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author | Tamito Kajiyama <rd6t-kjym@asahi-net.or.jp> | 2013-03-11 10:56:51 +0400 |
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committer | Tamito Kajiyama <rd6t-kjym@asahi-net.or.jp> | 2013-03-11 10:56:51 +0400 |
commit | 2d801f2bec3c4de663f33b0f0f198a12f09ef989 (patch) | |
tree | dfe16a3ca2213bd5b6579ed3bc2ac2902b678067 /source/blender/freestyle/intern/scene_graph/NodeGroup.h | |
parent | 4a92d82626980d6d1690113b9d27aae282fd48eb (diff) |
Another big code clean-up patch from Bastien Montagne, thanks again!
Diffstat (limited to 'source/blender/freestyle/intern/scene_graph/NodeGroup.h')
-rw-r--r-- | source/blender/freestyle/intern/scene_graph/NodeGroup.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/freestyle/intern/scene_graph/NodeGroup.h b/source/blender/freestyle/intern/scene_graph/NodeGroup.h index 1c5b106d5c6..aed9562903e 100644 --- a/source/blender/freestyle/intern/scene_graph/NodeGroup.h +++ b/source/blender/freestyle/intern/scene_graph/NodeGroup.h @@ -48,7 +48,7 @@ class LIB_SCENE_GRAPH_EXPORT NodeGroup : public Node { public: inline NodeGroup(): Node() {} - virtual ~NodeGroup(){} + virtual ~NodeGroup() {} /*! Adds a child. Makes a addRef on the iChild reference counter */ virtual void AddChild(Node *iChild); |