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author | Aaron Carlisle <carlisle.b3d@gmail.com> | 2020-10-22 23:57:56 +0300 |
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committer | Aaron Carlisle <carlisle.b3d@gmail.com> | 2020-10-22 23:57:56 +0300 |
commit | 956af161893f70198bd89d5ab338a24a011d30c2 (patch) | |
tree | 1b744e5f4985ebb4943fd7dc0d9118a065f31192 /source/blender/freestyle/intern/python/UnaryFunction1D/BPy_UnaryFunction1DVoid.cpp | |
parent | 3d916c0a966c96fa394d219be4029ca27d68d198 (diff) |
Fix Unreported: Missing box mask in sculpt
There was a weird bug in the API where a value of 0 gave a mask value of
1. I am not sure why this is but the current code works as desirable.
This was missed in rB6faa765af8954948de3cec75a2261a5aa139b4e5
Diffstat (limited to 'source/blender/freestyle/intern/python/UnaryFunction1D/BPy_UnaryFunction1DVoid.cpp')
0 files changed, 0 insertions, 0 deletions