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authorTamito Kajiyama <rd6t-kjym@asahi-net.or.jp>2014-09-19 08:22:20 +0400
committerTamito Kajiyama <rd6t-kjym@asahi-net.or.jp>2014-09-19 08:41:47 +0400
commit64ade99ecc0e9bd10332c90ae0f49cbc942443a7 (patch)
tree9c485bd85088a971ba6a4634c41968ae69c3ae4c /source/blender/freestyle/intern/python/StrokeShader
parent98a78963be78c1dfd02e1930e2db72deca121d1a (diff)
Freestyle: Python API documentation updates.
Fixed dead references of API identifiers (e.g., freestyle.types.Interface0D) due to relocations of the identifiers into submodules. Also made various minor revisions of mark-ups and typos.
Diffstat (limited to 'source/blender/freestyle/intern/python/StrokeShader')
-rw-r--r--source/blender/freestyle/intern/python/StrokeShader/BPy_BackboneStretcherShader.cpp4
-rw-r--r--source/blender/freestyle/intern/python/StrokeShader/BPy_BezierCurveShader.cpp4
-rw-r--r--source/blender/freestyle/intern/python/StrokeShader/BPy_BlenderTextureShader.cpp7
-rw-r--r--source/blender/freestyle/intern/python/StrokeShader/BPy_CalligraphicShader.cpp4
-rw-r--r--source/blender/freestyle/intern/python/StrokeShader/BPy_ColorNoiseShader.cpp4
-rw-r--r--source/blender/freestyle/intern/python/StrokeShader/BPy_ColorVariationPatternShader.cpp4
-rw-r--r--source/blender/freestyle/intern/python/StrokeShader/BPy_ConstantColorShader.cpp4
-rw-r--r--source/blender/freestyle/intern/python/StrokeShader/BPy_ConstantThicknessShader.cpp4
-rw-r--r--source/blender/freestyle/intern/python/StrokeShader/BPy_ConstrainedIncreasingThicknessShader.cpp4
-rw-r--r--source/blender/freestyle/intern/python/StrokeShader/BPy_GuidingLinesShader.cpp4
-rw-r--r--source/blender/freestyle/intern/python/StrokeShader/BPy_IncreasingColorShader.cpp4
-rw-r--r--source/blender/freestyle/intern/python/StrokeShader/BPy_IncreasingThicknessShader.cpp4
-rw-r--r--source/blender/freestyle/intern/python/StrokeShader/BPy_PolygonalizationShader.cpp4
-rw-r--r--source/blender/freestyle/intern/python/StrokeShader/BPy_SamplingShader.cpp4
-rw-r--r--source/blender/freestyle/intern/python/StrokeShader/BPy_SmoothingShader.cpp4
-rw-r--r--source/blender/freestyle/intern/python/StrokeShader/BPy_SpatialNoiseShader.cpp4
-rw-r--r--source/blender/freestyle/intern/python/StrokeShader/BPy_StrokeTextureShader.cpp6
-rw-r--r--source/blender/freestyle/intern/python/StrokeShader/BPy_StrokeTextureStepShader.cpp4
-rw-r--r--source/blender/freestyle/intern/python/StrokeShader/BPy_TextureAssignerShader.cpp4
-rw-r--r--source/blender/freestyle/intern/python/StrokeShader/BPy_ThicknessNoiseShader.cpp4
-rw-r--r--source/blender/freestyle/intern/python/StrokeShader/BPy_ThicknessVariationPatternShader.cpp4
-rw-r--r--source/blender/freestyle/intern/python/StrokeShader/BPy_TipRemoverShader.cpp4
-rw-r--r--source/blender/freestyle/intern/python/StrokeShader/BPy_fstreamShader.cpp4
-rw-r--r--source/blender/freestyle/intern/python/StrokeShader/BPy_streamShader.cpp4
24 files changed, 51 insertions, 50 deletions
diff --git a/source/blender/freestyle/intern/python/StrokeShader/BPy_BackboneStretcherShader.cpp b/source/blender/freestyle/intern/python/StrokeShader/BPy_BackboneStretcherShader.cpp
index 045377e747e..26b83791585 100644
--- a/source/blender/freestyle/intern/python/StrokeShader/BPy_BackboneStretcherShader.cpp
+++ b/source/blender/freestyle/intern/python/StrokeShader/BPy_BackboneStretcherShader.cpp
@@ -35,7 +35,7 @@ extern "C" {
//------------------------INSTANCE METHODS ----------------------------------
static char BackboneStretcherShader___doc__[] =
-"Class hierarchy: :class:`StrokeShader` > :class:`BackboneStretcherShader`\n"
+"Class hierarchy: :class:`freestyle.types.StrokeShader` > :class:`BackboneStretcherShader`\n"
"\n"
"[Geometry shader]\n"
"\n"
