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authorMaxime Curioni <maxime.curioni@gmail.com>2008-05-08 23:16:40 +0400
committerMaxime Curioni <maxime.curioni@gmail.com>2008-05-08 23:16:40 +0400
commit64e4a3ec9aed6c8abe095e2cd1fe1552f7cde51c (patch)
tree6c77358bd447b6c2d215324ef48fc12d1f5ae5ca /source/blender/freestyle/intern/scene_graph/NodeLight.cpp
parentcf2e1e2857cfc5b3c2848c7fc6c9d919ac72fabb (diff)
parent106974a9d2d5caa5188322507980e3d57d2e3517 (diff)
soc-2008-mxcurioni: merged changes to revision 14747, cosmetic changes for source/blender/freestyle
Diffstat (limited to 'source/blender/freestyle/intern/scene_graph/NodeLight.cpp')
-rwxr-xr-xsource/blender/freestyle/intern/scene_graph/NodeLight.cpp80
1 files changed, 80 insertions, 0 deletions
diff --git a/source/blender/freestyle/intern/scene_graph/NodeLight.cpp b/source/blender/freestyle/intern/scene_graph/NodeLight.cpp
new file mode 100755
index 00000000000..61a46155cfa
--- /dev/null
+++ b/source/blender/freestyle/intern/scene_graph/NodeLight.cpp
@@ -0,0 +1,80 @@
+
+//
+// Copyright (C) : Please refer to the COPYRIGHT file distributed
+// with this source distribution.
+//
+// This program is free software; you can redistribute it and/or
+// modify it under the terms of the GNU General Public License
+// as published by the Free Software Foundation; either version 2
+// of the License, or (at your option) any later version.
+//
+// This program is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+// GNU General Public License for more details.
+//
+// You should have received a copy of the GNU General Public License
+// along with this program; if not, write to the Free Software
+// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+//
+///////////////////////////////////////////////////////////////////////////////
+
+#include "NodeLight.h"
+
+int NodeLight::numberOfLights = 0;
+
+NodeLight::NodeLight()
+: Node()
+{
+ if(numberOfLights > 7)
+ {
+ _number = 7;
+ }
+ else
+ {
+ _number = numberOfLights;
+ numberOfLights++;
+ }
+
+ Ambient[0] = Ambient[1] = Ambient[2] = 0.f;
+ Ambient[3] = 1.f;
+
+ for(int i=0; i<4; i++)
+ {
+ Diffuse[i] = 1.f;
+ Specular[i] = 1.f;
+ }
+
+ Position[0] = Position[1] = Position[3] = 0.f;
+ Position[2] = 1.f;
+
+ on = true;
+}
+
+NodeLight::NodeLight(NodeLight& iBrother)
+: Node(iBrother)
+{
+ if(numberOfLights > 7)
+ {
+ _number = 7;
+ }
+ else
+ {
+ _number = numberOfLights;
+ numberOfLights++;
+ }
+
+ for(int i=0; i<4; i++)
+ {
+ Ambient[i] = iBrother.ambient()[i];
+ Diffuse[i] = iBrother.diffuse()[i];
+ Specular[i] = iBrother.specular()[i];
+ Position[i] = iBrother.position()[i];
+ }
+
+ on = iBrother.isOn();
+}
+
+void NodeLight::accept(SceneVisitor& v) {
+ v.visitNodeLight(*this);
+}