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authorTamito Kajiyama <rd6t-kjym@asahi-net.or.jp>2014-01-28 18:24:59 +0400
committerTamito Kajiyama <rd6t-kjym@asahi-net.or.jp>2014-10-02 12:52:13 +0400
commitdd9c53b312a62f1cc87e26cab3fde0c568c14844 (patch)
treef8e18efe9794aadd892386668b303b637e394a18 /source/blender/freestyle/intern/scene_graph/SceneHash.cpp
parent6bde5381bb7c275cb9005babaf455bdc8ff62f4e (diff)
Freestyle: View map caching.
New render layer option named "View map cache" is added to reuse a previously computed view map for subsequent rendering. The cache is automatically updated when the mesh geometry of the input 3D scene has been changed. This functionality offers a major performance boost for Freestyle animation rendering when camera-space mesh geometry is static, as well as for repeated still renders with updates of line stylization options. Although the "View map cache" toggle is a render layer option, the cache memory is shared by all render layers and scenes. This means that if Freestyle is used for two or more render layers (possibly in different scenes through the compositor), then the cached view map for one render layer is replaced by a new view map for another render layer and hence no performance gain is expected.
Diffstat (limited to 'source/blender/freestyle/intern/scene_graph/SceneHash.cpp')
-rw-r--r--source/blender/freestyle/intern/scene_graph/SceneHash.cpp39
1 files changed, 39 insertions, 0 deletions
diff --git a/source/blender/freestyle/intern/scene_graph/SceneHash.cpp b/source/blender/freestyle/intern/scene_graph/SceneHash.cpp
new file mode 100644
index 00000000000..6e8856f1b93
--- /dev/null
+++ b/source/blender/freestyle/intern/scene_graph/SceneHash.cpp
@@ -0,0 +1,39 @@
+/*
+ * ***** BEGIN GPL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * ***** END GPL LICENSE BLOCK *****
+ */
+
+/** \file blender/freestyle/intern/scene_graph/SceneHash.cpp
+ * \ingroup freestyle
+ */
+
+#include "SceneHash.h"
+
+namespace Freestyle {
+
+void SceneHash::visitIndexedFaceSet(IndexedFaceSet& ifs)
+{
+ const real *v = ifs.vertices();
+ const unsigned n = ifs.vsize();
+
+ for (unsigned i = 0; i < n; i++) {
+ _hashcode += v[i];
+ }
+}
+
+} /* namespace Freestyle */