diff options
author | Campbell Barton <campbell@blender.org> | 2022-09-26 03:04:44 +0300 |
---|---|---|
committer | Campbell Barton <campbell@blender.org> | 2022-09-26 03:09:15 +0300 |
commit | 8a68f4f80814a28d68055a0ae0b22a7efe1c2619 (patch) | |
tree | c89d4c3343836b0b8321be1beb55d7b547a6d6a3 /source/blender/freestyle/intern/scene_graph | |
parent | 15f3cf7f8f956a6372b6a99788b622946ba3d1e5 (diff) |
Cleanup: replace unsigned with uint, use function style casts for C++
Diffstat (limited to 'source/blender/freestyle/intern/scene_graph')
3 files changed, 38 insertions, 38 deletions
diff --git a/source/blender/freestyle/intern/scene_graph/IndexedFaceSet.cpp b/source/blender/freestyle/intern/scene_graph/IndexedFaceSet.cpp index c3559fe6e15..3962ac0aa35 100644 --- a/source/blender/freestyle/intern/scene_graph/IndexedFaceSet.cpp +++ b/source/blender/freestyle/intern/scene_graph/IndexedFaceSet.cpp @@ -34,26 +34,26 @@ IndexedFaceSet::IndexedFaceSet() } IndexedFaceSet::IndexedFaceSet(float *iVertices, - unsigned iVSize, + uint iVSize, float *iNormals, - unsigned iNSize, + uint iNSize, FrsMaterial **iMaterials, - unsigned iMSize, + uint iMSize, float *iTexCoords, - unsigned iTSize, - unsigned iNumFaces, - unsigned *iNumVertexPerFace, + uint iTSize, + uint iNumFaces, + uint *iNumVertexPerFace, TRIANGLES_STYLE *iFaceStyle, FaceEdgeMark *iFaceEdgeMarks, - unsigned *iVIndices, - unsigned iVISize, - unsigned *iNIndices, - unsigned iNISize, - unsigned *iMIndices, - unsigned iMISize, - unsigned *iTIndices, - unsigned iTISize, - unsigned iCopy) + uint *iVIndices, + uint iVISize, + uint *iNIndices, + uint iNISize, + uint *iMIndices, + uint iMISize, + uint *iTIndices, + uint iTISize, + uint iCopy) { if (1 == iCopy) { _VSize = iVSize; @@ -80,8 +80,8 @@ IndexedFaceSet::IndexedFaceSet(float *iVertices, } _NumFaces = iNumFaces; - _NumVertexPerFace = new unsigned[_NumFaces]; - memcpy(_NumVertexPerFace, iNumVertexPerFace, _NumFaces * sizeof(unsigned)); + _NumVertexPerFace = new uint[_NumFaces]; + memcpy(_NumVertexPerFace, iNumVertexPerFace, _NumFaces * sizeof(uint)); _FaceStyle = new TRIANGLES_STYLE[_NumFaces]; memcpy(_FaceStyle, iFaceStyle, _NumFaces * sizeof(TRIANGLES_STYLE)); @@ -90,24 +90,24 @@ IndexedFaceSet::IndexedFaceSet(float *iVertices, memcpy(_FaceEdgeMarks, iFaceEdgeMarks, _NumFaces * sizeof(FaceEdgeMark)); _VISize = iVISize; - _VIndices = new unsigned[_VISize]; - memcpy(_VIndices, iVIndices, _VISize * sizeof(unsigned)); + _VIndices = new uint[_VISize]; + memcpy(_VIndices, iVIndices, _VISize * sizeof(uint)); _NISize = iNISize; - _NIndices = new unsigned[_NISize]; - memcpy(_NIndices, iNIndices, _NISize * sizeof(unsigned)); + _NIndices = new uint[_NISize]; + memcpy(_NIndices, iNIndices, _NISize * sizeof(uint)); _MISize = iMISize; _MIndices = nullptr; if (iMIndices) { - _MIndices = new unsigned[_MISize]; - memcpy(_MIndices, iMIndices, _MISize * sizeof(unsigned)); + _MIndices = new uint[_MISize]; + memcpy(_MIndices, iMIndices, _MISize * sizeof(uint)); } _TISize = iTISize; _TIndices = nullptr; if (_TISize) { - _TIndices = new unsigned[_TISize]; - memcpy(_TIndices, iTIndices, _TISize * sizeof(unsigned)); + _TIndices = new