@@ -52,7 +52,7 @@ static char BackboneStretcherShader___doc__[] =
" respective directions: v(1)v(0) and v(n-1)v(n).\n"
"\n"
" :arg stroke: A Stroke object.\n"
-" :type stroke: :class:`Stroke`\n";
+" :type stroke: :class:`freestyle.types.Stroke`\n";
static int BackboneStretcherShader___init__(BPy_BackboneStretcherShader *self, PyObject *args, PyObject *kwds)
{
diff --git a/source/blender/freestyle/intern/python/StrokeShader/BPy_BezierCurveShader.cpp b/source/blender/freestyle/intern/python/StrokeShader/BPy_BezierCurveShader.cpp
index 002d6798df9..df076e0453a 100644
--- a/source/blender/freestyle/intern/python/StrokeShader/BPy_BezierCurveShader.cpp
+++ b/source/blender/freestyle/intern/python/StrokeShader/BPy_BezierCurveShader.cpp
@@ -35,7 +35,7 @@ extern "C" {
//------------------------INSTANCE METHODS ----------------------------------
static char BezierCurveShader___doc__[] =
-"Class hierarchy: :class:`StrokeShader` > :class:`BezierCurveShader`\n"
+"Class hierarchy: :class:`freestyle.types.StrokeShader` > :class:`BezierCurveShader`\n"
"\n"
"[Geometry shader]\n"
"\n"
@@ -54,7 +54,7 @@ static char BezierCurveShader___doc__[] =
" Bezier Curve approximation of the original backbone geometry.\n"
"\n"
" :arg stroke: A Stroke object.\n"
-" :type stroke: :class:`Stroke`\n";
+" :type stroke: :class:`freestyle.types.Stroke`\n";
static int BezierCurveShader___init__(BPy_BezierCurveShader *self, PyObject *args, PyObject *kwds)
{
diff --git a/source/blender/freestyle/intern/python/StrokeShader/BPy_BlenderTextureShader.cpp b/source/blender/freestyle/intern/python/StrokeShader/BPy_BlenderTextureShader.cpp
index 379fb7e1b12..0e603e00f97 100644
--- a/source/blender/freestyle/intern/python/StrokeShader/BPy_BlenderTextureShader.cpp
+++ b/source/blender/freestyle/intern/python/StrokeShader/BPy_BlenderTextureShader.cpp
@@ -37,7 +37,7 @@ extern "C" {
//------------------------INSTANCE METHODS ----------------------------------
static char BlenderTextureShader___doc__[] =
-"Class hierarchy: :class:`StrokeShader` > :class:`BlenderTextureShader`\n"
+"Class hierarchy: :class:`freestyle.types.StrokeShader` > :class:`BlenderTextureShader`\n"
"\n"
"[Texture shader]\n"
"\n"
@@ -47,7 +47,8 @@ static char BlenderTextureShader___doc__[] =
"\n"
" :arg texture: A line style texture slot or a shader node tree to define\n"
" a set of textures.\n"
-" :type texture: :class:`LineStyleTextureSlot` or :class:`ShaderNodeTree`\n"
+" :type texture: :class:`bpy.types.LineStyleTextureSlot` or\n"
+" :class:`bpy.types.ShaderNodeTree`\n"
"\n"
".. method:: shade(stroke)\n"
"\n"
@@ -55,7 +56,7 @@ static char BlenderTextureShader___doc__[] =
" simulate marks.\n"
"\n"
" :arg stroke: A Stroke object.\n"
-" :type stroke: :class:`Stroke`\n";
+" :type stroke: :class:`freestyle.types.Stroke`\n";
static int BlenderTextureShader___init__(BPy_BlenderTextureShader *self, PyObject *args, PyObject *kwds)
{
diff --git a/source/blender/freestyle/intern/python/StrokeShader/BPy_CalligraphicShader.cpp b/source/blender/freestyle/intern/python/StrokeShader/BPy_CalligraphicShader.cpp
index 6b0c1424d61..fb85ee5a792 100644
--- a/source/blender/freestyle/intern/python/StrokeShader/BPy_CalligraphicShader.cpp
+++ b/source/blender/freestyle/intern/python/StrokeShader/BPy_CalligraphicShader.cpp
@@ -36,7 +36,7 @@ extern "C" {
//------------------------INSTANCE METHODS ----------------------------------
static char CalligraphicShader___doc__[] =
-"Class hierarchy: :class:`StrokeShader` > :class:`CalligraphicShader`\n"
+"Class hierarchy: :class:`freestyle.types.StrokeShader` > :class:`CalligraphicShader`\n"
"\n"
"[Thickness Shader]\n"
"\n"
@@ -65,7 +65,7 @@ static char CalligraphicShader___doc__[] =
" perpendicular to this one, and an interpolation inbetween.\n"
