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authorCampbell Barton <ideasman42@gmail.com>2019-04-17 07:17:24 +0300
committerCampbell Barton <ideasman42@gmail.com>2019-04-17 07:21:24 +0300
commite12c08e8d170b7ca40f204a5b0423c23a9fbc2c1 (patch)
tree8cf3453d12edb177a218ef8009357518ec6cab6a /source/blender/freestyle/intern/view_map/Functions0D.cpp
parentb3dabc200a4b0399ec6b81f2ff2730d07b44fcaa (diff)
ClangFormat: apply to source, most of intern
Apply clang format as proposed in T53211. For details on usage and instructions for migrating branches without conflicts, see: https://wiki.blender.org/wiki/Tools/ClangFormat
Diffstat (limited to 'source/blender/freestyle/intern/view_map/Functions0D.cpp')
-rw-r--r--source/blender/freestyle/intern/view_map/Functions0D.cpp548
1 files changed, 275 insertions, 273 deletions
diff --git a/source/blender/freestyle/intern/view_map/Functions0D.cpp b/source/blender/freestyle/intern/view_map/Functions0D.cpp
index aca8fce2983..5b04b66eeeb 100644
--- a/source/blender/freestyle/intern/view_map/Functions0D.cpp
+++ b/source/blender/freestyle/intern/view_map/Functions0D.cpp
@@ -31,336 +31,338 @@ namespace Freestyle {
namespace Functions0D {
// Internal function
-FEdge *getFEdge(Interface0D& it1, Interface0D& it2)
+FEdge *getFEdge(Interface0D &it1, Interface0D &it2)
{
- return it1.getFEdge(it2);
+ return it1.getFEdge(it2);
}
-void getFEdges(Interface0DIterator& it, FEdge *&fe1, FEdge *&fe2)
+void getFEdges(Interface0DIterator &it, FEdge *&fe1, FEdge *&fe2)
{
- // count number of vertices
- Interface0DIterator prev = it, next = it;
- ++next;
- int count = 1;
- if (!it.isBegin() && !next.isEnd()) {
- count = 3;
- }
- if (count < 3) {
- // if we only have 2 vertices
- FEdge *fe = 0;
- Interface0DIterator tmp = it;
- if (it.isBegin()) {
- ++tmp;
- fe = it->getFEdge(*tmp);
- }
- else {
- --tmp;
- fe = it->getFEdge(*tmp);
- }
- fe1 = fe;
- fe2 = NULL;
- }
- else {
- // we have more than 2 vertices
- bool begin = false, last = false;
- Interface0DIterator previous = it;
- if (!previous.isBegin())
- --previous;
- else
- begin = true;
- Interface0DIterator next = it;
- ++next;
- if (next.isEnd())
- last = true;
- if (begin) {
- fe1 = it->getFEdge(*next);
- fe2 = NULL;
- }
- else if (last) {
- fe1 = previous->getFEdge(*it);
- fe2 = NULL;
- }
- else {
- fe1 = previous->getFEdge(*it);
- fe2 = it->getFEdge(*next);
- }
- }
+ // count number of vertices
+ Interface0DIterator prev = it, next = it;
+ ++next;
+ int count = 1;
+ if (!it.isBegin() && !next.isEnd()) {
+ count = 3;
+ }
+ if (count < 3) {
+ // if we only have 2 vertices
+ FEdge *fe = 0;
+ Interface0DIterator tmp = it;
+ if (it.isBegin()) {
+ ++tmp;
+ fe = it->getFEdge(*tmp);
+ }
+ else {
+ --tmp;
+ fe = it->getFEdge(*tmp);
+ }
+ fe1 = fe;
+ fe2 = NULL;
+ }
+ else {
+ // we have more than 2 vertices
+ bool begin = false, last = false;
+ Interface0DIterator previous = it;
+ if (!previous.isBegin())
+ --previous;
+ else
+ begin = true;
+ Interface0DIterator next = it;
+ ++next;
+ if (next.isEnd())
+ last = true;
+ if (begin) {
+ fe1 = it->getFEdge(*next);
