diff options
author | Campbell Barton <ideasman42@gmail.com> | 2019-08-04 05:51:44 +0300 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2019-08-04 05:51:44 +0300 |
commit | 2425401a594649abff263d49b902e335a7d614e0 (patch) | |
tree | b035713521575230de03012edf14966e1aed1719 /source/blender/freestyle/intern/stroke | |
parent | 85a7cebd537d3782299be180dd1859555d2e12d0 (diff) |
Cleanup: spelling
Diffstat (limited to 'source/blender/freestyle/intern/stroke')
3 files changed, 4 insertions, 4 deletions
diff --git a/source/blender/freestyle/intern/stroke/AdvancedFunctions1D.h b/source/blender/freestyle/intern/stroke/AdvancedFunctions1D.h index a1fd3fb2665..4eb4b2616fc 100644 --- a/source/blender/freestyle/intern/stroke/AdvancedFunctions1D.h +++ b/source/blender/freestyle/intern/stroke/AdvancedFunctions1D.h @@ -208,7 +208,7 @@ class GetDirectionalViewMapDensityF1D : public UnaryFunction1D<double> { // GetSteerableViewMapDensityF1D /*! Returns the density of the viewmap for a given Interface1D. The density of each FEdge is - * evaluated in the proper steerable ViewMap depending on its oorientation. + * evaluated in the proper steerable ViewMap depending on its orientation. */ class GetSteerableViewMapDensityF1D : public UnaryFunction1D<double> { private: diff --git a/source/blender/freestyle/intern/stroke/AdvancedStrokeShaders.h b/source/blender/freestyle/intern/stroke/AdvancedStrokeShaders.h index 641e133b019..86bb696a031 100644 --- a/source/blender/freestyle/intern/stroke/AdvancedStrokeShaders.h +++ b/source/blender/freestyle/intern/stroke/AdvancedStrokeShaders.h @@ -101,7 +101,7 @@ class SpatialNoiseShader : public StrokeShader { }; /*! [ Geometry Shader ]. - * Smoothes the stroke. + * Smooths the stroke. * (Moves the vertices to make the stroke smoother). * Uses curvature flow to converge towards a curve of constant curvature. The diffusion method we * use is anisotropic to prevent the diffusion across corners. \see \htmlonly <a diff --git a/source/blender/freestyle/intern/stroke/BasicStrokeShaders.h b/source/blender/freestyle/intern/stroke/BasicStrokeShaders.h index e4a54106c38..5a2d0cbe458 100644 --- a/source/blender/freestyle/intern/stroke/BasicStrokeShaders.h +++ b/source/blender/freestyle/intern/stroke/BasicStrokeShaders.h @@ -515,8 +515,8 @@ class PolygonalizationShader : public StrokeShader { /*! Builds the shader. * \param iError: * The error we want our polygonal approximation to have with respect to the original - * geometry. The smaller, the closer the new stroke to the orinal one. This error corresponds to - * the maximum distance between the new stroke and the old one. + * geometry. The smaller, the closer the new stroke to the original one. + * This error corresponds * to the maximum distance between the new stroke and the old one. */ PolygonalizationShader(float iError) : StrokeShader() { |