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authorTamito Kajiyama <rd6t-kjym@asahi-net.or.jp>2010-02-01 01:56:19 +0300
committerTamito Kajiyama <rd6t-kjym@asahi-net.or.jp>2010-02-01 01:56:19 +0300
commit107667d20a15593f5c94437cc57fe786bcb92f7a (patch)
tree996e7c61419c8e4927ceae5bc39625c969843273 /source/blender/freestyle/intern/view_map/FEdgeXDetector.h
parente307cb1c8c636a5c9290feaeb58b8f5c22072d43 (diff)
Added support for orthographic camera.
The FEdgeXDetector class for silhouette edge detection and the ViewMapBuilder class for view map creation are enhanced. All changes are related to view point handling (i.e., the camera location). In the perspective projection, the visibility of feature edges and edge types (e.g., borders and crease lines) are computed based on a fixed view point, whereas the view point in the orthographic projection is an arbitrary point on the XY plane at the origin and is determined so that a line segment from the view point to a point in the 3D space is perpendicular to the XY plane. All view point related portions of the class definitions were modified so as to deal with the two different camera modes.
Diffstat (limited to 'source/blender/freestyle/intern/view_map/FEdgeXDetector.h')
-rwxr-xr-xsource/blender/freestyle/intern/view_map/FEdgeXDetector.h3
1 files changed, 3 insertions, 0 deletions
diff --git a/source/blender/freestyle/intern/view_map/FEdgeXDetector.h b/source/blender/freestyle/intern/view_map/FEdgeXDetector.h
index 5e6788c6ff8..28034f3f42b 100755
--- a/source/blender/freestyle/intern/view_map/FEdgeXDetector.h
+++ b/source/blender/freestyle/intern/view_map/FEdgeXDetector.h
@@ -56,6 +56,7 @@ public:
_computeRidgesAndValleys = true;
_computeSuggestiveContours = true;
_sphereRadius = 1.0;
+ _orthographicProjection = false;
_changes = false;
_kr_derivative_epsilon = 0.0;
}
@@ -107,6 +108,7 @@ public:
/*! Sets the current viewpoint */
inline void setViewpoint(const Vec3r& ivp) {_Viewpoint = ivp;}
+ inline void enableOrthographicProjection(bool b) {_orthographicProjection = b;}
inline void enableRidgesAndValleysFlag(bool b) {_computeRidgesAndValleys = b;}
inline void enableSuggestiveContours(bool b) {_computeSuggestiveContours = b;}
/*! Sets the radius of the geodesic sphere around each vertex (for the curvature computation)
@@ -136,6 +138,7 @@ protected:
real _maxKr;
unsigned _nPoints;
real _meanEdgeSize;
+ bool _orthographicProjection;
bool _computeRidgesAndValleys;
bool _computeSuggestiveContours;