+ fe2 = NULL;
+ }
+ else if (last) {
+ fe1 = previous->getFEdge(*it);
+ fe2 = NULL;
+ }
+ else {
+ fe1 = previous->getFEdge(*it);
+ fe2 = it->getFEdge(*next);
+ }
+ }
}
void getViewEdges(Interface0DIterator &it, ViewEdge *&ve1, ViewEdge *&ve2)
{
- FEdge *fe1, *fe2;
- getFEdges(it, fe1, fe2);
- ve1 = fe1->viewedge();
- if (fe2 != NULL) {
- ve2 = fe2->viewedge();
- if (ve2 == ve1)
- ve2 = NULL;
- }
- else {
- ve2 = NULL;
- }
+ FEdge *fe1, *fe2;
+ getFEdges(it, fe1, fe2);
+ ve1 = fe1->viewedge();
+ if (fe2 != NULL) {
+ ve2 = fe2->viewedge();
+ if (ve2 == ve1)
+ ve2 = NULL;
+ }
+ else {
+ ve2 = NULL;
+ }
}
-ViewShape *getShapeF0D(Interface0DIterator& it)
+ViewShape *getShapeF0D(Interface0DIterator &it)
{
- ViewEdge *ve1, *ve2;
- getViewEdges(it, ve1, ve2);
- return ve1->viewShape();
+ ViewEdge *ve1, *ve2;
+ getViewEdges(it, ve1, ve2);
+ return ve1->viewShape();
}
-void getOccludersF0D(Interface0DIterator& it, set<ViewShape*>& oOccluders)
+void getOccludersF0D(Interface0DIterator &it, set<ViewShape *> &oOccluders)
{
- ViewEdge *ve1, *ve2;
- getViewEdges(it, ve1, ve2);
- occluder_container::const_iterator oit = ve1->occluders_begin();
- occluder_container::const_iterator oitend = ve1->occluders_end();
-
- for (; oit != oitend; ++oit)
- oOccluders.insert((*oit));
-
- if (ve2 != NULL) {
- oit = ve2->occluders_begin();
- oitend = ve2->occluders_end();
- for (; oit != oitend; ++oit)
- oOccluders.insert((*oit));
- }
+ ViewEdge *ve1, *ve2;
+ getViewEdges(it, ve1, ve2);
+ occluder_container::const_iterator oit = ve1->occluders_begin();
+ occluder_container::const_iterator oitend = ve1->occluders_end();
+
+ for (; oit != oitend; ++oit)
+ oOccluders.insert((*oit));
+
+ if (ve2 != NULL) {
+ oit = ve2->occluders_begin();
+ oitend = ve2->occluders_end();
+ for (; oit != oitend; ++oit)
+ oOccluders.insert((*oit));
+ }
}
-ViewShape *getOccludeeF0D(Interface0DIterator& it)
+ViewShape *getOccludeeF0D(Interface0DIterator &it)
{
- ViewEdge *ve1, *ve2;
- getViewEdges(it, ve1, ve2);
- ViewShape *aShape = ve1->aShape();
- return aShape;
+ ViewEdge *ve1, *ve2;
+ getViewEdges(it, ve1, ve2);
+ ViewShape *aShape = ve1->aShape();
+ return aShape;
}
//
-int VertexOrientation2DF0D::operator()(Interface0DIterator& iter)
+int VertexOrientation2DF0D::operator()(Interface0DIterator &iter)
{
- Vec2f A, C;
- Vec2f B(iter->getProjectedX(), iter->getProjectedY());
- if (iter.isBegin()) {
- A = Vec2f(iter->getProjectedX(), iter->getProjectedY());
- }
- else {
- Interface0DIterator previous = iter;
- --previous ;
- A = Vec2f(previous->getProjectedX(), previous->getProjectedY());
- }
- Interface0DIterator next = iter;
- ++next;
- if (next.isEnd())
- C = Vec2f(iter->getProjectedX(), iter->getProjectedY());
- else
- C = Vec2f(next->getProjectedX(), next->getProjectedY());
-
- Vec2f AB(B - A);
- if (AB.norm() != 0)
- AB.normalize();
- Vec2f BC(C - B);
- if (BC.norm() != 0)
- BC.normalize();
- result = AB + BC;
- if (result.norm() != 0)
- result.normalize();
- return 0;
+ Vec2f A, C;
+ Vec2f B(iter->getProjectedX(), iter->getProjectedY());
+ if (iter.isBegin()) {
