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authorTamito Kajiyama <rd6t-kjym@asahi-net.or.jp>2013-01-02 05:55:30 +0400
committerTamito Kajiyama <rd6t-kjym@asahi-net.or.jp>2013-01-02 05:55:30 +0400
commit699da2fb0d9012cef5e45cc1b547a01fd92dbc1c (patch)
treeeb6e3de1f90387af1a2628bbc79d51327e3ac248 /source/blender/freestyle/intern/view_map/Functions0D.cpp
parent520ab93465d8056bf6d4a4115743daaee4c2fd66 (diff)
Yet another big style clean-up patch by Bastien Montagne, thanks a lot!
Now the code style is acceptable for the merge now, according to Bastien. Thanks again Bastien for having this done! :)
Diffstat (limited to 'source/blender/freestyle/intern/view_map/Functions0D.cpp')
-rw-r--r--source/blender/freestyle/intern/view_map/Functions0D.cpp638
1 files changed, 326 insertions, 312 deletions
diff --git a/source/blender/freestyle/intern/view_map/Functions0D.cpp b/source/blender/freestyle/intern/view_map/Functions0D.cpp
index a9f997e66b0..b6821afcb93 100644
--- a/source/blender/freestyle/intern/view_map/Functions0D.cpp
+++ b/source/blender/freestyle/intern/view_map/Functions0D.cpp
@@ -1,357 +1,371 @@
+/*
+ * ***** BEGIN GPL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * The Original Code is Copyright (C) 2010 Blender Foundation.
+ * All rights reserved.
+ *
+ * The Original Code is: all of this file.
+ *
+ * Contributor(s): none yet.
+ *
+ * ***** END GPL LICENSE BLOCK *****
+ */
-//
-// Copyright (C) : Please refer to the COPYRIGHT file distributed
-// with this source distribution.
-//
-// This program is free software; you can redistribute it and/or
-// modify it under the terms of the GNU General Public License
-// as published by the Free Software Foundation; either version 2
-// of the License, or (at your option) any later version.
-//
-// This program is distributed in the hope that it will be useful,
-// but WITHOUT ANY WARRANTY; without even the implied warranty of
-// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-// GNU General Public License for more details.
-//
-// You should have received a copy of the GNU General Public License
-// along with this program; if not, write to the Free Software
-// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
-//
-///////////////////////////////////////////////////////////////////////////////
+/** \file blender/freestyle/intern/view_map/Functions0D.cpp
+ * \ingroup freestyle
+ * \brief Functions taking 0D input
+ * \author Stephane Grabli
+ * \author Emmanuel Turquin
+ * \date 01/07/2003
+ */
-# include "Functions0D.h"
-# include "ViewMap.h"
+#include "Functions0D.h"
+#include "ViewMap.h"
using namespace std;
namespace Functions0D {
- // Internal function
- FEdge* getFEdge(Interface0D& it1, Interface0D& it2){
- return it1.getFEdge(it2);
- }
+// Internal function
+FEdge *getFEdge(Interface0D& it1, Interface0D& it2)
+{
+ return it1.getFEdge(it2);
+}
- void getFEdges(Interface0DIterator& it,
- FEdge*& fe1,
- FEdge*& fe2) {
- // count number of vertices
- Interface0DIterator prev = it, next = it;
- ++next;
- int count = 1;
- if (!it.isBegin() && !next.isEnd()) {
- count = 3;
- }
- if(count < 3)
- {
- // if we only have 2 vertices
- FEdge * fe = 0;
- Interface0DIterator tmp = it;
- if(it.isBegin())
- {
- ++tmp;
- fe = it->getFEdge(*tmp);
- }
