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author | Antonio Vazquez <blendergit@gmail.com> | 2019-10-16 11:36:01 +0300 |
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committer | Antonio Vazquez <blendergit@gmail.com> | 2019-10-16 11:36:01 +0300 |
commit | c2fbe46b0f0fde44b8a40d89601a195da27d28fb (patch) | |
tree | f66e3e50758acb36001e2774c6e4ede5fc8bead6 /source/blender/freestyle/intern/stroke/Stroke.h | |
parent | 386ba094988fc793f8e060d15438566e5e2d2cae (diff) | |
parent | dcf57e34f3866bba5ddd9cfdfe858a1a5eedc4c2 (diff) |
Merge branch 'master' into temp-gpencil-drw-enginetemp-gpencil-drw-engine
Diffstat (limited to 'source/blender/freestyle/intern/stroke/Stroke.h')
-rw-r--r-- | source/blender/freestyle/intern/stroke/Stroke.h | 9 |
1 files changed, 6 insertions, 3 deletions
diff --git a/source/blender/freestyle/intern/stroke/Stroke.h b/source/blender/freestyle/intern/stroke/Stroke.h index f4fd2b132e8..263b5429161 100644 --- a/source/blender/freestyle/intern/stroke/Stroke.h +++ b/source/blender/freestyle/intern/stroke/Stroke.h @@ -590,7 +590,8 @@ class Stroke : public Interface1D { /*! Resampling method. * Resamples the curve so that it eventually has iNPoints. That means it is going to add * iNPoints-vertices_size, if vertices_size is the number of points we already have. If - * vertices_size >= iNPoints, no resampling is done. \param iNPoints: The number of vertices we + * vertices_size >= iNPoints, no resampling is done. + * \param iNPoints: The number of vertices we * eventually want in our stroke. */ int Resample(int iNPoints); @@ -840,8 +841,10 @@ class Stroke : public Interface1D { vertex_iterator vertices_end(); /*! Returns a StrokeVertexIterator pointing on the first StrokeVertex of the Stroke. One can - * specify a sampling value to resample the Stroke on the fly if needed. \param t: The resampling - * value with which we want our Stroke to be resampled. If 0 is specified, no resampling is done. + * specify a sampling value to resample the Stroke on the fly if needed. + * + * \param t: The resampling value with which we want our Stroke to be resampled. + * If 0 is specified, no resampling is done. */ StrokeInternal::StrokeVertexIterator strokeVerticesBegin(float t = 0.0f); |