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authorTamito Kajiyama <rd6t-kjym@asahi-net.or.jp>2014-07-15 19:21:27 +0400
committerTamito Kajiyama <rd6t-kjym@asahi-net.or.jp>2014-08-12 05:10:20 +0400
commitfc85446c500fbe70515567e94122fc0d8746f3e5 (patch)
treef468d3d79cf395ea443682cdb1a92b42640e2550 /source/blender/freestyle/intern/stroke/StyleModule.h
parent4677684cfd18ea92f72bc5f24dc453cb1919e513 (diff)
Freestyle: Added preliminary support for textured strokes in Cycles.
Now the shader node tree of a line style ID datablock is used to define textures as well as their mapping and influence. TODO: Textures alpha channel mapping and influence. TODO: Blend mode in the Output Line Style shader node.
Diffstat (limited to 'source/blender/freestyle/intern/stroke/StyleModule.h')
-rw-r--r--source/blender/freestyle/intern/stroke/StyleModule.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/freestyle/intern/stroke/StyleModule.h b/source/blender/freestyle/intern/stroke/StyleModule.h
index f1d96283f90..86127e7a592 100644
--- a/source/blender/freestyle/intern/stroke/StyleModule.h
+++ b/source/blender/freestyle/intern/stroke/StyleModule.h
@@ -62,7 +62,7 @@ public:
virtual ~StyleModule() {}
- StrokeLayer *execute()
+ virtual StrokeLayer *execute()
{
if (!_inter) {
cerr << "Error: no interpreter was found to execute the script" << endl;