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authorTamito Kajiyama <rd6t-kjym@asahi-net.or.jp>2014-07-19 10:38:56 +0400
committerTamito Kajiyama <rd6t-kjym@asahi-net.or.jp>2014-08-12 05:10:35 +0400
commitc38e80d6322b942fd2a893f4f294a919ed6e6b99 (patch)
tree67470e7670d5975085a5a211a3c5aab9cef4aa51 /source/blender/freestyle/intern/stroke/StrokeLayer.h
parenta2a2d4679ae28dbc9f6bed1c8663cea9ccb71176 (diff)
WIP commit just for a record of a working snapshot of code revisions for node-based textured strokes.
Diffstat (limited to 'source/blender/freestyle/intern/stroke/StrokeLayer.h')
-rw-r--r--source/blender/freestyle/intern/stroke/StrokeLayer.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/freestyle/intern/stroke/StrokeLayer.h b/source/blender/freestyle/intern/stroke/StrokeLayer.h
index 31fe368d931..bef7a2aca43 100644
--- a/source/blender/freestyle/intern/stroke/StrokeLayer.h
+++ b/source/blender/freestyle/intern/stroke/StrokeLayer.h
@@ -105,7 +105,7 @@ public:
_strokes.push_back(iStroke);
}
- void setLineStyle(struct FreestyleLineStyle *iLineStyle);
+ void setLineStyle(struct FreestyleLineStyle *iLineStyle, bool iUseShadingNodes);
#ifdef WITH_CXX_GUARDEDALLOC
MEM_CXX_CLASS_ALLOC_FUNCS("Freestyle:StrokeLayer")