- else
- {
- --tmp;
- fe = it->getFEdge(*tmp);
- }
- fe1 = fe;
- fe2 = 0;
- }
- else
- {
- // we have more than 2 vertices
- bool begin=false,last=false;
- Interface0DIterator previous = it;
- if(!previous.isBegin())
- --previous;
- else
- begin=true;
- Interface0DIterator next = it;
- ++next;
- if(next.isEnd())
- last = true;
- if(begin)
- {
- fe1 = it->getFEdge(*next);
- fe2 = 0;
- }
- else if(last)
- {
- fe1 = previous->getFEdge(*it);
- fe2 = 0;
- }
- else
- {
- fe1 = previous->getFEdge(*it);
- fe2 = it->getFEdge(*next);
- }
- }
- }
+void getFEdges(Interface0DIterator& it, FEdge *&fe1, FEdge *&fe2)
+{
+ // count number of vertices
+ Interface0DIterator prev = it, next = it;
+ ++next;
+ int count = 1;
+ if (!it.isBegin() && !next.isEnd()) {
+ count = 3;
+ }
+ if (count < 3) {
+ // if we only have 2 vertices
+ FEdge *fe = 0;
+ Interface0DIterator tmp = it;
+ if (it.isBegin()) {
+ ++tmp;
+ fe = it->getFEdge(*tmp);
+ }
+ else {
+ --tmp;
+ fe = it->getFEdge(*tmp);
+ }
+ fe1 = fe;
+ fe2 = NULL;
+ }
+ else {
+ // we have more than 2 vertices
+ bool begin = false, last = false;
+ Interface0DIterator previous = it;
+ if (!previous.isBegin())
+ --previous;
+ else
+ begin = true;
+ Interface0DIterator next = it;
+ ++next;
+ if (next.isEnd())
+ last = true;
+ if (begin) {
+ fe1 = it->getFEdge(*next);
+ fe2 = NULL;
+ }
+ else if (last) {
+ fe1 = previous->getFEdge(*it);
+ fe2 = NULL;
+ }
+ else {
+ fe1 = previous->getFEdge(*it);
+ fe2 = it->getFEdge(*next);
+ }
+ }
+}
- void getViewEdges(Interface0DIterator &it,
- ViewEdge *&ve1,
- ViewEdge *&ve2)
- {
- FEdge * fe1, *fe2;
- getFEdges(it, fe1, fe2);
- ve1 = fe1->viewedge();
- if(fe2 != 0)
- {
- ve2 = fe2->viewedge();
- if(ve2 == ve1)
- ve2 = 0;
- }
- else
- ve2 = 0;
- }
+void getViewEdges(Interface0DIterator &it, ViewEdge *&ve1, ViewEdge *&ve2)
+{
+ FEdge *fe1, *fe2;
+ getFEdges(it, fe1, fe2);
+ ve1 = fe1->viewedge();
+ if (fe2 != NULL) {
+ ve2 = fe2->viewedge();
+ if (ve2 == ve1)
+ ve2 = NULL;
+ }
+ else {
+ ve2 = NULL;
+ }
+}
- ViewShape* getShapeF0D(Interface0DIterator& it)
- {
- ViewEdge *ve1, *ve2;
- getViewEdges(it, ve1, ve2);
- return ve1->viewShape();
- }
+ViewShape *getShapeF0D(Interface0DIterator& it)
+{
+ ViewEdge *ve1, *ve2;
+ getViewEdges(it, ve1, ve2);
+ return ve1->viewShape();
+}
- void getOccludersF0D(Interface0DIterator& it, set<ViewShape*>& oOccluders){
- ViewEdge * ve1, *ve2;
- getViewEdges(it, ve1, ve2);
- occluder_container::const_iterator oit = ve1->occluders_begin();
- occluder_container::const_iterator oitend = ve1->occluders_end();
+void getOccludersF0D(Interface0DIterator& it, set<ViewShape*>& oOccluders)
+{
+ ViewEdge *ve1, *ve2;
+ getViewEdges(it, ve1, ve2);
+ occluder_container::const_iterator oit = ve1->occluders_begin();
+ occluder_container::const_iterator oitend = ve1->occluders_end();
- for(;oit!=oitend; ++oit)
- oOccluders.insert((*oit));
+ for (; oit != oitend; ++oit)
+ oOccluders.insert((*oit));
- if(ve2!=0){
- oit = ve2->occluders_begin();
- oitend = ve2->occluders_end();
- for(;oit!=oitend; ++oit)
- oOccluders.insert((*oit));
- }
- }
+ if (ve2 != NULL) {
+ oit = ve2->occluders_begin();
+ oitend = ve2->occluders_end();
+ for (; oit != oitend; ++oit)
+ oOccluders.insert((*oit));
+ }
+}
- ViewShape * getOccludeeF0D(Interface0DIterator& it){
