diff options
author | Campbell Barton <ideasman42@gmail.com> | 2019-04-17 09:24:14 +0300 |
---|---|---|
committer | Campbell Barton <ideasman42@gmail.com> | 2019-04-17 09:24:14 +0300 |
commit | 41d4a1986548e66a652221e4a68c52900474eeff (patch) | |
tree | 26acf937ea0b762977f89adcc4e74a3ec9ecee62 /source/blender/freestyle/intern/stroke | |
parent | 108045faa01849115c54190ebed788faf36dcb56 (diff) |
ClangFormat: format '#if 0' code in source/
Diffstat (limited to 'source/blender/freestyle/intern/stroke')
6 files changed, 49 insertions, 49 deletions
diff --git a/source/blender/freestyle/intern/stroke/Curve.cpp b/source/blender/freestyle/intern/stroke/Curve.cpp index f7309252aaf..a0709b0e2be 100644 --- a/source/blender/freestyle/intern/stroke/Curve.cpp +++ b/source/blender/freestyle/intern/stroke/Curve.cpp @@ -253,12 +253,18 @@ FEdge *CurvePoint::getFEdge(Interface0D &inter) if (G.debug & G_DEBUG_FREESTYLE) { printf("__A 0x%p p (%f, %f)\n", __A, __A->getPoint2D().x(), __A->getPoint2D().y()); printf("__B 0x%p p (%f, %f)\n", __B, __B->getPoint2D().x(), __B->getPoint2D().y()); - printf("iVertexB->A() 0x%p p (%f, %f)\n", iVertexB->A(), iVertexB->A()->getPoint2D().x(), - iVertexB->A()->getPoint2D().y()); - printf("iVertexB->B() 0x%p p (%f, %f)\n", iVertexB->B(), iVertexB->B()->getPoint2D().x(), - iVertexB->B()->getPoint2D().y()); + printf("iVertexB->A() 0x%p p (%f, %f)\n", + iVertexB->A(), + iVertexB->A()->getPoint2D().x(), + iVertexB->A()->getPoint2D().y()); + printf("iVertexB->B() 0x%p p (%f, %f)\n", + iVertexB->B(), + iVertexB->B()->getPoint2D().x(), + iVertexB->B()->getPoint2D().y()); printf("_t2d %f p (%f, %f)\n", _t2d, getPoint2D().x(), getPoint2D().y()); - printf("iVertexB->t2d() %f p (%f, %f)\n", iVertexB->t2d(), iVertexB->getPoint2D().x(), + printf("iVertexB->t2d() %f p (%f, %f)\n", + iVertexB->t2d(), + iVertexB->getPoint2D().x(), iVertexB->getPoint2D().y()); } #endif @@ -315,7 +321,6 @@ float CurvePoint::shape_importance() const return __A->shape_importance(); } - const unsigned CurvePoint::qi() const { if (__A == 0) @@ -404,18 +409,18 @@ real CurvePoint::z_discontinuity() const #if 0 float CurvePoint::local_average_depth() const { - return local_average_depth_function<CurvePoint >(this); + return local_average_depth_function<CurvePoint>(this); } float CurvePoint::local_depth_variance() const { - return local_depth_variance_function<CurvePoint >(this); + return local_depth_variance_function<CurvePoint>(this); } real CurvePoint::local_average_density(float sigma) const { //return local_average_density<CurvePoint >(this); - return density_function<CurvePoint >(this); + return density_function<CurvePoint>(this); } Vec3r shaded_color() const; @@ -484,7 +489,7 @@ real CurvePoint::curvatureFredo() const return ((1 - _t2d) * __A->curvatureFredo() + _t2d * __B->curvatureFredo()); } -Vec2d CurvePoint::directionFredo () const +Vec2d CurvePoint::directionFredo() const { if (__A == 0) return __B->directionFredo(); @@ -676,10 +681,9 @@ Vec3r Curve::orientation2d(point_iterator it) const return (*it)->orientation2d(); } -template <class BaseVertex> -Vec3r Curve::orientation2d(int iCombination) const +template<class BaseVertex> Vec3r Curve::orientation2d(int iCombination) const { - return edge_orientation2d_function<Curve >(this, iCombination); + return edge_orientation2d_function<Curve>(this, iCombination); } Vec3r