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author | Tamito Kajiyama <rd6t-kjym@asahi-net.or.jp> | 2014-05-07 18:14:36 +0400 |
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committer | Tamito Kajiyama <rd6t-kjym@asahi-net.or.jp> | 2014-05-07 18:16:23 +0400 |
commit | fe0236be78bf1ab79037fb238db353d2c6820e98 (patch) | |
tree | 566367a110845925434bddf68130d1f760850cdc /source/blender/freestyle/intern/stroke/Stroke.h | |
parent | dfe800b4a80a39e95013b3695db87b5abe587d5f (diff) |
Freestyle: time/space optimization in stroke rendering without textures.
When strokes do not have textures assigned, UV coordinates are not computed now.
This will save a bit of time and space in stroke rendering.
Diffstat (limited to 'source/blender/freestyle/intern/stroke/Stroke.h')
-rw-r--r-- | source/blender/freestyle/intern/stroke/Stroke.h | 6 |
1 files changed, 6 insertions, 0 deletions
diff --git a/source/blender/freestyle/intern/stroke/Stroke.h b/source/blender/freestyle/intern/stroke/Stroke.h index 27a105bb1cc..d6c8c4f0d07 100644 --- a/source/blender/freestyle/intern/stroke/Stroke.h +++ b/source/blender/freestyle/intern/stroke/Stroke.h @@ -652,6 +652,12 @@ public: inline MTex *getMTex(int idx) { return _mtex[idx];} + /*! Returns true if this Stroke has textures assigned, false otherwise. */ + inline bool hasTex() const + { + return _mtex[0] != NULL; + } + /*! Returns true if this Stroke uses a texture with tips, false otherwise. */ inline bool hasTips() const { |