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authorMaxime Curioni <maxime.curioni@gmail.com>2008-05-25 21:34:21 +0400
committerMaxime Curioni <maxime.curioni@gmail.com>2008-05-25 21:34:21 +0400
commit8518e500d185e68f2c23015b835328e7c6564b13 (patch)
tree9ff1f37fadcf1712439f7b7e8c5e9754740a7bd0 /source/blender/freestyle/intern/system
parent8ef2f1d524d81bce565d08f647805e6084de54de (diff)
soc-2008-mxcurioni: Big update. Finally works (links and compiles). So far, the following steps work:
1. instantiates the config path, the controller and the view 2. sets the controller’s view 3. loads a 3ds file (right now a fixed file) 4. inserts a style module (right now, also fixed) 5. computes the view map The next and final step is running the Python script. A lot of information are fixed and should be changed to test the following code: see source/blender/freestyle/app_blender/*.cpp and search for fixed paths (starting in /Users/). I am currently evaluating whether it's worth making Python run on its own environment (right now, the program crashes because of PyImport_AddModule) or whether it should use Blender's Python capabilities. Also, I need to figure out how to integrate the SWIG wrapper dynamic library into the current scheme.
Diffstat (limited to 'source/blender/freestyle/intern/system')
-rwxr-xr-xsource/blender/freestyle/intern/system/StringUtils.h2
1 files changed, 2 insertions, 0 deletions
diff --git a/source/blender/freestyle/intern/system/StringUtils.h b/source/blender/freestyle/intern/system/StringUtils.h
index efc16953e48..b30eaae2247 100755
--- a/source/blender/freestyle/intern/system/StringUtils.h
+++ b/source/blender/freestyle/intern/system/StringUtils.h
@@ -34,8 +34,10 @@
# include "FreestyleConfig.h"
//soc
+extern "C" {
#include "BKE_utildefines.h"
#include "BLI_blenlib.h"
+}
using namespace std;