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authorMaxime Curioni <maxime.curioni@gmail.com>2008-05-08 23:16:40 +0400
committerMaxime Curioni <maxime.curioni@gmail.com>2008-05-08 23:16:40 +0400
commit64e4a3ec9aed6c8abe095e2cd1fe1552f7cde51c (patch)
tree6c77358bd447b6c2d215324ef48fc12d1f5ae5ca /source/blender/freestyle/intern/scene_graph/NodeGroup.h
parentcf2e1e2857cfc5b3c2848c7fc6c9d919ac72fabb (diff)
parent106974a9d2d5caa5188322507980e3d57d2e3517 (diff)
soc-2008-mxcurioni: merged changes to revision 14747, cosmetic changes for source/blender/freestyle
Diffstat (limited to 'source/blender/freestyle/intern/scene_graph/NodeGroup.h')
-rwxr-xr-xsource/blender/freestyle/intern/scene_graph/NodeGroup.h84
1 files changed, 84 insertions, 0 deletions
diff --git a/source/blender/freestyle/intern/scene_graph/NodeGroup.h b/source/blender/freestyle/intern/scene_graph/NodeGroup.h
new file mode 100755
index 00000000000..a1bd2b57e56
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+++ b/source/blender/freestyle/intern/scene_graph/NodeGroup.h
@@ -0,0 +1,84 @@
+//
+// Filename : NodeGroup.h
+// Author(s) : Stephane Grabli
+// Purpose : Class to represent a group node. This node can contains
+// several children. It also contains a transform matrix
+// indicating the transform state of the underlying
+// children.
+// Date of creation : 24/01/2002
+//
+///////////////////////////////////////////////////////////////////////////////
+
+
+//
+// Copyright (C) : Please refer to the COPYRIGHT file distributed
+// with this source distribution.
+//
+// This program is free software; you can redistribute it and/or
+// modify it under the terms of the GNU General Public License
+// as published by the Free Software Foundation; either version 2
+// of the License, or (at your option) any later version.
+//
+// This program is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+// GNU General Public License for more details.
+//
+// You should have received a copy of the GNU General Public License
+// along with this program; if not, write to the Free Software
+// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+//
+///////////////////////////////////////////////////////////////////////////////
+
+#ifndef NODEGROUP_H
+# define NODEGROUP_H
+
+# include <vector>
+# include "../system/FreestyleConfig.h"
+# include "Node.h"
+
+using namespace std;
+
+class LIB_SCENE_GRAPH_EXPORT NodeGroup : public Node
+{
+public:
+
+ inline NodeGroup(): Node() {}
+ virtual ~NodeGroup(){}
+
+ /*! Adds a child. Makes a addRef on the
+ * iChild reference counter */
+ virtual void AddChild(Node *iChild);
+
+ /*! destroys all the underlying nodes
+ * Returns the reference counter
+ * after having done a release() */
+ virtual int destroy();
+
+ /*! Detaches all the children */
+ virtual void DetachChildren();
+
+ /*! Detached the sepcified child */
+ virtual void DetachChild(Node *iChild);
+
+ /*! Retrieve children */
+ virtual void RetrieveChildren(vector<Node*>& oNodes);
+
+
+ /*! Renders every children */
+ // virtual void Render(Renderer *iRenderer);
+
+ /*! Accept the corresponding visitor */
+ virtual void accept(SceneVisitor& v);
+
+ /*! Updates the BBox */
+ virtual const BBox<Vec3r>& UpdateBBox();
+
+ /*! Returns the number of children */
+ virtual int numberOfChildren() {return _Children.size();}
+
+protected:
+ vector<Node*> _Children;
+};
+
+#endif // NODEGROUP_H