IncreasingThicknessShader.cpp index ef84b9d6fd3..c9c38a9b70a 100644 --- a/source/blender/freestyle/intern/python/StrokeShader/BPy_IncreasingThicknessShader.cpp +++ b/source/blender/freestyle/intern/python/StrokeShader/BPy_IncreasingThicknessShader.cpp @@ -35,7 +35,7 @@ extern "C" { //------------------------INSTANCE METHODS ---------------------------------- static char IncreasingThicknessShader___doc__[] = -"Class hierarchy: :class:`StrokeShader` > :class:`IncreasingThicknessShader`\n" +"Class hierarchy: :class:`freestyle.types.StrokeShader` > :class:`IncreasingThicknessShader`\n" "\n" "[Thickness shader]\n" "\n" @@ -57,7 +57,7 @@ static char IncreasingThicknessShader___doc__[] = " linearly interpolated from A to B.\n" "\n" " :arg stroke: A Stroke object.\n" -" :type stroke: :class:`Stroke`\n"; +" :type stroke: :class:`freestyle.types.Stroke`\n"; static int IncreasingThicknessShader___init__(BPy_IncreasingThicknessShader *self, PyObject *args, PyObject *kwds) { diff --git a/source/blender/freestyle/intern/python/StrokeShader/BPy_PolygonalizationShader.cpp b/source/blender/freestyle/intern/python/StrokeShader/BPy_PolygonalizationShader.cpp index f405162a918..f5df1ed929f 100644 --- a/source/blender/freestyle/intern/python/StrokeShader/BPy_PolygonalizationShader.cpp +++ b/source/blender/freestyle/intern/python/StrokeShader/BPy_PolygonalizationShader.cpp @@ -35,7 +35,7 @@ extern "C" { //------------------------INSTANCE METHODS ---------------------------------- static char PolygonalizationShader___doc__[] = -"Class hierarchy: :class:`StrokeShader` > :class:`PolygonalizationShader`\n" +"Class hierarchy: :class:`freestyle.types.StrokeShader` > :class:`PolygonalizationShader`\n" "\n" "[Geometry shader]\n" "\n" @@ -58,7 +58,7 @@ static char PolygonalizationShader___doc__[] = " error is reached.\n" "\n" " :arg stroke: A Stroke object.\n" -" :type stroke: :class:`Stroke`\n"; +" :type stroke: :class:`freestyle.types.Stroke`\n"; static int PolygonalizationShader___init__(BPy_PolygonalizationShader *self, PyObject *args, PyObject *kwds) { diff --git a/source/blender/freestyle/intern/python/StrokeShader/BPy_SamplingShader.cpp b/source/blender/freestyle/intern/python/StrokeShader/BPy_SamplingShader.cpp index 94e95362ce7..2fa7b00a3b7 100644 --- a/source/blender/freestyle/intern/python/StrokeShader/BPy_SamplingShader.cpp +++ b/source/blender/freestyle/intern/python/StrokeShader/BPy_SamplingShader.cpp @@ -35,7 +35,7 @@ extern "C" { //------------------------INSTANCE METHODS ---------------------------------- static char SamplingShader___doc__[] = -"Class hierarchy: :class:`StrokeShader` > :class:`SamplingShader`\n" +"Class hierarchy: :class:`freestyle.types.StrokeShader` > :class:`SamplingShader`\n" "\n" "[Geometry shader]\n" "\n" @@ -51,7 +51,7 @@ static char SamplingShader___doc__[] = " Resamples the stroke.\n" "\n" " :arg stroke: A Stroke object.\n" -" :type stroke: :class:`Stroke`\n"; +" :type stroke: :class:`freestyle.types.Stroke`\n"; static int SamplingShader___init__(BPy_SamplingShader *self, PyObject *args, PyObject *kwds) { diff --git a/source/blender/freestyle/intern/python/StrokeShader/BPy_SmoothingShader.cpp b/source/blender/freestyle/intern/python/StrokeShader/BPy_SmoothingShader.cpp index ca69561d8e0..750dc6b9eb1 100644 --- a/source/blender/freestyle/intern/python/StrokeShader/BPy_SmoothingShader.cpp +++ b/source/blender/freestyle/intern/python/StrokeShader/BPy_SmoothingShader.cpp @@ -35,7 +35,7 @@ extern "C" { //------------------------INSTANCE METHODS ---------------------------------- static char SmoothingShader___doc__[] = -"Class hierarchy: :class:`StrokeShader` > :class:`SmoothingShader`\n" +"Class hierarchy: :class:`freestyle.types.StrokeShader` > :class:`SmoothingShader`\n" "\n" "[Geometry shader]\n" "\n" @@ -71,7 +71,7 @@ static char SmoothingShader___doc__[] = " prevent the diffusion across corners.