"\n"
" :arg stroke: A Stroke object.\n"
-" :type stroke: :class:`Stroke`\n";
+" :type stroke: :class:`freestyle.types.Stroke`\n";
static int CalligraphicShader___init__(BPy_CalligraphicShader *self, PyObject *args, PyObject *kwds)
{
diff --git a/source/blender/freestyle/intern/python/StrokeShader/BPy_ColorNoiseShader.cpp b/source/blender/freestyle/intern/python/StrokeShader/BPy_ColorNoiseShader.cpp
index f3b9167de09..c4ed45ec820 100644
--- a/source/blender/freestyle/intern/python/StrokeShader/BPy_ColorNoiseShader.cpp
+++ b/source/blender/freestyle/intern/python/StrokeShader/BPy_ColorNoiseShader.cpp
@@ -35,7 +35,7 @@ extern "C" {
//------------------------INSTANCE METHODS ----------------------------------
static char ColorNoiseShader___doc__[] =
-"Class hierarchy: :class:`StrokeShader` > :class:`ColorNoiseShader`\n"
+"Class hierarchy: :class:`freestyle.types.StrokeShader` > :class:`ColorNoiseShader`\n"
"\n"
"[Color shader]\n"
"\n"
@@ -53,7 +53,7 @@ static char ColorNoiseShader___doc__[] =
" Shader to add noise to the stroke colors.\n"
"\n"
" :arg stroke: A Stroke object.\n"
-" :type stroke: :class:`Stroke`\n";
+" :type stroke: :class:`freestyle.types.Stroke`\n";
static int ColorNoiseShader___init__(BPy_ColorNoiseShader *self, PyObject *args, PyObject *kwds)
{
diff --git a/source/blender/freestyle/intern/python/StrokeShader/BPy_ColorVariationPatternShader.cpp b/source/blender/freestyle/intern/python/StrokeShader/BPy_ColorVariationPatternShader.cpp
index 183edd1f6a0..173e00b0ed8 100644
--- a/source/blender/freestyle/intern/python/StrokeShader/BPy_ColorVariationPatternShader.cpp
+++ b/source/blender/freestyle/intern/python/StrokeShader/BPy_ColorVariationPatternShader.cpp
@@ -36,7 +36,7 @@ extern "C" {
//------------------------INSTANCE METHODS ----------------------------------
static char ColorVariationPatternShader___doc__[] =
-"Class hierarchy: :class:`StrokeShader` > :class:`ColorVariationPatternShader`\n"
+"Class hierarchy: :class:`freestyle.types.StrokeShader` > :class:`ColorVariationPatternShader`\n"
"\n"
"[Color shader]\n"
"\n"
@@ -57,7 +57,7 @@ static char ColorVariationPatternShader___doc__[] =
" result of the multiplication of the pattern and the original color.\n"
"\n"
" :arg stroke: A Stroke object.\n"
-" :type stroke: :class:`Stroke`\n";
+" :type stroke: :class:`freestyle.types.Stroke`\n";
static int ColorVariationPatternShader___init__(BPy_ColorVariationPatternShader *self, PyObject *args, PyObject *kwds)
{
diff --git a/source/blender/freestyle/intern/python/StrokeShader/BPy_ConstantColorShader.cpp b/source/blender/freestyle/intern/python/StrokeShader/BPy_ConstantColorShader.cpp
index b5607f7a7b4..6607d5798f4 100644
--- a/source/blender/freestyle/intern/python/StrokeShader/BPy_ConstantColorShader.cpp
+++ b/source/blender/freestyle/intern/python/StrokeShader/BPy_ConstantColorShader.cpp
@@ -35,7 +35,7 @@ extern "C" {
//------------------------INSTANCE METHODS ----------------------------------
static char ConstantColorShader___doc__[] =
-"Class hierarchy: :class:`StrokeShader` > :class:`ConstantColorShader`\n"
+"Class hierarchy: :class:`freestyle.types.StrokeShader` > :class:`ConstantColorShader`\n"
"\n"
"[Color shader]\n"
"\n"
@@ -57,7 +57,7 @@ static char ConstantColorShader___doc__[] =
" Assigns a constant color to every vertex of the Stroke.\n"
"\n"
" :arg stroke: A Stroke object.\n"
-" :type stroke: :class:`Stroke`\n";
+" :type stroke: :class:`freestyle.types.Stroke`\n";
static int ConstantColorShader___init__(BPy_ConstantColorShader *self, PyObject *args, PyObject *kwds)
{
diff --git a/source/blender/freestyle/intern/python/StrokeShader/BPy_ConstantThicknessShader.cpp b/source/blender/freestyle/intern/python/StrokeShader/BPy_ConstantThicknessShader.cpp
