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author | Campbell Barton <ideasman42@gmail.com> | 2013-05-05 22:41:45 +0400 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2013-05-05 22:41:45 +0400 |
commit | c97983c9dea72737ad29b6ee3a71726e4a8a11e7 (patch) | |
tree | 31d0d5c3a20e27a395be72a6f2f030e2ba4c6ffa /source/blender/freestyle/intern/stroke/AdvancedStrokeShaders.h | |
parent | 02fd2d256ddfbe12b6800eecab9b4223ade422fc (diff) |
correction for uv template, also some doxygen comment corrections.
Diffstat (limited to 'source/blender/freestyle/intern/stroke/AdvancedStrokeShaders.h')
-rw-r--r-- | source/blender/freestyle/intern/stroke/AdvancedStrokeShaders.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/freestyle/intern/stroke/AdvancedStrokeShaders.h b/source/blender/freestyle/intern/stroke/AdvancedStrokeShaders.h index 3cb8e11491e..bd2b28059d8 100644 --- a/source/blender/freestyle/intern/stroke/AdvancedStrokeShaders.h +++ b/source/blender/freestyle/intern/stroke/AdvancedStrokeShaders.h @@ -106,7 +106,7 @@ protected: * (Moves the vertices to make the stroke smoother). * Uses curvature flow to converge towards a curve of constant curvature. The diffusion method we use is anisotropic * to prevent the diffusion accross corners. - * @see \htmlonly <a href=/smoothing/smoothing.html>smoothing/smoothing.html</a> endhtmlonly + * @see \htmlonly <a href=/smoothing/smoothing.html>smoothing/smoothing.html</a> \endhtmlonly */ class LIB_STROKE_EXPORT SmoothingShader : public StrokeShader { |