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authorTamito Kajiyama <rd6t-kjym@asahi-net.or.jp>2014-07-19 10:38:56 +0400
committerTamito Kajiyama <rd6t-kjym@asahi-net.or.jp>2014-08-12 05:10:35 +0400
commitc38e80d6322b942fd2a893f4f294a919ed6e6b99 (patch)
tree67470e7670d5975085a5a211a3c5aab9cef4aa51 /source/blender/freestyle/intern/stroke/Stroke.cpp
parenta2a2d4679ae28dbc9f6bed1c8663cea9ccb71176 (diff)
WIP commit just for a record of a working snapshot of code revisions for node-based textured strokes.
Diffstat (limited to 'source/blender/freestyle/intern/stroke/Stroke.cpp')
-rw-r--r--source/blender/freestyle/intern/stroke/Stroke.cpp45
1 files changed, 17 insertions, 28 deletions
diff --git a/source/blender/freestyle/intern/stroke/Stroke.cpp b/source/blender/freestyle/intern/stroke/Stroke.cpp
index c85295e72bf..8900d19a102 100644
--- a/source/blender/freestyle/intern/stroke/Stroke.cpp
+++ b/source/blender/freestyle/intern/stroke/Stroke.cpp
@@ -30,7 +30,11 @@
#include "StrokeAdvancedIterators.h"
#include "StrokeRenderer.h"
+#include "DNA_linestyle_types.h"
+
#include "BKE_global.h"
+#include "BKE_linestyle.h"
+#include "BKE_node.h"
namespace Freestyle {
@@ -394,11 +398,12 @@ Stroke::Stroke()
_mediumType = OPAQUE_MEDIUM;
_textureId = 0;
_textureStep = 1.0;
+ _lineStyle = NULL;
+ _useShadingNodes = false;
for (int a = 0; a < MAX_MTEX; a++) {
_mtex[a] = NULL;
}
_tips = false;
- _rep = NULL;
}
Stroke::Stroke(const Stroke& iBrother)
@@ -416,6 +421,8 @@ Stroke::Stroke(const Stroke& iBrother)
_mediumType = iBrother._mediumType;
_textureId = iBrother._textureId;
_textureStep = iBrother._textureStep;
+ _lineStyle = iBrother._lineStyle;
+ _useShadingNodes = iBrother._useShadingNodes;
for (int a = 0; a < MAX_MTEX; a++) {
if (iBrother._mtex) {
_mtex[a] = iBrother._mtex[a];
@@ -425,10 +432,6 @@ Stroke::Stroke(const Stroke& iBrother)
}
}
_tips = iBrother._tips;
- if (iBrother._rep)
- _rep = new StrokeRep(*(iBrother._rep));
- else
- _rep = NULL;
}
Stroke::~Stroke()
@@ -441,10 +444,6 @@ Stroke::~Stroke()
}
_ViewEdges.clear();
- if (_rep) {
- delete _rep;
- _rep = NULL;
- }
}
Stroke& Stroke::operator=(const Stroke& iBrother)
@@ -462,10 +461,6 @@ Stroke& Stroke::operator=(const Stroke& iBrother)
_id = iBrother._id;
_ViewEdges = iBrother._ViewEdges;
_sampling = iBrother._sampling;
- if (_rep)
- delete _rep;
- if (iBrother._rep)
- _rep = new StrokeRep(*(iBrother._rep));
return *this;
}
@@ -601,11 +596,6 @@ int Stroke::Resample(int iNPoints)
_Vertices = newVertices;
newVertices.clear();
- if (_rep) {
- delete _rep;
- _rep = new StrokeRep(this);
- }
-
return 0;
}
@@ -660,10 +650,6 @@ int Stroke::Resample(float iSampling)
_Vertices = newVertices;
newVertices.clear();
- if (_rep) {
- delete _rep;
- _rep = new StrokeRep(this);
- }
return 0;
}
@@ -774,18 +760,21 @@ void Stroke::ScaleThickness(float iFactor)
}
}
+bool Stroke::hasTex() const
+{
+ return BKE_linestyle_use_textures(_lineStyle, _useShadingNodes);
+}
+
void Stroke::Render(const StrokeRenderer *iRenderer)
{
- if (!_rep)
- _rep = new StrokeRep(this);
- iRenderer->RenderStrokeRep(_rep);
+ StrokeRep rep(this);
+ iRenderer->RenderStrokeRep(&rep);
}
void Stroke::RenderBasic(const StrokeRenderer *iRenderer)
{
- if (!_rep)
- _rep = new StrokeRep(this);
- iRenderer->RenderStrokeRepBasic(_rep);
+ StrokeRep rep(this);
+ iRenderer->RenderStrokeRepBasic(&rep);
}
Stroke::vertex_iterator Stroke::vertices_begin(float sampling)