diff options
author | Campbell Barton <ideasman42@gmail.com> | 2019-04-17 07:17:24 +0300 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2019-04-17 07:21:24 +0300 |
commit | e12c08e8d170b7ca40f204a5b0423c23a9fbc2c1 (patch) | |
tree | 8cf3453d12edb177a218ef8009357518ec6cab6a /source/blender/freestyle/intern/stroke/StrokeRep.h | |
parent | b3dabc200a4b0399ec6b81f2ff2730d07b44fcaa (diff) |
ClangFormat: apply to source, most of intern
Apply clang format as proposed in T53211.
For details on usage and instructions for migrating branches
without conflicts, see:
https://wiki.blender.org/wiki/Tools/ClangFormat
Diffstat (limited to 'source/blender/freestyle/intern/stroke/StrokeRep.h')
-rw-r--r-- | source/blender/freestyle/intern/stroke/StrokeRep.h | 431 |
1 files changed, 219 insertions, 212 deletions
diff --git a/source/blender/freestyle/intern/stroke/StrokeRep.h b/source/blender/freestyle/intern/stroke/StrokeRep.h index 3c14d9fa75a..5d58b10184f 100644 --- a/source/blender/freestyle/intern/stroke/StrokeRep.h +++ b/source/blender/freestyle/intern/stroke/StrokeRep.h @@ -27,11 +27,11 @@ #include "../geometry/Geom.h" #ifdef WITH_CXX_GUARDEDALLOC -#include "MEM_guardedalloc.h" +# include "MEM_guardedalloc.h" #endif extern "C" { -#include "DNA_material_types.h" // for MAX_MTEX +#include "DNA_material_types.h" // for MAX_MTEX struct bNodeTree; } @@ -41,235 +41,242 @@ using namespace Geometry; #if 0 //symbolic constant to call the appropriate renderers and textures -#define NO_TEXTURE_WITH_BLEND_STROKE -2 -#define NO_TEXTURE_STROKE -1 -#define PSEUDO_CHARCOAL_STROKE 0 -#define WASH_BRUSH_STROKE 1 -#define OIL_STROKE 2 -#define NO_BLEND_STROKE 3 -#define CHARCOAL_MIN_STROKE 4 -#define BRUSH_MIN_STROKE 5 -#define OPAQUE_DRY_STROKE 6 -#define OPAQUE_STROKE 7 +# define NO_TEXTURE_WITH_BLEND_STROKE -2 +# define NO_TEXTURE_STROKE -1 +# define PSEUDO_CHARCOAL_STROKE 0 +# define WASH_BRUSH_STROKE 1 +# define OIL_STROKE 2 +# define NO_BLEND_STROKE 3 +# define CHARCOAL_MIN_STROKE 4 +# define BRUSH_MIN_STROKE 5 +# define OPAQUE_DRY_STROKE 6 +# define OPAQUE_STROKE 7 -#define DEFAULT_STROKE 0 +# define DEFAULT_STROKE 0 -#define NUMBER_STROKE_RENDERER 8 +# define NUMBER_STROKE_RENDERER 8 #endif -class StrokeVertexRep -{ -public: - StrokeVertexRep() {} - - StrokeVertexRep(const Vec2r& iPoint2d) - { - _point2d = iPoint2d; - } - - StrokeVertexRep(const StrokeVertexRep& iBrother); - - virtual ~StrokeVertexRep() {} - - inline Vec2r& point2d() - { - return _point2d; - } - - inline Vec2r& texCoord(bool tips=false) - { - if (tips) { - return _texCoord_w_tips; - } - else - return _texCoord; - } - - inline Vec3r& color() - { - return _color; - } - - inline float alpha() - { - return _alpha; - } - - inline void setPoint2d(const Vec2r& p) - { - _point2d = p; - } - - inline void setTexCoord(const Vec2r& p, bool tips=false) - { - if (tips) { - _texCoord_w_tips = p; - } - else { - _texCoord = p; - } - } - - inline void setColor(const Vec3r& p) - { - _color = p; - } - - inline void setAlpha(float a) - { - _alpha = a; - } - -protected: - Vec2r _point2d; - Vec2r _texCoord; - Vec2r _texCoord_w_tips; - Vec3r _color; - float _alpha; +class StrokeVertexRep { + public: + StrokeVertexRep() + { + } + + StrokeVertexRep(const