\n" "\n" " :arg stroke: A Stroke object.\n" -" :type stroke: :class:`Stroke`\n"; +" :type stroke: :class:`freestyle.types.Stroke`\n"; static int SmoothingShader___init__(BPy_SmoothingShader *self, PyObject *args, PyObject *kwds) { diff --git a/source/blender/freestyle/intern/python/StrokeShader/BPy_SpatialNoiseShader.cpp b/source/blender/freestyle/intern/python/StrokeShader/BPy_SpatialNoiseShader.cpp index ae96400de8f..b28c3bd0f96 100644 --- a/source/blender/freestyle/intern/python/StrokeShader/BPy_SpatialNoiseShader.cpp +++ b/source/blender/freestyle/intern/python/StrokeShader/BPy_SpatialNoiseShader.cpp @@ -36,7 +36,7 @@ extern "C" { //------------------------INSTANCE METHODS ---------------------------------- static char SpatialNoiseShader___doc__[] = -"Class hierarchy: :class:`StrokeShader` > :class:`SpatialNoiseShader`\n" +"Class hierarchy: :class:`freestyle.types.StrokeShader` > :class:`SpatialNoiseShader`\n" "\n" "[Geometry shader]\n" "\n" @@ -61,7 +61,7 @@ static char SpatialNoiseShader___doc__[] = " more noisy.\n" "\n" " :arg stroke: A Stroke object.\n" -" :type stroke: :class:`Stroke`\n"; +" :type stroke: :class:`freestyle.types.Stroke`\n"; static int SpatialNoiseShader___init__(BPy_SpatialNoiseShader *self, PyObject *args, PyObject *kwds) { diff --git a/source/blender/freestyle/intern/python/StrokeShader/BPy_StrokeTextureShader.cpp b/source/blender/freestyle/intern/python/StrokeShader/BPy_StrokeTextureShader.cpp index 5522dd46f0a..db2807addc4 100644 --- a/source/blender/freestyle/intern/python/StrokeShader/BPy_StrokeTextureShader.cpp +++ b/source/blender/freestyle/intern/python/StrokeShader/BPy_StrokeTextureShader.cpp @@ -37,7 +37,7 @@ extern "C" { //------------------------INSTANCE METHODS ---------------------------------- static char StrokeTextureShader___doc__[] = -"Class hierarchy: :class:`StrokeShader` > :class:`StrokeTextureShader`\n" +"Class hierarchy: :class:`freestyle.types.StrokeShader` > :class:`StrokeTextureShader`\n" "\n" "[Texture shader]\n" "\n" @@ -49,7 +49,7 @@ static char StrokeTextureShader___doc__[] = " :type texture_file: str\n" " :arg medium_type: The medium type and therefore, the blending mode\n" " that must be used for the rendering of this stroke.\n" -" :type medium_type: :class:`MediumType`\n" +" :type medium_type: :class:`freestyle.types.MediumType`\n" " :arg tips: Tells whether the texture includes tips or not. If it\n" " is the case, the texture image must respect the following format.\n" " :type tips: bool\n" @@ -74,7 +74,7 @@ static char StrokeTextureShader___doc__[] = " simulate its marks system.\n" "\n" " :arg stroke: A Stroke object.\n" -" :type stroke: :class:`Stroke`\n"; +" :type stroke: :class:`freestyle.types.Stroke`\n"; static int StrokeTextureShader___init__(BPy_StrokeTextureShader *self, PyObject *args, PyObject *kwds) { diff --git a/source/blender/freestyle/intern/python/StrokeShader/BPy_StrokeTextureStepShader.cpp b/source/blender/freestyle/intern/python/StrokeShader/BPy_StrokeTextureStepShader.cpp index 5a7657f2dad..33962f8e41a 100644 --- a/source/blender/freestyle/intern/python/StrokeShader/BPy_StrokeTextureStepShader.cpp +++ b/source/blender/freestyle/intern/python/StrokeShader/BPy_StrokeTextureStepShader.cpp @@ -35,7 +35,7 @@ extern "C" { //------------------------INSTANCE METHODS ---------------------------------- static char StrokeTextureStepShader___doc__[] = -"Class hierarchy: :class:`StrokeShader` > :class:`StrokeTextureStepShader`\n" +"Class hierarchy: :class:`freestyle.types.StrokeShader` > :class:`StrokeTextureStepShader`\n" "\n" "[Texture shader]\n" "\n" @@ -51,7 +51,7 @@ static char StrokeTextureStepShader___doc__[] = " Assigns a spacing factor to the texture coordinates of the Stroke.