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authorTamito Kajiyama <rd6t-kjym@asahi-net.or.jp>2013-01-04 03:27:20 +0400
committerTamito Kajiyama <rd6t-kjym@asahi-net.or.jp>2013-01-04 03:27:20 +0400
commitec78eb353f71341f84999f47a7222becaadb8598 (patch)
tree0ae6937bcd59f93e0cec512f7b902686cf210e22 /source/blender/freestyle/intern/stroke/Stroke.cpp
parent699da2fb0d9012cef5e45cc1b547a01fd92dbc1c (diff)
New command-line option --debug-freestyle to enable verbose debug messages
on the console during Freestyle rendering. The debug prints are turned off by default now. Errors are still printed on the console. A patch set implementing this functionality was provided by Bastien Montagne. Many thanks! :)
Diffstat (limited to 'source/blender/freestyle/intern/stroke/Stroke.cpp')
-rw-r--r--source/blender/freestyle/intern/stroke/Stroke.cpp26
1 files changed, 20 insertions, 6 deletions
diff --git a/source/blender/freestyle/intern/stroke/Stroke.cpp b/source/blender/freestyle/intern/stroke/Stroke.cpp
index 477092f2e7a..96e3b7aac48 100644
--- a/source/blender/freestyle/intern/stroke/Stroke.cpp
+++ b/source/blender/freestyle/intern/stroke/Stroke.cpp
@@ -37,6 +37,8 @@
#include "StrokeIterators.h"
#include "StrokeRenderer.h"
+#include "BKE_global.h"
+
/**********************************/
/* */
/* */
@@ -208,12 +210,16 @@ StrokeAttribute& StrokeAttribute::operator=(const StrokeAttribute& iBrother)
float StrokeAttribute::getAttributeReal(const char *iName) const
{
if (!_userAttributesReal) {
- cout << "StrokeAttribute warning: no real attribute was defined" << endl;
+ if (G.debug & G_DEBUG_FREESTYLE) {
+ cout << "StrokeAttribute warning: no real attribute was defined" << endl;
+ }
return 0.0f;
}
realMap::iterator a = _userAttributesReal->find(iName);
if (a == _userAttributesReal->end()) {
- cout << "StrokeAttribute warning: no real attribute was added with the name " << iName << endl;
+ if (G.debug & G_DEBUG_FREESTYLE) {
+ cout << "StrokeAttribute warning: no real attribute was added with the name " << iName << endl;
+ }
return 0.0f;
}
return (*a).second;
@@ -222,12 +228,16 @@ float StrokeAttribute::getAttributeReal(const char *iName) const
Vec2f StrokeAttribute::getAttributeVec2f(const char *iName) const
{
if (!_userAttributesVec2f) {
- cout << "StrokeAttribute warning: no Vec2f attribute was defined" << endl;
+ if (G.debug & G_DEBUG_FREESTYLE) {
+ cout << "StrokeAttribute warning: no Vec2f attribute was defined" << endl;
+ }
return 0;
}
Vec2fMap::iterator a = _userAttributesVec2f->find(iName);
if (a == _userAttributesVec2f->end()) {
- cout << "StrokeAttribute warning: no Vec2f attribute was added with the name " << iName << endl;
+ if (G.debug & G_DEBUG_FREESTYLE) {
+ cout << "StrokeAttribute warning: no Vec2f attribute was added with the name " << iName << endl;
+ }
return 0;
}
return (*a).second;
@@ -236,12 +246,16 @@ Vec2f StrokeAttribute::getAttributeVec2f(const char *iName) const
Vec3f StrokeAttribute::getAttributeVec3f(const char *iName) const
{
if (!_userAttributesVec3f) {
- cout << "StrokeAttribute warning: no Vec3f attribute was defined" << endl;
+ if (G.debug & G_DEBUG_FREESTYLE) {
+ cout << "StrokeAttribute warning: no Vec3f attribute was defined" << endl;
+ }
return 0;
}
Vec3fMap::iterator a = _userAttributesVec3f->find(iName);
if (a == _userAttributesVec3f->end()) {
- cout << "StrokeAttribute warning: no Vec3f attribute was added with the name " << iName << endl;
+ if (G.debug & G_DEBUG_FREESTYLE) {
+ cout << "StrokeAttribute warning: no Vec3f attribute was added with the name " << iName << endl;
+ }
return 0;
}
return (*a).second;