Vec2r &iPoint2d) + { + _point2d = iPoint2d; + } + + StrokeVertexRep(const StrokeVertexRep &iBrother); + + virtual ~StrokeVertexRep() + { + } + + inline Vec2r &point2d() + { + return _point2d; + } + + inline Vec2r &texCoord(bool tips = false) + { + if (tips) { + return _texCoord_w_tips; + } + else + return _texCoord; + } + + inline Vec3r &color() + { + return _color; + } + + inline float alpha() + { + return _alpha; + } + + inline void setPoint2d(const Vec2r &p) + { + _point2d = p; + } + + inline void setTexCoord(const Vec2r &p, bool tips = false) + { + if (tips) { + _texCoord_w_tips = p; + } + else { + _texCoord = p; + } + } + + inline void setColor(const Vec3r &p) + { + _color = p; + } + + inline void setAlpha(float a) + { + _alpha = a; + } + + protected: + Vec2r _point2d; + Vec2r _texCoord; + Vec2r _texCoord_w_tips; + Vec3r _color; + float _alpha; #ifdef WITH_CXX_GUARDEDALLOC - MEM_CXX_CLASS_ALLOC_FUNCS("Freestyle:StrokeVertexRep") + MEM_CXX_CLASS_ALLOC_FUNCS("Freestyle:StrokeVertexRep") #endif }; -class Strip -{ -public: - typedef std::vector<StrokeVertexRep*> vertex_container; - -protected: - vertex_container _vertices; - float _averageThickness; - -public: - Strip(const std::vector<StrokeVertex*>& iStrokeVertices, bool hasTex = false, - bool tipBegin = false, bool tipEnd = false, float texStep = 1.0); - Strip(const Strip& iBrother); - virtual ~Strip(); - -protected: - void createStrip(const std::vector<StrokeVertex*>& iStrokeVertices); - void cleanUpSingularities(const std::vector<StrokeVertex*>& iStrokeVertices); - void setVertexColor (const std::vector<StrokeVertex*>& iStrokeVertices); - void computeTexCoord (const std::vector<StrokeVertex*>& iStrokeVertices, float texStep); - void computeTexCoordWithTips (const std::vector<StrokeVertex*>& iStrokeVertices, bool tipBegin, bool tipEnd, float texStep); - -public: - inline int sizeStrip() const - { - return _vertices.size(); - } - - inline vertex_container& vertices() - { - return _vertices; - } +class Strip { + public: + typedef std::vector<StrokeVertexRep *> vertex_container; + + protected: + vertex_container _vertices; + float _averageThickness; + + public: + Strip(const std::vector<StrokeVertex *> &iStrokeVertices, + bool hasTex = false, + bool tipBegin = false, + bool tipEnd = false, + float texStep = 1.0); + Strip(const Strip &iBrother); + virtual ~Strip(); + + protected: + void createStrip(const std::vector<StrokeVertex *> &iStrokeVertices); + void cleanUpSingularities(const std::vector<StrokeVertex *> &iStrokeVertices); + void setVertexColor(const std::vector<StrokeVertex *> &iStrokeVertices); + void computeTexCoord(const std::vector<StrokeVertex *> &iStrokeVertices, float texStep); + void computeTexCoordWithTips(const std::vector<StrokeVertex *> &iStrokeVertices, + bool tipBegin, + bool tipEnd, + float texStep); + + public: + inline int sizeStrip() const + { + return _vertices.size(); + } + + inline vertex_container &vertices() + { + return _vertices; + } #ifdef WITH_CXX_GUARDEDALLOC - MEM_CXX_CLASS_ALLOC_FUNCS("Freestyle:Strip") + MEM_CXX_CLASS_ALLOC_FUNCS("Freestyle:Strip") #endif }; -class StrokeRep -{ -protected: - Stroke *_stroke; - vector<Strip*> _strips; - Stroke::MediumType _strokeType; - unsigned int _textureId; - float _textureStep; - MTex *_mtex[MAX_MTEX]; - bNodeTree *_nodeTree; - Material *_material; - bool _hasTex; - - // float _averageTextureAlpha; - -public: - StrokeRep(); - StrokeRep(const StrokeRep&); - StrokeRep(Stroke *iStroke); - virtual ~StrokeRep(); - - /*! Creates the strips */ - virtual void create(); - - /*! Renders the stroke using a Renderer */ - virtual void Render(const StrokeRenderer *iRenderer); - - /*! accessors */ - inline Stroke::MediumType getMediumType() const - { - return _strokeType; - } - - inline unsigned getTextureId() const - { - return _textureId; - } - - inline MTex *getMTex(int idx) const - { - return _mtex[idx]; - } - - inline Material *getMaterial() const - { - return _material; - } - - inline bNodeTree *getNodeTree() const - { - return _nodeTree; - } - - inline bool hasTex() const - { - return _hasTex; - } - - inline vector<Strip*>& getStrips() - { - return _strips; - } - - inline unsigned int getNumberOfStrips() const - { - return _strips.size(); - } - - inline Stroke *getStroke() - { - return _stroke; - } - - /*! modifiers */ - inline void setMediumType(Stroke::MediumType itype) - { - _strokeType = itype; - } - - inline void setTextureId(unsigned textureId) - { - _textureId = textureId; - } - - inline void setMaterial(Material *mat) - { - _material = mat; - } - /* - inline void setMTex(int idx, MTex *mtex_ptr) - { - _mtex[idx] = mtex_ptr; - }*/ +class StrokeRep { + protected: + Stroke *_stroke; + vector<Strip *> _strips; + Stroke::MediumType _strokeType; + unsigned int _textureId; + float _textureStep; + MTex *_mtex[MAX_MTEX]; + bNodeTree *_nodeTree; + Material *_material; + bool _hasTex; + + // float _averageTextureAlpha; + + public: + StrokeRep(); + StrokeRep(const StrokeRep &); + StrokeRep(Stroke *iStroke); + virtual ~StrokeRep(); + + /*! Creates the strips */ + virtual void create(); + + /*! Renders the stroke using a Renderer */ + virtual void Render(const StrokeRenderer *iRenderer); + + /*! accessors */ + inline Stroke::MediumType getMediumType() const + { + return _strokeType; + } + + inline unsigned getTextureId() const + { + return _textureId; + } + + inline MTex *getMTex(int idx) const + { + return _mtex[idx]; + } + + inline Material *getMaterial() const + { + return _material; + } + + inline bNodeTree *getNodeTree() const + { + return _nodeTree; + } + + inline bool hasTex() const + { + return _hasTex; + } + + inline vector<Strip *> &getStrips() + { + return _strips; + } + + inline unsigned int getNumberOfStrips() const + { + return _strips.size(); + } + + inline Stroke *getStroke() + { + return _stroke; + } + + /*! modifiers */ + inline void setMediumType(Stroke::MediumType itype) + { + _strokeType = itype; + } + + inline void setTextureId(unsigned textureId) + { + _textureId = textureId; + } + + inline void setMaterial(Material *mat) + { + _material = mat; + } + /* + inline void setMTex(int idx, MTex *mtex_ptr) + { + _mtex[idx] = mtex_ptr; + }*/ #ifdef WITH_CXX_GUARDEDALLOC - MEM_CXX_CLASS_ALLOC_FUNCS("Freestyle:StrokeRep") + MEM_CXX_CLASS_ALLOC_FUNCS("Freestyle:StrokeRep") #endif }; } /* namespace Freestyle */ -#endif // __FREESTYLE_STROKE_REP_H__ +#endif // __FREESTYLE_STROKE_REP_H__ |