index 6bc348dd7c5..c8cc41303d8 100644
--- a/source/blender/freestyle/intern/python/StrokeShader/BPy_ConstantThicknessShader.cpp
+++ b/source/blender/freestyle/intern/python/StrokeShader/BPy_ConstantThicknessShader.cpp
@@ -35,7 +35,7 @@ extern "C" {
//------------------------INSTANCE METHODS ----------------------------------
static char ConstantThicknessShader___doc__[] =
-"Class hierarchy: :class:`StrokeShader` > :class:`ConstantThicknessShader`\n"
+"Class hierarchy: :class:`freestyle.types.StrokeShader` > :class:`ConstantThicknessShader`\n"
"\n"
"[Thickness shader]\n"
"\n"
@@ -51,7 +51,7 @@ static char ConstantThicknessShader___doc__[] =
" Assigns an absolute constant thickness to every vertex of the Stroke.\n"
"\n"
" :arg stroke: A Stroke object.\n"
-" :type stroke: :class:`Stroke`\n";
+" :type stroke: :class:`freestyle.types.Stroke`\n";
static int ConstantThicknessShader___init__(BPy_ConstantThicknessShader *self, PyObject *args, PyObject *kwds)
{
diff --git a/source/blender/freestyle/intern/python/StrokeShader/BPy_ConstrainedIncreasingThicknessShader.cpp b/source/blender/freestyle/intern/python/StrokeShader/BPy_ConstrainedIncreasingThicknessShader.cpp
index 119ba84abd3..6e1886398b6 100644
--- a/source/blender/freestyle/intern/python/StrokeShader/BPy_ConstrainedIncreasingThicknessShader.cpp
+++ b/source/blender/freestyle/intern/python/StrokeShader/BPy_ConstrainedIncreasingThicknessShader.cpp
@@ -35,7 +35,7 @@ extern "C" {
//------------------------INSTANCE METHODS ----------------------------------
static char ConstrainedIncreasingThicknessShader___doc__[] =
-"Class hierarchy: :class:`StrokeShader` > :class:`ConstrainedIncreasingThicknessShader`\n"
+"Class hierarchy: :class:`freestyle.types.StrokeShader` > :class:`ConstrainedIncreasingThicknessShader`\n"
"\n"
"[Thickness shader]\n"
"\n"
@@ -57,7 +57,7 @@ static char ConstrainedIncreasingThicknessShader___doc__[] =
" fat short lines.\n"
"\n"
" :arg stroke: A Stroke object.\n"
-" :type stroke: :class:`Stroke`\n";
+" :type stroke: :class:`freestyle.types.Stroke`\n";
static int ConstrainedIncreasingThicknessShader___init__(BPy_ConstrainedIncreasingThicknessShader *self,
PyObject *args, PyObject *kwds)
diff --git a/source/blender/freestyle/intern/python/StrokeShader/BPy_GuidingLinesShader.cpp b/source/blender/freestyle/intern/python/StrokeShader/BPy_GuidingLinesShader.cpp
index e2a9a99a392..0c9b26fa434 100644
--- a/source/blender/freestyle/intern/python/StrokeShader/BPy_GuidingLinesShader.cpp
+++ b/source/blender/freestyle/intern/python/StrokeShader/BPy_GuidingLinesShader.cpp
@@ -35,7 +35,7 @@ extern "C" {
//------------------------INSTANCE METHODS ----------------------------------
static char GuidingLinesShader___doc__[] =
-"Class hierarchy: :class:`StrokeShader` > :class:`GuidingLinesShader`\n"
+"Class hierarchy: :class:`freestyle.types.StrokeShader` > :class:`GuidingLinesShader`\n"
"\n"
"[Geometry shader]\n"
"\n"
@@ -59,7 +59,7 @@ static char GuidingLinesShader___doc__[] =
" approximation is.\n"
"\n"
" :arg stroke: A Stroke object.\n"
-" :type stroke: :class:`Stroke`\n";
+" :type stroke: :class:`freestyle.types.Stroke`\n";
static int GuidingLinesShader___init__(BPy_GuidingLinesShader *self, PyObject *args, PyObject *kwds)
{
diff --git a/source/blender/freestyle/intern/python/StrokeShader/BPy_IncreasingColorShader.cpp b/source/blender/freestyle/intern/python/StrokeShader/BPy_IncreasingColorShader.cpp
index cec0aeba58c..1ed98d62dd9 100644
--- a/source/blender/freestyle/intern/python/StrokeShader/BPy_IncreasingColorShader.cpp
+++ b/source/blender/freestyle/intern/python/StrokeShader/BPy_IncreasingColorShader.cpp
@@ -35,7 +35,7 @@ extern "C" {
//------------------------INSTANCE METHODS ----------------------------------
static char IncreasingColorShader___doc__[] =
