diff options
author | Tamito Kajiyama <rd6t-kjym@asahi-net.or.jp> | 2009-08-01 02:13:48 +0400 |
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committer | Tamito Kajiyama <rd6t-kjym@asahi-net.or.jp> | 2009-08-01 02:13:48 +0400 |
commit | ba9943e4a7a6c671e427c08fc11845168a30e86a (patch) | |
tree | 99310397139b528b4ba46012389aea490597a78f /source/blender/freestyle/intern/stroke/StrokeShader.h | |
parent | 6134a41270ab7629bb6e09de5462ba386861ede3 (diff) |
* Implemented Python's iterator protocol in Interface0DIterator and
orientedViewEdgeIterator.
* Simplified Python-related error handling in C++ class definitions.
The definitions of the following C++ methods were simplified and most
code segments using the C/Python API were moved to Director.cpp.
ChainingIterator::init()
ChainingIterator::traverse()
UnaryPredicate0D::operator()()
UnaryPredicate1D::operator()()
BinaryPredicate0D::operator()()
BinaryPredicate1D::operator()()
UnaryFunction0D::operator()()
UnaryFunction1D::operator()()
StrokeShader.shade()
* Moved part of the introspection-based automatic type conversion code
from BPy_Interface0DIterator.cpp and Director.cpp to BPy_Convert.cpp
for the sake of better code organization.
* Fixed an uninitialized member in StrokeVertexIterator___init__().
Diffstat (limited to 'source/blender/freestyle/intern/stroke/StrokeShader.h')
-rwxr-xr-x | source/blender/freestyle/intern/stroke/StrokeShader.h | 11 |
1 files changed, 1 insertions, 10 deletions
diff --git a/source/blender/freestyle/intern/stroke/StrokeShader.h b/source/blender/freestyle/intern/stroke/StrokeShader.h index 031b7cc8acb..63185438e91 100755 --- a/source/blender/freestyle/intern/stroke/StrokeShader.h +++ b/source/blender/freestyle/intern/stroke/StrokeShader.h @@ -116,16 +116,7 @@ public: * as Color, Thickness, Geometry...) */ virtual int shade(Stroke& ioStroke) const { - string name( py_ss ? PyString_AsString(PyObject_CallMethod(py_ss, "getName", "")) : getName() ); - - if( py_ss && PyObject_HasAttrString(py_ss, "shade") ) { - if (Director_BPy_StrokeShader_shade(py_ss, ioStroke) < 0) { - return -1; - } - } else { - cerr << "Warning: " << name << " shade() method not implemented" << endl; - } - return 0; + return Director_BPy_StrokeShader_shade( const_cast<StrokeShader *>(this), ioStroke ); } }; |