+ A = Vec2f(iter->getProjectedX(), iter->getProjectedY());
+ }
+ else {
+ Interface0DIterator previous = iter;
+ --previous;
+ A = Vec2f(previous->getProjectedX(), previous->getProjectedY());
+ }
+ Interface0DIterator next = iter;
+ ++next;
+ if (next.isEnd())
+ C = Vec2f(iter->getProjectedX(), iter->getProjectedY());
+ else
+ C = Vec2f(next->getProjectedX(), next->getProjectedY());
+
+ Vec2f AB(B - A);
+ if (AB.norm() != 0)
+ AB.normalize();
+ Vec2f BC(C - B);
+ if (BC.norm() != 0)
+ BC.normalize();
+ result = AB + BC;
+ if (result.norm() != 0)
+ result.normalize();
+ return 0;
}
-int VertexOrientation3DF0D::operator()(Interface0DIterator& iter)
+int VertexOrientation3DF0D::operator()(Interface0DIterator &iter)
{
- Vec3r A, C;
- Vec3r B(iter->getX(), iter->getY(), iter->getZ());
- if (iter.isBegin()) {
- A = Vec3r(iter->getX(), iter->getY(), iter->getZ());
- }
- else {
- Interface0DIterator previous = iter;
- --previous ;
- A = Vec3r(previous->getX(), previous->getY(), previous->getZ());
- }
- Interface0DIterator next = iter;
- ++next ;
- if (next.isEnd())
- C = Vec3r(iter->getX(), iter->getY(), iter->getZ());
- else
- C = Vec3r(next->getX(), next->getY(), next->getZ());
-
- Vec3r AB(B - A);
- if (AB.norm() != 0)
- AB.normalize();
- Vec3r BC(C - B);
- if (BC.norm() != 0)
- BC.normalize();
- result = AB + BC;
- if (result.norm() != 0)
- result.normalize();
- return 0;
+ Vec3r A, C;
+ Vec3r B(iter->getX(), iter->getY(), iter->getZ());
+ if (iter.isBegin()) {
+ A = Vec3r(iter->getX(), iter->getY(), iter->getZ());
+ }
+ else {
+ Interface0DIterator previous = iter;
+ --previous;
+ A = Vec3r(previous->getX(), previous->getY(), previous->getZ());
+ }
+ Interface0DIterator next = iter;
+ ++next;
+ if (next.isEnd())
+ C = Vec3r(iter->getX(), iter->getY(), iter->getZ());
+ else
+ C = Vec3r(next->getX(), next->getY(), next->getZ());
+
+ Vec3r AB(B - A);
+ if (AB.norm() != 0)
+ AB.normalize();
+ Vec3r BC(C - B);
+ if (BC.norm() != 0)
+ BC.normalize();
+ result = AB + BC;
+ if (result.norm() != 0)
+ result.normalize();
+ return 0;
}
-int Curvature2DAngleF0D::operator()(Interface0DIterator& iter)
+int Curvature2DAngleF0D::operator()(Interface0DIterator &iter)
{
- Interface0DIterator tmp1 = iter, tmp2 = iter;
- ++tmp2;
- unsigned count = 1;
- while ((!tmp1.isBegin()) && (count < 3)) {
- --tmp1;
- ++count;
- }
- while ((!tmp2.isEnd()) && (count < 3)) {
- ++tmp2;
- ++count;
- }
- if (count < 3) {
- // if we only have 2 vertices
- result = 0;
- return 0;
- }
-
- Interface0DIterator v = iter;
- if (iter.isBegin())
- ++v;
- Interface0DIterator next = v;
- ++next;
- if (next.isEnd()) {
- next = v;
- --v;
- }
- Interface0DIterator prev = v;
- --prev;
-
- Vec2r A(prev->getProjectedX(), prev->getProjectedY());
- Vec2r B(v->getProjectedX(), v->getProjectedY());
- Vec2r C(next->getProjectedX(), next->getProjectedY());
- Vec2r AB(B - A);
- Vec2r BC(C - B);
- Vec2r N1(-AB[1], AB[0]);
- if (N1.norm() != 0)
- N1.normalize();
- Vec2r N2(-BC[1], BC[0]);
- if (N2.norm() != 0)
- N2.normalize();
- if ((N1.norm() == 0) && (N2.norm() == 0)) {
- Exception::raiseException();
- result = 0;
