diff options
author | Campbell Barton <campbell@blender.org> | 2022-09-25 10:04:52 +0300 |
---|---|---|
committer | Campbell Barton <campbell@blender.org> | 2022-09-25 11:26:27 +0300 |
commit | 891949cbb47143420f4324cb60efc05ef5d70b39 (patch) | |
tree | fe70a45612ae96f9ce1f37378ef5ff035d3127f5 /source/blender/freestyle/intern/scene_graph | |
parent | c9e35c2ced92082c86f1ecb9ecd16c6230218c7c (diff) |
Cleanup: use 'u' prefixed integer types for brevity & cast style
To use function style cast '(unsigned char)x' can't be replaced by
'unsigned char(x)'.
Diffstat (limited to 'source/blender/freestyle/intern/scene_graph')
4 files changed, 19 insertions, 19 deletions
diff --git a/source/blender/freestyle/intern/scene_graph/IndexedFaceSet.cpp b/source/blender/freestyle/intern/scene_graph/IndexedFaceSet.cpp index d02ff6990a5..c3559fe6e15 100644 --- a/source/blender/freestyle/intern/scene_graph/IndexedFaceSet.cpp +++ b/source/blender/freestyle/intern/scene_graph/IndexedFaceSet.cpp @@ -68,7 +68,7 @@ IndexedFaceSet::IndexedFaceSet(float *iVertices, _FrsMaterials = nullptr; if (iMaterials) { _FrsMaterials = new FrsMaterial *[_MSize]; - for (unsigned int i = 0; i < _MSize; ++i) { + for (uint i = 0; i < _MSize; ++i) { _FrsMaterials[i] = new FrsMaterial(*(iMaterials[i])); } } @@ -161,7 +161,7 @@ IndexedFaceSet::IndexedFaceSet(const IndexedFaceSet &iBrother) : Rep(iBrother) _MSize = iBrother.msize(); if (_MSize) { _FrsMaterials = new FrsMaterial *[_MSize]; - for (unsigned int i = 0; i < _MSize; ++i) { + for (uint i = 0; i < _MSize; ++i) { _FrsMaterials[i] = new FrsMaterial(*(iBrother._FrsMaterials[i])); } } @@ -224,7 +224,7 @@ IndexedFaceSet::~IndexedFaceSet() } if (nullptr != _FrsMaterials) { - for (unsigned int i = 0; i < _MSize; ++i) { + for (uint i = 0; i < _MSize; ++i) { delete _FrsMaterials[i]; } delete[] _FrsMaterials; @@ -290,7 +290,7 @@ void IndexedFaceSet::ComputeBBox() // parse all the coordinates to find the Xmax, YMax, ZMax float *v = _Vertices; - for (unsigned int i = 0; i < (_VSize / 3); ++i) { + for (uint i = 0; i < (_VSize / 3); ++i) { if (*v > XMax) { XMax = *v; } diff --git a/source/blender/freestyle/intern/scene_graph/NodeTransform.cpp b/source/blender/freestyle/intern/scene_graph/NodeTransform.cpp index 31101e988e5..97fa07df4c9 100644 --- a/source/blender/freestyle/intern/scene_graph/NodeTransform.cpp +++ b/source/blender/freestyle/intern/scene_graph/NodeTransform.cpp @@ -122,7 +122,7 @@ void NodeTransform::AddBBox(const BBox<Vec3r> &iBBox) // Computes the transform iBBox HVec3r tbox[8]; - unsigned int i; + uint i; for (i = 0; i < 8; i++) { tbox[i] = _Matrix * box[i]; } @@ -130,7 +130,7 @@ void NodeTransform::AddBBox(const BBox<Vec3r> &iBBox) Vec3r newMin(tbox[0]); Vec3r newMax(tbox[0]); for (i = 0; i < 8; i++) { - for (unsigned int j = 0; j < 3; j++) { + for (uint j = 0; j < 3; j++) { if (newMin[j] > tbox[i][j]) { newMin[j] = tbox[i][j]; } @@ -147,9 +147,9 @@ void NodeTransform::AddBBox(const BBox<Vec3r> &iBBox) bool NodeTransform::isScaled(const Matrix44r &M) { - for (unsigned int j = 0; j < 3; j++) { + for (uint j = 