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authorCampbell Barton <ideasman42@gmail.com>2019-08-17 21:11:50 +0300
committerCampbell Barton <ideasman42@gmail.com>2019-08-17 21:26:34 +0300
commitb1959a96a2b54e9a425147f4ce3c3806c43c7188 (patch)
tree6243a6cc9e8aa0641f0ae5ba50326378b2fa7c38 /source/blender/freestyle/intern/stroke
parent2aef1347f933720fd1053e2e0f20a37bdb24e169 (diff)
Cleanup: spelling
Diffstat (limited to 'source/blender/freestyle/intern/stroke')
-rw-r--r--source/blender/freestyle/intern/stroke/Curve.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/freestyle/intern/stroke/Curve.h b/source/blender/freestyle/intern/stroke/Curve.h
index 7eadfa830ce..8a233eef4ab 100644
--- a/source/blender/freestyle/intern/stroke/Curve.h
+++ b/source/blender/freestyle/intern/stroke/Curve.h
@@ -56,7 +56,7 @@ using namespace Geometry;
/*! Class to represent a point of a curve.
* A CurvePoint can be any point of a 1D curve (it doesn't have to be a vertex of the curve).
* Any Interface1D is built upon ViewEdges, themselves built upon FEdges. Therefore, a curve is
- * basically a polyline made of a list SVertex. Thus, a CurvePoint is built by lineraly
+ * basically a polyline made of a list SVertex. Thus, a CurvePoint is built by linearly
* interpolating two SVertex. CurvePoint can be used as virtual points while querying 0D
* information along a curve at a given resolution.
*/