Curve::orientation3d(point_iterator it) const @@ -689,7 +693,7 @@ Vec3r Curve::orientation3d(point_iterator it) const Vec3r Curve::orientation3d(int iCombination) const { - return edge_orientation3d_function<Curve >(this, iCombination); + return edge_orientation3d_function<Curve>(this, iCombination); } real curvature2d(point_iterator it) const @@ -702,7 +706,7 @@ real curvature2d(int iCombination = 0) const; Material Curve::material() const { const_vertex_iterator v = vertices_begin(), vend = vertices_end(); - const Material& mat = (*v)->material(); + const Material &mat = (*v)->material(); for (; v != vend; ++v) { if ((*v)->material() != mat) Exception::raiseException(); @@ -747,7 +751,7 @@ bool Curve::occluders_empty() const return empty; } -const Polygon3r& occludee() const +const Polygon3r &occludee() const { return *(_FEdgeA->aFace()); } @@ -789,7 +793,6 @@ int Curve::shape_id() const return id.first; } - const SShape *Curve::shape() const { const_vertex_iterator v = vertices_begin(), vend = vertices_end(); @@ -801,14 +804,12 @@ const SShape *Curve::shape() const return sshape; } - occluder_container::const_iterator Curve::occluders_begin() const { const_vertex_iterator v = vertices_begin(); return (*v)->occluders_begin(); } - occluder_container::const_iterator Curve::occluders_end() const { const_vertex_iterator v = vertices_end(); @@ -835,7 +836,7 @@ float Curve::local_average_depth(int iCombination) const return local_average_depth_edge_function<Curve>(this, iCombination); } -float Curve::local_depth_variance(int iCombination ) const +float Curve::local_depth_variance(int iCombination) const { return local_depth_variance_edge_function<Curve>(this, iCombination); # if 0 @@ -846,7 +847,7 @@ float Curve::local_depth_variance(int iCombination ) const # endif } -real Curve::local_average_density(float sigma, int iCombination ) const +real Curve::local_average_density(float sigma, int iCombination) const { return density_edge_function<Curve>(this, iCombination); # if 0 @@ -860,7 +861,7 @@ real Curve::local_average_density(float sigma, int iCombination ) const /* UNUSED */ // #define EPS_CURVA_DIR 0.01 -void Curve::computeCurvatureAndOrientation () +void Curve::computeCurvatureAndOrientation() { const_vertex_iterator v = vertices_begin(), vend = vertices_end(), v2, prevV, v0; Vec2d p0, p1, p2; @@ -874,7 +875,7 @@ void Curve::computeCurvatureAndOrientation () p1 = Vec2d(p[0], p[1]); Vec2d prevDir(p1 - p0); - for (; v! = vend; ++v) { + for (; v ! = vend; ++v) { v2 = v; ++v2; if (v2 == vend) diff --git a/source/blender/freestyle/intern/stroke/Curve.h b/source/blender/freestyle/intern/stroke/Curve.h index 234f9df0e48..2a1d80f3029 100644 --- a/source/blender/freestyle/intern/stroke/Curve.h +++ b/source/blender/freestyle/intern/stroke/Curve.h @@ -525,7 +525,7 @@ class Curve : public Interface1D { int occluders_size() const; bool occluders_empty() const; - const Polygon3r& occludee() const + const Polygon3r &occludee() const { return *(_FEdgeA->aFace()); } diff --git a/source/blender/freestyle/intern/stroke/CurveAdvancedIterators.h b/source/blender/freestyle/intern/stroke/CurveAdvancedIterators.h index 3cd55facd15..f993c21ddb6 100644 --- a/source/blender/freestyle/intern/stroke/CurveAdvancedIterators.h +++ b/source/blender/freestyle/intern/stroke/CurveAdvancedIterators.h @@ -66,7 +66,7 @@ class __point_iterator : public