0; j < 3; j++) { real norm = 0; - for (unsigned int i = 0; i < 3; i++) { + for (uint i = 0; i < 3; i++) { norm += M(i, j) * M(i, j); } if ((norm > 1.01) || (norm < 0.99)) { diff --git a/source/blender/freestyle/intern/scene_graph/SceneHash.cpp b/source/blender/freestyle/intern/scene_graph/SceneHash.cpp index af41421fa72..3e6c8f924a1 100644 --- a/source/blender/freestyle/intern/scene_graph/SceneHash.cpp +++ b/source/blender/freestyle/intern/scene_graph/SceneHash.cpp @@ -20,22 +20,22 @@ string SceneHash::toString() void SceneHash::visitNodeViewLayer(NodeViewLayer &node) { struct RenderData *r = &node.scene().r; - adler32((unsigned char *)&r->xsch, sizeof(r->xsch)); // resolution_x - adler32((unsigned char *)&r->ysch, sizeof(r->ysch)); // resolution_y - adler32((unsigned char *)&r->size, sizeof(r->size)); // resolution_percentage + adler32((uchar *)&r->xsch, sizeof(r->xsch)); // resolution_x + adler32((uchar *)&r->ysch, sizeof(r->ysch)); // resolution_y + adler32((uchar *)&r->size, sizeof(r->size)); // resolution_percentage struct FreestyleConfig *config = &node.sceneLayer().freestyle_config; - adler32((unsigned char *)&config->flags, sizeof(config->flags)); - adler32((unsigned char *)&config->crease_angle, sizeof(config->crease_angle)); - adler32((unsigned char *)&config->sphere_radius, sizeof(config->sphere_radius)); - adler32((unsigned char *)&config->dkr_epsilon, sizeof(config->dkr_epsilon)); + adler32((uchar *)&config->flags, sizeof(config->flags)); + adler32((uchar *)&config->crease_angle, sizeof(config->crease_angle)); + adler32((uchar *)&config->sphere_radius, sizeof(config->sphere_radius)); + adler32((uchar *)&config->dkr_epsilon, sizeof(config->dkr_epsilon)); } void SceneHash::visitNodeCamera(NodeCamera &cam) { double *proj = cam.projectionMatrix(); for (int i = 0; i < 16; i++) { - adler32((unsigned char *)&proj[i], sizeof(double)); + adler32((uchar *)&proj[i], sizeof(double)); } } @@ -45,13 +45,13 @@ void SceneHash::visitIndexedFaceSet(IndexedFaceSet &ifs) const unsigned n = ifs.vsize(); for (unsigned i = 0; i < n; i++) { - adler32((unsigned char *)&v[i], sizeof(v[i])); + adler32((uchar *)&v[i], sizeof(v[i])); } } static const int MOD_ADLER = 65521; -void SceneHash::adler32(const unsigned char *data, int size) +void SceneHash::adler32(const uchar *data, int size) { uint32_t sum1 = _sum & 0xffff; uint32_t sum2 = (_sum >> 16) & 0xffff; diff --git a/source/blender/freestyle/intern/scene_graph/ScenePrettyPrinter.cpp b/source/blender/freestyle/intern/scene_graph/ScenePrettyPrinter.cpp index 623b6b0e2bf..5ac41b6f234 100644 --- a/source/blender/freestyle/intern/scene_graph/ScenePrettyPrinter.cpp +++ b/source/blender/freestyle/intern/scene_graph/ScenePrettyPrinter.cpp @@ -77,7 +77,7 @@ void ScenePrettyPrinter::visitIndexedFaceSet(IndexedFaceSet &ifs) _ofs << _space << "IndexedFaceSet" << endl; const float *p = vertices; - for (unsigned int i = 0; i < vsize / 3; i++) { + for (uint i = 0; i < vsize / 3; i++) { _ofs << _space << " " << setw(3) << setfill('0') << i << ": " << p[0] << ", " << p[1] << ", " << p[2] << endl; p += 3; |