\n" "\n" " :arg stroke: A Stroke object.\n" -" :type stroke: :class:`Stroke`\n"; +" :type stroke: :class:`freestyle.types.Stroke`\n"; static int StrokeTextureStepShader___init__(BPy_StrokeTextureStepShader *self, PyObject *args, PyObject *kwds) { diff --git a/source/blender/freestyle/intern/python/StrokeShader/BPy_TextureAssignerShader.cpp b/source/blender/freestyle/intern/python/StrokeShader/BPy_TextureAssignerShader.cpp index 11bac684cf0..78a07cb6c38 100644 --- a/source/blender/freestyle/intern/python/StrokeShader/BPy_TextureAssignerShader.cpp +++ b/source/blender/freestyle/intern/python/StrokeShader/BPy_TextureAssignerShader.cpp @@ -35,7 +35,7 @@ extern "C" { //------------------------INSTANCE METHODS ---------------------------------- static char TextureAssignerShader___doc__[] = -"Class hierarchy: :class:`StrokeShader` > :class:`TextureAssignerShader`\n" +"Class hierarchy: :class:`freestyle.types.StrokeShader` > :class:`TextureAssignerShader`\n" "\n" "[Texture shader]\n" "\n" @@ -67,7 +67,7 @@ static char TextureAssignerShader___doc__[] = " * Default: `/brushes/smoothAlpha.bmp`, `Stroke.OPAQUE_MEDIUM`\n" "\n" " :arg stroke: A Stroke object.\n" -" :type stroke: :class:`Stroke`\n"; +" :type stroke: :class:`freestyle.types.Stroke`\n"; static int TextureAssignerShader___init__(BPy_TextureAssignerShader *self, PyObject *args, PyObject *kwds) { diff --git a/source/blender/freestyle/intern/python/StrokeShader/BPy_ThicknessNoiseShader.cpp b/source/blender/freestyle/intern/python/StrokeShader/BPy_ThicknessNoiseShader.cpp index 655a5c8fe98..acd4f4172fb 100644 --- a/source/blender/freestyle/intern/python/StrokeShader/BPy_ThicknessNoiseShader.cpp +++ b/source/blender/freestyle/intern/python/StrokeShader/BPy_ThicknessNoiseShader.cpp @@ -35,7 +35,7 @@ extern "C" { //------------------------INSTANCE METHODS ---------------------------------- static char ThicknessNoiseShader___doc__[] = -"Class hierarchy: :class:`StrokeShader` > :class:`ThicknessNoiseShader`\n" +"Class hierarchy: :class:`freestyle.types.StrokeShader` > :class:`ThicknessNoiseShader`\n" "\n" "[Thickness shader]\n" "\n" @@ -53,7 +53,7 @@ static char ThicknessNoiseShader___doc__[] = " Adds some noise to the stroke thickness.\n" "\n" " :arg stroke: A Stroke object.\n" -" :type stroke: :class:`Stroke`\n"; +" :type stroke: :class:`freestyle.types.Stroke`\n"; static int ThicknessNoiseShader___init__(BPy_ThicknessNoiseShader *self, PyObject *args, PyObject *kwds) { diff --git a/source/blender/freestyle/intern/python/StrokeShader/BPy_ThicknessVariationPatternShader.cpp b/source/blender/freestyle/intern/python/StrokeShader/BPy_ThicknessVariationPatternShader.cpp index 1f892455b29..3196065cd34 100644 --- a/source/blender/freestyle/intern/python/StrokeShader/BPy_ThicknessVariationPatternShader.cpp +++ b/source/blender/freestyle/intern/python/StrokeShader/BPy_ThicknessVariationPatternShader.cpp @@ -36,7 +36,7 @@ extern "C" { //------------------------INSTANCE METHODS ---------------------------------- static char ThicknessVariationPatternShader___doc__[] = -"Class hierarchy: :class:`StrokeShader` > :class:`ThicknessVariationPatternShader`\n" +"Class hierarchy: :class:`freestyle.types.StrokeShader` > :class:`ThicknessVariationPatternShader`\n" "\n" "[Thickness shader]\n" "\n" @@ -61,7 +61,7 @@ static char ThicknessVariationPatternShader___doc__[] = " original thickness.