-"Class hierarchy: :class:`StrokeShader` > :class:`IncreasingColorShader`\n"
+"Class hierarchy: :class:`freestyle.types.StrokeShader` > :class:`IncreasingColorShader`\n"
"\n"
"[Color shader]\n"
"\n"
@@ -67,7 +67,7 @@ static char IncreasingColorShader___doc__[] =
" between the first and the last vertex.\n"
"\n"
" :arg stroke: A Stroke object.\n"
-" :type stroke: :class:`Stroke`\n";
+" :type stroke: :class:`freestyle.types.Stroke`\n";
static int IncreasingColorShader___init__(BPy_IncreasingColorShader *self, PyObject *args, PyObject *kwds)
{
diff --git a/source/blender/freestyle/intern/python/StrokeShader/BPy_IncreasingThicknessShader.cpp b/source/blender/freestyle/intern/python/StrokeShader/BPy_IncreasingThicknessShader.cpp
index ef84b9d6fd3..c9c38a9b70a 100644
--- a/source/blender/freestyle/intern/python/StrokeShader/BPy_IncreasingThicknessShader.cpp
+++ b/source/blender/freestyle/intern/python/StrokeShader/BPy_IncreasingThicknessShader.cpp
@@ -35,7 +35,7 @@ extern "C" {
//------------------------INSTANCE METHODS ----------------------------------
static char IncreasingThicknessShader___doc__[] =
-"Class hierarchy: :class:`StrokeShader` > :class:`IncreasingThicknessShader`\n"
+"Class hierarchy: :class:`freestyle.types.StrokeShader` > :class:`IncreasingThicknessShader`\n"
"\n"
"[Thickness shader]\n"
"\n"
@@ -57,7 +57,7 @@ static char IncreasingThicknessShader___doc__[] =
" linearly interpolated from A to B.\n"
"\n"
" :arg stroke: A Stroke object.\n"
-" :type stroke: :class:`Stroke`\n";
+" :type stroke: :class:`freestyle.types.Stroke`\n";
static int IncreasingThicknessShader___init__(BPy_IncreasingThicknessShader *self, PyObject *args, PyObject *kwds)
{
diff --git a/source/blender/freestyle/intern/python/StrokeShader/BPy_PolygonalizationShader.cpp b/source/blender/freestyle/intern/python/StrokeShader/BPy_PolygonalizationShader.cpp
index f405162a918..f5df1ed929f 100644
--- a/source/blender/freestyle/intern/python/StrokeShader/BPy_PolygonalizationShader.cpp
+++ b/source/blender/freestyle/intern/python/StrokeShader/BPy_PolygonalizationShader.cpp
@@ -35,7 +35,7 @@ extern "C" {
//------------------------INSTANCE METHODS ----------------------------------
static char PolygonalizationShader___doc__[] =
-"Class hierarchy: :class:`StrokeShader` > :class:`PolygonalizationShader`\n"
+"Class hierarchy: :class:`freestyle.types.StrokeShader` > :class:`PolygonalizationShader`\n"
"\n"
"[Geometry shader]\n"
"\n"
@@ -58,7 +58,7 @@ static char PolygonalizationShader___doc__[] =
" error is reached.\n"
"\n"
" :arg stroke: A Stroke object.\n"
-" :type stroke: :class:`Stroke`\n";
+" :type stroke: :class:`freestyle.types.Stroke`\n";
static int PolygonalizationShader___init__(BPy_PolygonalizationShader *self, PyObject *args, PyObject *kwds)
{
diff --git a/source/blender/freestyle/intern/python/StrokeShader/BPy_SamplingShader.cpp b/source/blender/freestyle/intern/python/StrokeShader/BPy_SamplingShader.cpp
index 94e95362ce7..2fa7b00a3b7 100644
--- a/source/blender/freestyle/intern/python/StrokeShader/BPy_SamplingShader.cpp
+++ b/source/blender/freestyle/intern/python/StrokeShader/BPy_SamplingShader.cpp
@@ -35,7 +35,7 @@ extern "C" {
//------------------------INSTANCE METHODS ----------------------------------
static char SamplingShader___doc__[] =
-"Class hierarchy: :class:`StrokeShader` > :class:`SamplingShader`\n"
+"Class hierarchy: :class:`freestyle.types.StrokeShader` > :class:`SamplingShader`\n"
"\n"
"[Geometry shader]\n"
"\n"
@@ -51,7 +51,7 @@ static char SamplingShader___doc__[] =
" Resamples the stroke.\n"
"\n"
" :arg stroke: A Stroke object.\n"
-" :type stroke: :class:`Stroke`\n";
+" :type stroke: :class:`freestyle.types.Stroke`\n";
static int SamplingShader___init__(BPy_SamplingShader *self, PyObject *args, PyObject *kwds)