IteratorBase<Traits, BidirectionalIteratorTag_Tr typedef __point_iterator<CurvePoint_const_traits> const_iterator; #if 0 - typedef Vertex vertex_type ; + typedef Vertex vertex_type; typedef vertex_container_iterator vertex_iterator_type; typedef CurvePoint<Vertex> Point; typedef Point point_type; @@ -76,7 +76,8 @@ class __point_iterator : public IteratorBase<Traits, BidirectionalIteratorTag_Tr # if defined(__GNUC__) && (__GNUC__ < 3) typedef bidirectional_iterator<CurvePoint<Vertex>, ptrdiff_t> bidirectional_point_iterator; # else - typedef iterator<bidirectional_iterator_tag, CurvePoint<Vertex>, ptrdiff_t> bidirectional_point_iterator; + typedef iterator<bidirectional_iterator_tag, CurvePoint<Vertex>, ptrdiff_t> + bidirectional_point_iterator; # endif #endif friend class Curve; diff --git a/source/blender/freestyle/intern/stroke/Operators.cpp b/source/blender/freestyle/intern/stroke/Operators.cpp index 2c8a83e2518..fc4d099061c 100644 --- a/source/blender/freestyle/intern/stroke/Operators.cpp +++ b/source/blender/freestyle/intern/stroke/Operators.cpp @@ -206,7 +206,9 @@ error: } #if 0 -void Operators::bidirectionalChain(ViewEdgeIterator& it, UnaryPredicate1D& pred, UnaryFunction1D_void& modifier) +void Operators::bidirectionalChain(ViewEdgeIterator &it, + UnaryPredicate1D &pred, + UnaryFunction1D_void &modifier) { if (_current_view_edges_set.empty()) return; @@ -217,12 +219,11 @@ void Operators::bidirectionalChain(ViewEdgeIterator& it, UnaryPredicate1D& pred, for (I1DContainer::iterator it_edge = _current_view_edges_set.begin(); it_edge != _current_view_edges_set.end(); - ++it_edge) - { + ++it_edge) { if (pred(**it_edge)) continue; - edge = dynamic_cast<ViewEdge*>(*it_edge); + edge = dynamic_cast<ViewEdge *>(*it_edge); it.setBegin(edge); it.setCurrentEdge(edge); @@ -253,7 +254,7 @@ void Operators::bidirectionalChain(ViewEdgeIterator& it, UnaryPredicate1D& pred, _current_set = &_current_chains_set; } -void Operators::bidirectionalChain(ViewEdgeIterator& it, UnaryPredicate1D& pred) +void Operators::bidirectionalChain(ViewEdgeIterator &it, UnaryPredicate1D &pred) { if (_current_view_edges_set.empty()) return; @@ -267,12 +268,11 @@ void Operators::bidirectionalChain(ViewEdgeIterator& it, UnaryPredicate1D& pred) for (I1DContainer::iterator it_edge = _current_view_edges_set.begin(); it_edge != _current_view_edges_set.end(); - ++it_edge) - { + ++it_edge) { if (pred(**it_edge) || pred_ts(**it_edge)) continue; - edge = dynamic_cast<ViewEdge*>(*it_edge); + edge = dynamic_cast<ViewEdge *>(*it_edge); it.setBegin(edge); it.setCurrentEdge(edge); @@ -835,7 +835,7 @@ static int __recursiveSplit(Chain *_curve, CurveInternal::CurvePointIterator split = second; Interface0DIterator it0d = it.castToInterface0DIterator(); #if 0 - real _min = func(it0d); + real _min = func(it0d); ++it; #endif real _min = FLT_MAX; diff --git a/source/blender/freestyle/intern/stroke/Stroke.cpp b/source/blender/freestyle/intern/stroke/Stroke.cpp index 7b6e53138bb..ef40865ecf1 100644 --- a/source/blender/freestyle/intern/stroke/Stroke.cpp +++ b/source/blender/freestyle/intern/stroke/Stroke.cpp @@ -834,7 +834,6 @@ Stroke::vertex_container::reverse_iterator Stroke::vertices_last(float sampling) return _Vertices.rbegin(); } - inline Vec3r shaded_color(int iCombination = 0) const; inline Vec<3, real> Stroke::orientation2d(const_vertex_iterator it) const @@ -871,7 +870,7 @@ Material Stroke::material() const int Stroke::qi() const { const_vertex_iterator v = vertices_begin(), vend = vertices_end(); - int qi_= (*v)->qi(); + int qi_ = (*v)->qi(); for (; v != vend; ++v) { if ((*v)->qi() != qi_) Exception::raiseException(); @@ -965,10 +964,9 @@ float Stroke::shape_importance(int iCombination) const return shape_importance_edge_function<Stroke>(*this, iCombination); } - -float Stroke::local_average_depth(int iCombination ) const +float Stroke::local_average_depth(int iCombination) const { - return local_average_depth_edge_function<Stroke >(*this, iCombination); + return local_average_depth_edge_function<Stroke>(*this, iCombination); } float Stroke::local_depth_variance(int iCombination) const @@ -976,7 +974,7 @@ float Stroke::local_depth_variance(int iCombination) const return local_depth_variance_edge_function<Stroke>(*this, iCombination); } -real Stroke::local_average_density(float sigma , int iCombination ) const +real Stroke::local_average_density(float sigma, int iCombination) const { return density_edge_function<Stroke>(*this, iCombination); } diff --git a/source/blender/freestyle/intern/stroke/StrokeRep.cpp b/source/blender/freestyle/intern/stroke/StrokeRep.cpp index 026a7b2fc8f..f1483e80083 100644 --- a/source/blender/freestyle/intern/stroke/StrokeRep.cpp +++ b/source/blender/freestyle/intern/stroke/StrokeRep.cpp @@ -105,7 +105,7 @@ static bool notValid(Vec2r p) } #if 0 -static real crossP(const Vec2r& A, const Vec2r& B) +static real crossP(const Vec2r &A, const Vec2r &B) { return A[0] * B[1] - A[1] * B[0]; } @@ -498,8 +498,8 @@ void Strip::setVertexColor(const vector<StrokeVertex *> &iStrokeVertices) _vertices[i]->setAlpha(sv->attribute().getAlpha()); i++; #if 0 - cerr << "col=("<<sv->attribute().getColor()[0] << ", " - << sv->attribute().getColor()[1] << ", " << sv->attribute().getColor()[2] << ")" << endl; + cerr << "col=(" << sv->attribute().getColor()[0] << ", " << sv->attribute().getColor()[1] + << ", " << sv->attribute().getColor()[2] << ")" << endl; #endif } } @@ -545,8 +545,8 @@ void Strip::computeTexCoordWithTips(const vector<StrokeVertex *> &iStrokeVertice fact = (float(tiles) + 0.5) / l; #if 0 - cerr << "l=" << l << " tiles=" << tiles << " _averageThicnkess=" - << _averageThickness << " strokeLength=" << (*v)->strokeLength() << endl; + cerr << "l=" << l << " tiles=" << tiles << " _averageThicnkess=" << _averageThickness + << " strokeLength=" << (*v)->strokeLength() << endl; #endif vector<StrokeVertexRep *>::iterator currentSV = _vertices.begin(); @@ -690,7 +690,7 @@ void Strip::computeTexCoordWithTips(const vector<StrokeVertex *> &iStrokeVertice for (i = 0; i < _sizeStrip; i++) cerr << "(" << _texCoord[i][0] << ", " << _texCoord[i][1] << ") "; - cerr << endl; + cerr << endl; Vec2r vec_tmp; for (i = 0; i < _sizeStrip / 2; i++) @@ -718,7 +718,7 @@ StrokeRep::StrokeRep() if (ptm) _textureId = ptm->getDefaultTextureId(); #if 0 - _averageTextureAlpha = 0.5; //default value + _averageTextureAlpha = 0.5; //default value if (_strokeType == OIL_STROKE) _averageTextureAlpha = 0.75; if (_strokeType >= NO_BLEND_STROKE) @@ -749,7 +749,7 @@ StrokeRep::StrokeRep(Stroke *iStroke) } #if 0 - _averageTextureAlpha = 0.5; //default value + _averageTextureAlpha = 0.5; //default value if (_strokeType == OIL_STROKE) _averageTextureAlpha = 0.75; if (_strokeType >= NO_BLEND_STROKE) |