- ViewEdge * ve1, *ve2;
- getViewEdges(it, ve1, ve2);
- ViewShape *aShape = ve1->aShape();
- return aShape;
- }
-
- //
- int VertexOrientation2DF0D::operator()(Interface0DIterator& iter) {
- Vec2f A,C;
- Vec2f B(iter->getProjectedX(), iter->getProjectedY());
- if(iter.isBegin())
- A = Vec2f(iter->getProjectedX(), iter->getProjectedY());
- else
- {
- Interface0DIterator previous = iter;
- --previous ;
- A = Vec2f(previous->getProjectedX(), previous->getProjectedY());
- }
- Interface0DIterator next = iter;
- ++next ;
- if(next.isEnd())
- C = Vec2f(iter->getProjectedX(), iter->getProjectedY());
- else
- C = Vec2f(next->getProjectedX(), next->getProjectedY());
+ViewShape *getOccludeeF0D(Interface0DIterator& it)
+{
+ ViewEdge *ve1, *ve2;
+ getViewEdges(it, ve1, ve2);
+ ViewShape *aShape = ve1->aShape();
+ return aShape;
+}
- Vec2f AB(B-A);
- if(AB.norm() != 0)
- AB.normalize();
- Vec2f BC(C-B);
- if(BC.norm() != 0)
- BC.normalize();
- result = AB + BC;
- if(result.norm() != 0)
- result.normalize();
- return 0;
- }
+//
+int VertexOrientation2DF0D::operator()(Interface0DIterator& iter)
+{
+ Vec2f A, C;
+ Vec2f B(iter->getProjectedX(), iter->getProjectedY());
+ if (iter.isBegin()) {
+ A = Vec2f(iter->getProjectedX(), iter->getProjectedY());
+ }
+ else {
+ Interface0DIterator previous = iter;
+ --previous ;
+ A = Vec2f(previous->getProjectedX(), previous->getProjectedY());
+ }
+ Interface0DIterator next = iter;
+ ++next;
+ if (next.isEnd())
+ C = Vec2f(iter->getProjectedX(), iter->getProjectedY());
+ else
+ C = Vec2f(next->getProjectedX(), next->getProjectedY());
- int VertexOrientation3DF0D::operator()(Interface0DIterator& iter) {
- Vec3r A,C;
- Vec3r B(iter->getX(), iter->getY(), iter->getZ());
- if(iter.isBegin())
- A = Vec3r(iter->getX(), iter->getY(), iter->getZ());
- else
- {
+ Vec2f AB(B - A);
+ if (AB.norm() != 0)
+ AB.normalize();
+ Vec2f BC(C - B);
+ if (BC.norm() != 0)
+ BC.normalize();
+ result = AB + BC;
+ if (result.norm() != 0)
+ result.normalize();
+ return 0;
+}
+
+int VertexOrientation3DF0D::operator()(Interface0DIterator& iter)
+{
+ Vec3r A, C;
+ Vec3r B(iter->getX(), iter->getY(), iter->getZ());
+ if (iter.isBegin()) {
+ A = Vec3r(iter->getX(), iter->getY(), iter->getZ());
+ }
+ else {
Interface0DIterator previous = iter;
--previous ;
A = Vec3r(previous->getX(), previous->getY(), previous->getZ());
- }
- Interface0DIterator next = iter;
- ++next ;
- if(next.isEnd())
- C = Vec3r(iter->getX(), iter->getY(), iter->getZ());
- else
- C = Vec3r(next->getX(), next->getY(), next->getZ());
+ }
+ Interface0DIterator next = iter;
+ ++next ;
+ if (next.isEnd())
+ C = Vec3r(iter->getX(), iter->getY(), iter->getZ());
+ else
+ C = Vec3r(next->getX(), next->getY(), next->getZ());
- Vec3r AB(B-A);
- if(AB.norm() != 0)
- AB.normalize();
- Vec3r BC(C-B);
- if(BC.norm() != 0)
- BC.normalize();
- result = AB + BC;
- if(result.norm() != 0)
- result.normalize();
- return 0;
- }
+ Vec3r AB(B - A);
+ if (AB.norm() != 0)
+ AB.normalize();
+ Vec3r BC(C - B);
+ if (BC.norm() != 0)
+ BC.normalize();
+ result = AB + BC;
+ if (result.norm() != 0)
+ result.normalize();
+ return 0;
+}
- int Curvature2DAngleF0D::operator()(Interface0DIterator& iter) {
- Interface0DIterator tmp1 = iter, tmp2 = iter;
- ++tmp2;