{
diff --git a/source/blender/freestyle/intern/python/StrokeShader/BPy_SmoothingShader.cpp b/source/blender/freestyle/intern/python/StrokeShader/BPy_SmoothingShader.cpp
index ca69561d8e0..750dc6b9eb1 100644
--- a/source/blender/freestyle/intern/python/StrokeShader/BPy_SmoothingShader.cpp
+++ b/source/blender/freestyle/intern/python/StrokeShader/BPy_SmoothingShader.cpp
@@ -35,7 +35,7 @@ extern "C" {
//------------------------INSTANCE METHODS ----------------------------------
static char SmoothingShader___doc__[] =
-"Class hierarchy: :class:`StrokeShader` > :class:`SmoothingShader`\n"
+"Class hierarchy: :class:`freestyle.types.StrokeShader` > :class:`SmoothingShader`\n"
"\n"
"[Geometry shader]\n"
"\n"
@@ -71,7 +71,7 @@ static char SmoothingShader___doc__[] =
" prevent the diffusion across corners.\n"
"\n"
" :arg stroke: A Stroke object.\n"
-" :type stroke: :class:`Stroke`\n";
+" :type stroke: :class:`freestyle.types.Stroke`\n";
static int SmoothingShader___init__(BPy_SmoothingShader *self, PyObject *args, PyObject *kwds)
{
diff --git a/source/blender/freestyle/intern/python/StrokeShader/BPy_SpatialNoiseShader.cpp b/source/blender/freestyle/intern/python/StrokeShader/BPy_SpatialNoiseShader.cpp
index ae96400de8f..b28c3bd0f96 100644
--- a/source/blender/freestyle/intern/python/StrokeShader/BPy_SpatialNoiseShader.cpp
+++ b/source/blender/freestyle/intern/python/StrokeShader/BPy_SpatialNoiseShader.cpp
@@ -36,7 +36,7 @@ extern "C" {
//------------------------INSTANCE METHODS ----------------------------------
static char SpatialNoiseShader___doc__[] =
-"Class hierarchy: :class:`StrokeShader` > :class:`SpatialNoiseShader`\n"
+"Class hierarchy: :class:`freestyle.types.StrokeShader` > :class:`SpatialNoiseShader`\n"
"\n"
"[Geometry shader]\n"
"\n"
@@ -61,7 +61,7 @@ static char SpatialNoiseShader___doc__[] =
" more noisy.\n"
"\n"
" :arg stroke: A Stroke object.\n"
-" :type stroke: :class:`Stroke`\n";
+" :type stroke: :class:`freestyle.types.Stroke`\n";
static int SpatialNoiseShader___init__(BPy_SpatialNoiseShader *self, PyObject *args, PyObject *kwds)
{
diff --git a/source/blender/freestyle/intern/python/StrokeShader/BPy_StrokeTextureShader.cpp b/source/blender/freestyle/intern/python/StrokeShader/BPy_StrokeTextureShader.cpp
index 5522dd46f0a..db2807addc4 100644
--- a/source/blender/freestyle/intern/python/StrokeShader/BPy_StrokeTextureShader.cpp
+++ b/source/blender/freestyle/intern/python/StrokeShader/BPy_StrokeTextureShader.cpp
@@ -37,7 +37,7 @@ extern "C" {
//------------------------INSTANCE METHODS ----------------------------------
static char StrokeTextureShader___doc__[] =
-"Class hierarchy: :class:`StrokeShader` > :class:`StrokeTextureShader`\n"
+"Class hierarchy: :class:`freestyle.types.StrokeShader` > :class:`StrokeTextureShader`\n"
"\n"
"[Texture shader]\n"
"\n"
@@ -49,7 +49,7 @@ static char StrokeTextureShader___doc__[] =
" :type texture_file: str\n"
" :arg medium_type: The medium type and therefore, the blending mode\n"
" that must be used for the rendering of this stroke.\n"
-" :type medium_type: :class:`MediumType`\n"
+" :type medium_type: :class:`freestyle.types.MediumType`\n"
" :arg tips: Tells whether the texture includes tips or not. If it\n"
" is the case, the texture image must respect the following format.\n"
" :type tips: bool\n"
@@ -74,7 +74,7 @@ static char StrokeTextureShader___doc__[] =
" simulate its marks system.\n"
"\n"
" :arg stroke: A Stroke object.\n"
-" :type stroke: :class:`Stroke`\n";
+" :type stroke: :class:`freestyle.types.Stroke`\n";
static int StrokeTextureShader___init__(BPy_StrokeTextureShader *self, PyObject *args, PyObject *kwds)
{
