diff options
author | Tamito Kajiyama <rd6t-kjym@asahi-net.or.jp> | 2013-01-04 03:27:20 +0400 |
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committer | Tamito Kajiyama <rd6t-kjym@asahi-net.or.jp> | 2013-01-04 03:27:20 +0400 |
commit | ec78eb353f71341f84999f47a7222becaadb8598 (patch) | |
tree | 0ae6937bcd59f93e0cec512f7b902686cf210e22 /source/blender/freestyle/intern/view_map/CulledOccluderSource.cpp | |
parent | 699da2fb0d9012cef5e45cc1b547a01fd92dbc1c (diff) |
New command-line option --debug-freestyle to enable verbose debug messages
on the console during Freestyle rendering. The debug prints are turned off
by default now. Errors are still printed on the console.
A patch set implementing this functionality was provided by Bastien Montagne.
Many thanks! :)
Diffstat (limited to 'source/blender/freestyle/intern/view_map/CulledOccluderSource.cpp')
-rw-r--r-- | source/blender/freestyle/intern/view_map/CulledOccluderSource.cpp | 18 |
1 files changed, 12 insertions, 6 deletions
diff --git a/source/blender/freestyle/intern/view_map/CulledOccluderSource.cpp b/source/blender/freestyle/intern/view_map/CulledOccluderSource.cpp index 0e01a70181a..2c9a9def4fc 100644 --- a/source/blender/freestyle/intern/view_map/CulledOccluderSource.cpp +++ b/source/blender/freestyle/intern/view_map/CulledOccluderSource.cpp @@ -38,6 +38,8 @@ #include "../geometry/GridHelpers.h" +#include "BKE_global.h" + CulledOccluderSource::CulledOccluderSource(const GridHelpers::Transform& t, WingedEdge& we, ViewMap& viewMap, bool extensiveFEdgeSearch) : OccluderSource(t, we), rejected(0), gridSpaceOccluderProsceniumInitialized(false) @@ -73,7 +75,9 @@ bool CulledOccluderSource::next() return true; } } - std::cout << "Finished generating occluders. Rejected " << rejected << " faces." << std::endl; + if (G.debug & G_DEBUG_FREESTYLE) { + std::cout << "Finished generating occluders. Rejected " << rejected << " faces." << std::endl; + } return false; } @@ -121,11 +125,13 @@ void CulledOccluderSource::cullViewEdges(ViewMap& viewMap, bool extensiveFEdgeSe real prosceniumOrigin[2]; prosceniumOrigin[0] = (viewProscenium[1] - viewProscenium[0]) / 2.0; prosceniumOrigin[1] = (viewProscenium[3] - viewProscenium[2]) / 2.0; - cout << "Proscenium culling:" << endl; - cout << "Proscenium: [" << viewProscenium[0] << ", " << viewProscenium[1] << ", " << viewProscenium[2] - << ", " << viewProscenium[3] << "]"<< endl; - cout << "Origin: [" << prosceniumOrigin[0] << ", " << prosceniumOrigin[1] << "]"<< endl; - + if (G.debug & G_DEBUG_FREESTYLE) { + cout << "Proscenium culling:" << endl; + cout << "Proscenium: [" << viewProscenium[0] << ", " << viewProscenium[1] << ", " << viewProscenium[2] + << ", " << viewProscenium[3] << "]"<< endl; + cout << "Origin: [" << prosceniumOrigin[0] << ", " << prosceniumOrigin[1] << "]"<< endl; + } + // A separate occluder proscenium will also be maintained, starting out the same as the viewport proscenium, and // expanding as necessary so that it encompasses the center point of at least one feature edge in each // retained view edge. |