uint[_TISize]; + memcpy(_TIndices, iTIndices, _TISize * sizeof(uint)); } } else { @@ -177,8 +177,8 @@ IndexedFaceSet::IndexedFaceSet(const IndexedFaceSet &iBrother) : Rep(iBrother) } _NumFaces = iBrother.numFaces(); - _NumVertexPerFace = new unsigned[_NumFaces]; - memcpy(_NumVertexPerFace, iBrother.numVertexPerFaces(), _NumFaces * sizeof(unsigned)); + _NumVertexPerFace = new uint[_NumFaces]; + memcpy(_NumVertexPerFace, iBrother.numVertexPerFaces(), _NumFaces * sizeof(uint)); _FaceStyle = new TRIANGLES_STYLE[_NumFaces]; memcpy(_FaceStyle, iBrother.trianglesStyle(), _NumFaces * sizeof(TRIANGLES_STYLE)); @@ -187,17 +187,17 @@ IndexedFaceSet::IndexedFaceSet(const IndexedFaceSet &iBrother) : Rep(iBrother) memcpy(_FaceEdgeMarks, iBrother.faceEdgeMarks(), _NumFaces * sizeof(FaceEdgeMark)); _VISize = iBrother.visize(); - _VIndices = new unsigned[_VISize]; - memcpy(_VIndices, iBrother.vindices(), _VISize * sizeof(unsigned)); + _VIndices = new uint[_VISize]; + memcpy(_VIndices, iBrother.vindices(), _VISize * sizeof(uint)); _NISize = iBrother.nisize(); - _NIndices = new unsigned[_NISize]; - memcpy(_NIndices, iBrother.nindices(), _NISize * sizeof(unsigned)); + _NIndices = new uint[_NISize]; + memcpy(_NIndices, iBrother.nindices(), _NISize * sizeof(uint)); _MISize = iBrother.misize(); if (_MISize) { - _MIndices = new unsigned[_MISize]; - memcpy(_MIndices, iBrother.mindices(), _MISize * sizeof(unsigned)); + _MIndices = new uint[_MISize]; + memcpy(_MIndices, iBrother.mindices(), _MISize * sizeof(uint)); } else { _MIndices = nullptr; @@ -206,8 +206,8 @@ IndexedFaceSet::IndexedFaceSet(const IndexedFaceSet &iBrother) : Rep(iBrother) _TISize = iBrother.tisize(); _TIndices = nullptr; if (_TISize) { - _TIndices = new unsigned[_TISize]; - memcpy(_TIndices, iBrother.tindices(), _TISize * sizeof(unsigned)); + _TIndices = new uint[_TISize]; + memcpy(_TIndices, iBrother.tindices(), _TISize * sizeof(uint)); } } diff --git a/source/blender/freestyle/intern/scene_graph/SceneHash.cpp b/source/blender/freestyle/intern/scene_graph/SceneHash.cpp index 3e6c8f924a1..a4ef70722d0 100644 --- a/source/blender/freestyle/intern/scene_graph/SceneHash.cpp +++ b/source/blender/freestyle/intern/scene_graph/SceneHash.cpp @@ -42,9 +42,9 @@ void SceneHash::visitNodeCamera(NodeCamera &cam) void SceneHash::visitIndexedFaceSet(IndexedFaceSet &ifs) { const float *v = ifs.vertices(); - const unsigned n = ifs.vsize(); + const uint n = ifs.vsize(); - for (unsigned i = 0; i < n; i++) { + for (uint i = 0; i < n; i++) { adler32((uchar *)&v[i], sizeof(v[i])); } } diff --git a/source/blender/freestyle/intern/scene_graph/ScenePrettyPrinter.cpp b/source/blender/freestyle/intern/scene_graph/ScenePrettyPrinter.cpp index 5ac41b6f234..6c5ea5ffd8a 100644 --- a/source/blender/freestyle/intern/scene_graph/ScenePrettyPrinter.cpp +++ b/source/blender/freestyle/intern/scene_graph/ScenePrettyPrinter.cpp @@ -73,7 +73,7 @@ VISIT(VertexRep) void ScenePrettyPrinter::visitIndexedFaceSet(IndexedFaceSet &ifs) { const float *vertices = ifs.vertices(); - unsigned vsize = ifs.vsize(); + uint vsize = ifs.vsize(); _ofs << _space << "IndexedFaceSet" << endl; const float *p = vertices; |