diff --git a/source/blender/freestyle/intern/python/StrokeShader/BPy_StrokeTextureStepShader.cpp b/source/blender/freestyle/intern/python/StrokeShader/BPy_StrokeTextureStepShader.cpp
index 5a7657f2dad..33962f8e41a 100644
--- a/source/blender/freestyle/intern/python/StrokeShader/BPy_StrokeTextureStepShader.cpp
+++ b/source/blender/freestyle/intern/python/StrokeShader/BPy_StrokeTextureStepShader.cpp
@@ -35,7 +35,7 @@ extern "C" {
//------------------------INSTANCE METHODS ----------------------------------
static char StrokeTextureStepShader___doc__[] =
-"Class hierarchy: :class:`StrokeShader` > :class:`StrokeTextureStepShader`\n"
+"Class hierarchy: :class:`freestyle.types.StrokeShader` > :class:`StrokeTextureStepShader`\n"
"\n"
"[Texture shader]\n"
"\n"
@@ -51,7 +51,7 @@ static char StrokeTextureStepShader___doc__[] =
" Assigns a spacing factor to the texture coordinates of the Stroke.\n"
"\n"
" :arg stroke: A Stroke object.\n"
-" :type stroke: :class:`Stroke`\n";
+" :type stroke: :class:`freestyle.types.Stroke`\n";
static int StrokeTextureStepShader___init__(BPy_StrokeTextureStepShader *self, PyObject *args, PyObject *kwds)
{
diff --git a/source/blender/freestyle/intern/python/StrokeShader/BPy_TextureAssignerShader.cpp b/source/blender/freestyle/intern/python/StrokeShader/BPy_TextureAssignerShader.cpp
index 11bac684cf0..78a07cb6c38 100644
--- a/source/blender/freestyle/intern/python/StrokeShader/BPy_TextureAssignerShader.cpp
+++ b/source/blender/freestyle/intern/python/StrokeShader/BPy_TextureAssignerShader.cpp
@@ -35,7 +35,7 @@ extern "C" {
//------------------------INSTANCE METHODS ----------------------------------
static char TextureAssignerShader___doc__[] =
-"Class hierarchy: :class:`StrokeShader` > :class:`TextureAssignerShader`\n"
+"Class hierarchy: :class:`freestyle.types.StrokeShader` > :class:`TextureAssignerShader`\n"
"\n"
"[Texture shader]\n"
"\n"
@@ -67,7 +67,7 @@ static char TextureAssignerShader___doc__[] =
" * Default: `/brushes/smoothAlpha.bmp`, `Stroke.OPAQUE_MEDIUM`\n"
"\n"
" :arg stroke: A Stroke object.\n"
-" :type stroke: :class:`Stroke`\n";
+" :type stroke: :class:`freestyle.types.Stroke`\n";
static int TextureAssignerShader___init__(BPy_TextureAssignerShader *self, PyObject *args, PyObject *kwds)
{
diff --git a/source/blender/freestyle/intern/python/StrokeShader/BPy_ThicknessNoiseShader.cpp b/source/blender/freestyle/intern/python/StrokeShader/BPy_ThicknessNoiseShader.cpp
index 655a5c8fe98..acd4f4172fb 100644
--- a/source/blender/freestyle/intern/python/StrokeShader/BPy_ThicknessNoiseShader.cpp
+++ b/source/blender/freestyle/intern/python/StrokeShader/BPy_ThicknessNoiseShader.cpp
@@ -35,7 +35,7 @@ extern "C" {
//------------------------INSTANCE METHODS ----------------------------------
static char ThicknessNoiseShader___doc__[] =
-"Class hierarchy: :class:`StrokeShader` > :class:`ThicknessNoiseShader`\n"
+"Class hierarchy: :class:`freestyle.types.StrokeShader` > :class:`ThicknessNoiseShader`\n"
"\n"
"[Thickness shader]\n"
"\n"
@@ -53,7 +53,7 @@ static char ThicknessNoiseShader___doc__[] =
" Adds some noise to the stroke thickness.\n"
"\n"
" :arg stroke: A Stroke object.\n"
-" :type stroke: :class:`Stroke`\n";
+" :type stroke: :class:`freestyle.types.Stroke`\n";
static int ThicknessNoiseShader___init__(BPy_ThicknessNoiseShader *self, PyObject *args, PyObject *kwds)
{
diff --git a/source/blender/freestyle/intern/python/StrokeShader/BPy_ThicknessVariationPatternShader.cpp b/source/blender/freestyle/intern/python/StrokeShader/BPy_ThicknessVariationPatternShader.cpp
index 1f892455b29..3196065cd34 100644
--- a/source/blender/freestyle/intern/python/StrokeShader/BPy_ThicknessVariationPatternShader.cpp
+++ b/source/blender/freestyle/intern/python/StrokeShader/BPy_ThicknessVariationPatternShader.cpp
@@ -36,7 +36,7 @@ extern "C" {