\n" "\n" " :arg stroke: A Stroke object.\n" -" :type stroke: :class:`Stroke`\n"; +" :type stroke: :class:`freestyle.types.Stroke`\n"; static int ThicknessVariationPatternShader___init__(BPy_ThicknessVariationPatternShader *self, PyObject *args, PyObject *kwds) diff --git a/source/blender/freestyle/intern/python/StrokeShader/BPy_TipRemoverShader.cpp b/source/blender/freestyle/intern/python/StrokeShader/BPy_TipRemoverShader.cpp index 8b04ee0886f..543cd17c01e 100644 --- a/source/blender/freestyle/intern/python/StrokeShader/BPy_TipRemoverShader.cpp +++ b/source/blender/freestyle/intern/python/StrokeShader/BPy_TipRemoverShader.cpp @@ -35,7 +35,7 @@ extern "C" { //------------------------INSTANCE METHODS ---------------------------------- static char TipRemoverShader___doc__[] = -"Class hierarchy: :class:`StrokeShader` > :class:`TipRemoverShader`\n" +"Class hierarchy: :class:`freestyle.types.StrokeShader` > :class:`TipRemoverShader`\n" "\n" "[Geometry shader]\n" "\n" @@ -52,7 +52,7 @@ static char TipRemoverShader___doc__[] = " Removes the stroke's extremities.\n" "\n" " :arg stroke: A Stroke object.\n" -" :type stroke: :class:`Stroke`\n"; +" :type stroke: :class:`freestyle.types.Stroke`\n"; static int TipRemoverShader___init__(BPy_TipRemoverShader *self, PyObject *args, PyObject *kwds) { diff --git a/source/blender/freestyle/intern/python/StrokeShader/BPy_fstreamShader.cpp b/source/blender/freestyle/intern/python/StrokeShader/BPy_fstreamShader.cpp index 0c060ef6ed9..b838cae9817 100644 --- a/source/blender/freestyle/intern/python/StrokeShader/BPy_fstreamShader.cpp +++ b/source/blender/freestyle/intern/python/StrokeShader/BPy_fstreamShader.cpp @@ -35,7 +35,7 @@ extern "C" { //------------------------INSTANCE METHODS ---------------------------------- static char fstreamShader___doc__[] = -"Class hierarchy: :class:`StrokeShader` > :class:`fstreamShader`\n" +"Class hierarchy: :class:`freestyle.types.StrokeShader` > :class:`fstreamShader`\n" "\n" "[Output shader]\n" "\n" @@ -51,7 +51,7 @@ static char fstreamShader___doc__[] = " Streams the Stroke in a file.\n" "\n" " :arg stroke: A Stroke object.\n" -" :type stroke: :class:`Stroke`\n"; +" :type stroke: :class:`freestyle.types.Stroke`\n"; static int fstreamShader___init__(BPy_fstreamShader *self, PyObject *args, PyObject *kwds) { diff --git a/source/blender/freestyle/intern/python/StrokeShader/BPy_streamShader.cpp b/source/blender/freestyle/intern/python/StrokeShader/BPy_streamShader.cpp index daa10e1b38f..97a6ca0d39e 100644 --- a/source/blender/freestyle/intern/python/StrokeShader/BPy_streamShader.cpp +++ b/source/blender/freestyle/intern/python/StrokeShader/BPy_streamShader.cpp @@ -35,7 +35,7 @@ extern "C" { //------------------------INSTANCE METHODS ---------------------------------- static char streamShader___doc__[] = -"Class hierarchy: :class:`StrokeShader` > :class:`streamShader`\n" +"Class hierarchy: :class:`freestyle.types.StrokeShader` > :class:`streamShader`\n" "\n" "[Output shader]\n" "\n" @@ -48,7 +48,7 @@ static char streamShader___doc__[] = " Streams the Stroke into stdout.\n" "\n" " :arg stroke: A Stroke object.\n" -" :type stroke: :class:`Stroke`\n"; +" :type stroke: :class:`freestyle.types.Stroke`\n"; static int streamShader___init__(BPy_streamShader *self, PyObject *args, PyObject *kwds) { |