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author | Campbell Barton <ideasman42@gmail.com> | 2019-08-01 06:53:25 +0300 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2019-08-01 07:02:41 +0300 |
commit | 760dbd1cbf56e13b0a827afb6f7784fa46fff9b4 (patch) | |
tree | 09d4f8ddc29c475377c155532c89a8cb6fb0315e /source/blender/freestyle/intern/stroke/AdvancedStrokeShaders.h | |
parent | 135413e324b8f3f14307dc47aeadf97e6fd446ad (diff) |
Cleanup: misc spelling fixes
T68035 by @luzpaz
Diffstat (limited to 'source/blender/freestyle/intern/stroke/AdvancedStrokeShaders.h')
-rw-r--r-- | source/blender/freestyle/intern/stroke/AdvancedStrokeShaders.h | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/source/blender/freestyle/intern/stroke/AdvancedStrokeShaders.h b/source/blender/freestyle/intern/stroke/AdvancedStrokeShaders.h index 5209839a8e1..641e133b019 100644 --- a/source/blender/freestyle/intern/stroke/AdvancedStrokeShaders.h +++ b/source/blender/freestyle/intern/stroke/AdvancedStrokeShaders.h @@ -28,8 +28,8 @@ namespace Freestyle { /*! [ Thickness Shader ]. * Assigns thicknesses to the stroke vertices so that the stroke looks like made with a - * calligraphic tool. i.e. The stroke will be the thickest in a main direction, the thinest in the - * direction perpendicular to this one, and an interpolation inbetween. + * calligraphic tool. i.e. The stroke will be the thickest in a main direction, the thinnest in the + * direction perpendicular to this one, and an interpolation in between. */ class CalligraphicShader : public StrokeShader { public: |