- unsigned count = 1;
- while((!tmp1.isBegin()) && (count < 3))
- {
- --tmp1;
- ++count;
- }
- while((!tmp2.isEnd()) && (count < 3))
- {
+int Curvature2DAngleF0D::operator()(Interface0DIterator& iter)
+{
+ Interface0DIterator tmp1 = iter, tmp2 = iter;
++tmp2;
- ++count;
- }
- if(count < 3) {
- // if we only have 2 vertices
- result = 0;
- return 0;
+ unsigned count = 1;
+ while ((!tmp1.isBegin()) && (count < 3)) {
+ --tmp1;
+ ++count;
+ }
+ while ((!tmp2.isEnd()) && (count < 3)) {
+ ++tmp2;
+ ++count;
+ }
+ if (count < 3) {
+ // if we only have 2 vertices
+ result = 0;
+ return 0;
}
- Interface0DIterator v = iter;
- if(iter.isBegin())
- ++v;
- Interface0DIterator next=v;
- ++next;
- if(next.isEnd())
- {
- next = v;
- --v;
- }
- Interface0DIterator prev=v;
- --prev;
+ Interface0DIterator v = iter;
+ if (iter.isBegin())
+ ++v;
+ Interface0DIterator next = v;
+ ++next;
+ if (next.isEnd()) {
+ next = v;
+ --v;
+ }
+ Interface0DIterator prev = v;
+ --prev;
- Vec2r A(prev->getProjectedX(), prev->getProjectedY());
- Vec2r B(v->getProjectedX(), v->getProjectedY());
- Vec2r C(next->getProjectedX(), next->getProjectedY());
- Vec2r AB(B-A);
- Vec2r BC(C-B);
- Vec2r N1(-AB[1], AB[0]);
- if(N1.norm() != 0)
- N1.normalize();
- Vec2r N2(-BC[1], BC[0]);
- if(N2.norm() != 0)
- N2.normalize();
- if((N1.norm() == 0) && (N2.norm() == 0))
- {
- Exception::raiseException();
- result = 0;
- return -1;
- }
- double cosin = N1*N2;
- if(cosin > 1)
- cosin = 1;
- if(cosin < -1)
- cosin = -1;
- result = acos(cosin);
+ Vec2r A(prev->getProjectedX(), prev->getProjectedY());
+ Vec2r B(v->getProjectedX(), v->getProjectedY());
+ Vec2r C(next->getProjectedX(), next->getProjectedY());
+ Vec2r AB(B - A);
+ Vec2r BC(C - B);
+ Vec2r N1(-AB[1], AB[0]);
+ if (N1.norm() != 0)
+ N1.normalize();
+ Vec2r N2(-BC[1], BC[0]);
+ if (N2.norm() != 0)
+ N2.normalize();
+ if ((N1.norm() == 0) && (N2.norm() == 0)) {
+ Exception::raiseException();
+ result = 0;
+ return -1;
+ }
+ double cosin = N1 * N2;
+ if (cosin > 1)
+ cosin = 1;
+ if (cosin < -1)
+ cosin = -1;
+ result = acos(cosin);
return 0;
- }
+}
- int ZDiscontinuityF0D::operator()(Interface0DIterator& iter) {
- FEdge *fe1, *fe2;
- getFEdges(iter, fe1, fe2);
- result = fe1->z_discontinuity();
- if(fe2!=0){
- result += fe2->z_discontinuity();
- result /= 2.f;
- }
- return 0;
- }
+int ZDiscontinuityF0D::operator()(Interface0DIterator& iter)
+{
+ FEdge *fe1, *fe2;
+ getFEdges(iter, fe1, fe2);
+ result = fe1->z_discontinuity();
+ if (fe2 != NULL) {
+ result += fe2->z_discontinuity();
+ result /= 2.0f;
+ }
+ return 0;
+}
- int Normal2DF0D::operator()(Interface0DIterator& iter) {
- FEdge *fe1, *fe2;
- getFEdges(iter,fe1,fe2);
- Vec3f e1(fe1->orientation2d());
- Vec2f n1(e1[1], -e1[0]);
- Vec2f n(n1);
- if(fe2 != 0)
- {
- Vec3f e2(fe2->orientation2d());
- Vec2f n2(e2[1], -e2[0]);
- n += n2;
- }
- n.normalize();
- result = n;
+int Normal2DF0D::operator()(Interface0DIterator& iter)
+{
+ FEdge *fe1, *fe2;
+ getFEdges(iter, fe1, fe2);
+ Vec3f e1(fe1->orientation2d());
+ Vec2f n1(e1[1], -e1[0]);
+ Vec2f n(n1);
+ if (fe2 != NULL) {
+ Vec3f e2(fe2->orientation2d());
+ Vec2f n2(e2[1], -e2[0]);
+ n += n2;
+ }
+ n.normalize();
+ result = n;
return 0;
- }
+}
- int MaterialF0D::operator()(Interface0DIterator& iter) {
- FEdge *fe1, *fe2;
