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authorAntonio Vazquez <blendergit@gmail.com>2019-10-16 11:36:01 +0300
committerAntonio Vazquez <blendergit@gmail.com>2019-10-16 11:36:01 +0300
commitc2fbe46b0f0fde44b8a40d89601a195da27d28fb (patch)
treef66e3e50758acb36001e2774c6e4ede5fc8bead6 /source/blender/freestyle/intern/stroke/Stroke.h
parent386ba094988fc793f8e060d15438566e5e2d2cae (diff)
parentdcf57e34f3866bba5ddd9cfdfe858a1a5eedc4c2 (diff)
Merge branch 'master' into temp-gpencil-drw-enginetemp-gpencil-drw-engine
Diffstat (limited to 'source/blender/freestyle/intern/stroke/Stroke.h')
-rw-r--r--source/blender/freestyle/intern/stroke/Stroke.h9
1 files changed, 6 insertions, 3 deletions
diff --git a/source/blender/freestyle/intern/stroke/Stroke.h b/source/blender/freestyle/intern/stroke/Stroke.h
index f4fd2b132e8..263b5429161 100644
--- a/source/blender/freestyle/intern/stroke/Stroke.h
+++ b/source/blender/freestyle/intern/stroke/Stroke.h
@@ -590,7 +590,8 @@ class Stroke : public Interface1D {
/*! Resampling method.
* Resamples the curve so that it eventually has iNPoints. That means it is going to add
* iNPoints-vertices_size, if vertices_size is the number of points we already have. If
- * vertices_size >= iNPoints, no resampling is done. \param iNPoints: The number of vertices we
+ * vertices_size >= iNPoints, no resampling is done.
+ * \param iNPoints: The number of vertices we
* eventually want in our stroke.
*/
int Resample(int iNPoints);
@@ -840,8 +841,10 @@ class Stroke : public Interface1D {
vertex_iterator vertices_end();
/*! Returns a StrokeVertexIterator pointing on the first StrokeVertex of the Stroke. One can
- * specify a sampling value to resample the Stroke on the fly if needed. \param t: The resampling
- * value with which we want our Stroke to be resampled. If 0 is specified, no resampling is done.
+ * specify a sampling value to resample the Stroke on the fly if needed.
+ *
+ * \param t: The resampling value with which we want our Stroke to be resampled.
+ * If 0 is specified, no resampling is done.
*/
StrokeInternal::StrokeVertexIterator strokeVerticesBegin(float t = 0.0f);