//------------------------INSTANCE METHODS ----------------------------------
static char ThicknessVariationPatternShader___doc__[] =
-"Class hierarchy: :class:`StrokeShader` > :class:`ThicknessVariationPatternShader`\n"
+"Class hierarchy: :class:`freestyle.types.StrokeShader` > :class:`ThicknessVariationPatternShader`\n"
"\n"
"[Thickness shader]\n"
"\n"
@@ -61,7 +61,7 @@ static char ThicknessVariationPatternShader___doc__[] =
" original thickness.\n"
"\n"
" :arg stroke: A Stroke object.\n"
-" :type stroke: :class:`Stroke`\n";
+" :type stroke: :class:`freestyle.types.Stroke`\n";
static int ThicknessVariationPatternShader___init__(BPy_ThicknessVariationPatternShader *self,
PyObject *args, PyObject *kwds)
diff --git a/source/blender/freestyle/intern/python/StrokeShader/BPy_TipRemoverShader.cpp b/source/blender/freestyle/intern/python/StrokeShader/BPy_TipRemoverShader.cpp
index 8b04ee0886f..543cd17c01e 100644
--- a/source/blender/freestyle/intern/python/StrokeShader/BPy_TipRemoverShader.cpp
+++ b/source/blender/freestyle/intern/python/StrokeShader/BPy_TipRemoverShader.cpp
@@ -35,7 +35,7 @@ extern "C" {
//------------------------INSTANCE METHODS ----------------------------------
static char TipRemoverShader___doc__[] =
-"Class hierarchy: :class:`StrokeShader` > :class:`TipRemoverShader`\n"
+"Class hierarchy: :class:`freestyle.types.StrokeShader` > :class:`TipRemoverShader`\n"
"\n"
"[Geometry shader]\n"
"\n"
@@ -52,7 +52,7 @@ static char TipRemoverShader___doc__[] =
" Removes the stroke's extremities.\n"
"\n"
" :arg stroke: A Stroke object.\n"
-" :type stroke: :class:`Stroke`\n";
+" :type stroke: :class:`freestyle.types.Stroke`\n";
static int TipRemoverShader___init__(BPy_TipRemoverShader *self, PyObject *args, PyObject *kwds)
{
diff --git a/source/blender/freestyle/intern/python/StrokeShader/BPy_fstreamShader.cpp b/source/blender/freestyle/intern/python/StrokeShader/BPy_fstreamShader.cpp
index 0c060ef6ed9..b838cae9817 100644
--- a/source/blender/freestyle/intern/python/StrokeShader/BPy_fstreamShader.cpp
+++ b/source/blender/freestyle/intern/python/StrokeShader/BPy_fstreamShader.cpp
@@ -35,7 +35,7 @@ extern "C" {
//------------------------INSTANCE METHODS ----------------------------------
static char fstreamShader___doc__[] =
-"Class hierarchy: :class:`StrokeShader` > :class:`fstreamShader`\n"
+"Class hierarchy: :class:`freestyle.types.StrokeShader` > :class:`fstreamShader`\n"
"\n"
"[Output shader]\n"
"\n"
@@ -51,7 +51,7 @@ static char fstreamShader___doc__[] =
" Streams the Stroke in a file.\n"
"\n"
" :arg stroke: A Stroke object.\n"
-" :type stroke: :class:`Stroke`\n";
+" :type stroke: :class:`freestyle.types.Stroke`\n";
static int fstreamShader___init__(BPy_fstreamShader *self, PyObject *args, PyObject *kwds)
{
diff --git a/source/blender/freestyle/intern/python/StrokeShader/BPy_streamShader.cpp b/source/blender/freestyle/intern/python/StrokeShader/BPy_streamShader.cpp
index daa10e1b38f..97a6ca0d39e 100644
--- a/source/blender/freestyle/intern/python/StrokeShader/BPy_streamShader.cpp
+++ b/source/blender/freestyle/intern/python/StrokeShader/BPy_streamShader.cpp
@@ -35,7 +35,7 @@ extern "C" {
//------------------------INSTANCE METHODS ----------------------------------
static char streamShader___doc__[] =
-"Class hierarchy: :class:`StrokeShader` > :class:`streamShader`\n"
+"Class hierarchy: :class:`freestyle.types.StrokeShader` > :class:`streamShader`\n"
"\n"
"[Output shader]\n"
"\n"
@@ -48,7 +48,7 @@ static char streamShader___doc__[] =
" Streams the Stroke into stdout.\n"
"\n"
" :arg stroke: A Stroke object.\n"
-" :type stroke: :class:`Stroke`\n";
+" :type stroke: :class:`freestyle.types.Stroke`\n";
static int streamShader___init__(BPy_streamShader *self, PyObject *args, PyObject *kwds)
{