- getFEdges(iter,fe1,fe2);
- if(fe1 == 0)
- return -1;
- if(fe1->isSmooth())
- result = ((FEdgeSmooth*)fe1)->frs_material();
- else
- result = ((FEdgeSharp*)fe1)->bFrsMaterial();
- // const SShape * sshape = getShapeF0D(iter);
- // return sshape->material();
- return 0;
- }
+int MaterialF0D::operator()(Interface0DIterator& iter)
+{
+ FEdge *fe1, *fe2;
+ getFEdges(iter, fe1, fe2);
+ if (fe1 == NULL)
+ return -1;
+ if (fe1->isSmooth())
+ result = ((FEdgeSmooth*)fe1)->frs_material();
+ else
+ result = ((FEdgeSharp*)fe1)->bFrsMaterial();
+#if 0
+ const SShape *sshape = getShapeF0D(iter);
+ return sshape->material();
+#endif
+ return 0;
+}
- int ShapeIdF0D::operator()(Interface0DIterator& iter) {
- ViewShape * vshape = getShapeF0D(iter);
- result = vshape->getId();
+int ShapeIdF0D::operator()(Interface0DIterator& iter)
+{
+ ViewShape *vshape = getShapeF0D(iter);
+ result = vshape->getId();
return 0;
- }
+}
- int QuantitativeInvisibilityF0D::operator()(Interface0DIterator& iter) {
- ViewEdge * ve1, *ve2;
- getViewEdges(iter,ve1,ve2);
- unsigned int qi1, qi2;
- qi1 = ve1->qi();
- if(ve2 != 0){
- qi2 = ve2->qi();
- if(qi2!=qi1)
- cout << "QuantitativeInvisibilityF0D: ambiguous evaluation for point " << iter->getId() << endl;
- }
- result = qi1;
+int QuantitativeInvisibilityF0D::operator()(Interface0DIterator& iter)
+{
+ ViewEdge *ve1, *ve2;
+ getViewEdges(iter, ve1, ve2);
+ unsigned int qi1, qi2;
+ qi1 = ve1->qi();
+ if (ve2 != NULL) {
+ qi2 = ve2->qi();
+ if (qi2 != qi1)
+ cout << "QuantitativeInvisibilityF0D: ambiguous evaluation for point " << iter->getId() << endl;
+ }
+ result = qi1;
return 0;
- }
+}
- int CurveNatureF0D::operator()(Interface0DIterator& iter) {
- Nature::EdgeNature nat = 0;
- ViewEdge * ve1, *ve2;
- getViewEdges(iter, ve1, ve2);
- nat |= ve1->getNature();
- if(ve2!=0)
- nat |= ve2->getNature();
- result = nat;
+int CurveNatureF0D::operator()(Interface0DIterator& iter)
+{
+ Nature::EdgeNature nat = 0;
+ ViewEdge *ve1, *ve2;
+ getViewEdges(iter, ve1, ve2);
+ nat |= ve1->getNature();
+ if (ve2 != NULL)
+ nat |= ve2->getNature();
+ result = nat;
return 0;
- }
+}
- int GetOccludersF0D::operator()(Interface0DIterator& iter) {
- set<ViewShape*> occluders;
- getOccludersF0D(iter,occluders);
+int GetOccludersF0D::operator()(Interface0DIterator& iter)
+{
+ set<ViewShape*> occluders;
+ getOccludersF0D(iter, occluders);
result.clear();
- // vsOccluders.insert(vsOccluders.begin(), occluders.begin(), occluders.end());
- for(set<ViewShape*>::iterator it=occluders.begin(), itend=occluders.end();
- it!=itend;
- ++it){
- result.push_back((*it));
- }
+ //vsOccluders.insert(vsOccluders.begin(), occluders.begin(), occluders.end());
+ for (set<ViewShape*>::iterator it = occluders.begin(), itend = occluders.end(); it != itend; ++it) {
+ result.push_back((*it));
+ }
return 0;
- }
+}
- int GetShapeF0D::operator()(Interface0DIterator& iter) {
- result = getShapeF0D(iter);
+int GetShapeF0D::operator()(Interface0DIterator& iter)
+{
+ result = getShapeF0D(iter);
return 0;
- }
+}
- int GetOccludeeF0D::operator()(Interface0DIterator& iter) {
- result = getOccludeeF0D(iter);
+int GetOccludeeF0D::operator()(Interface0DIterator& iter)
+{
+ result = getOccludeeF0D(iter);
return 0;
- }
+}
} // end of namespace Functions0D