- return -1;
- }
- double cosin = N1 * N2;
- if (cosin > 1)
- cosin = 1;
- if (cosin < -1)
- cosin = -1;
- result = acos(cosin);
- return 0;
+ Interface0DIterator tmp1 = iter, tmp2 = iter;
+ ++tmp2;
+ unsigned count = 1;
+ while ((!tmp1.isBegin()) && (count < 3)) {
+ --tmp1;
+ ++count;
+ }
+ while ((!tmp2.isEnd()) && (count < 3)) {
+ ++tmp2;
+ ++count;
+ }
+ if (count < 3) {
+ // if we only have 2 vertices
+ result = 0;
+ return 0;
+ }
+
+ Interface0DIterator v = iter;
+ if (iter.isBegin())
+ ++v;
+ Interface0DIterator next = v;
+ ++next;
+ if (next.isEnd()) {
+ next = v;
+ --v;
+ }
+ Interface0DIterator prev = v;
+ --prev;
+
+ Vec2r A(prev->getProjectedX(), prev->getProjectedY());
+ Vec2r B(v->getProjectedX(), v->getProjectedY());
+ Vec2r C(next->getProjectedX(), next->getProjectedY());
+ Vec2r AB(B - A);
+ Vec2r BC(C - B);
+ Vec2r N1(-AB[1], AB[0]);
+ if (N1.norm() != 0)
+ N1.normalize();
+ Vec2r N2(-BC[1], BC[0]);
+ if (N2.norm() != 0)
+ N2.normalize();
+ if ((N1.norm() == 0) && (N2.norm() == 0)) {
+ Exception::raiseException();
+ result = 0;
+ return -1;
+ }
+ double cosin = N1 * N2;
+ if (cosin > 1)
+ cosin = 1;
+ if (cosin < -1)
+ cosin = -1;
+ result = acos(cosin);
+ return 0;
}
-int ZDiscontinuityF0D::operator()(Interface0DIterator& iter)
+int ZDiscontinuityF0D::operator()(Interface0DIterator &iter)
{
- FEdge *fe1, *fe2;
- getFEdges(iter, fe1, fe2);
- result = fe1->z_discontinuity();
- if (fe2 != NULL) {
- result += fe2->z_discontinuity();
- result /= 2.0f;
- }
- return 0;
+ FEdge *fe1, *fe2;
+ getFEdges(iter, fe1, fe2);
+ result = fe1->z_discontinuity();
+ if (fe2 != NULL) {
+ result += fe2->z_discontinuity();
+ result /= 2.0f;
+ }
+ return 0;
}
-int Normal2DF0D::operator()(Interface0DIterator& iter)
+int Normal2DF0D::operator()(Interface0DIterator &iter)
{
- FEdge *fe1, *fe2;
- getFEdges(iter, fe1, fe2);
- Vec3f e1(fe1->orientation2d());
- Vec2f n1(e1[1], -e1[0]);
- Vec2f n(n1);
- if (fe2 != NULL) {
- Vec3f e2(fe2->orientation2d());
- Vec2f n2(e2[1], -e2[0]);
- n += n2;
- }
- n.normalize();
- result = n;
- return 0;
+ FEdge *fe1, *fe2;
+ getFEdges(iter, fe1, fe2);
+ Vec3f e1(fe1->orientation2d());
+ Vec2f n1(e1[1], -e1[0]);
+ Vec2f n(n1);
+ if (fe2 != NULL) {
+ Vec3f e2(fe2->orientation2d());
+ Vec2f n2(e2[1], -e2[0]);
+ n += n2;
+ }
+ n.normalize();
+ result = n;
+ return 0;
}
-int MaterialF0D::operator()(Interface0DIterator& iter)
+int MaterialF0D::operator()(Interface0DIterator &iter)
{
- FEdge *fe1, *fe2;
- getFEdges(iter, fe1, fe2);
- if (fe1 == NULL)
- return -1;
- if (fe1->isSmooth())
- result = ((FEdgeSmooth *)fe1)->frs_material();
- else
- result = ((FEdgeSharp *)fe1)->bFrsMaterial();
+ FEdge *fe1, *fe2;
+ getFEdges(iter, fe1, fe2);
+ if (fe1 == NULL)
+ return -1;
+ if (fe1->isSmooth())
+ result = ((FEdgeSmooth *)fe1)->frs_material();
+ else
+ result = ((FEdgeSharp *)fe1)->bFrsMaterial();
#if 0
- const SShape *sshape = getShapeF0D(iter);
- return sshape->material();
+ const SShape *sshape = getShapeF0D(iter);
+ return sshape->material();
#endif
- return 0;
+ return 0;
}
-int ShapeIdF0D::operator()(Interface0DIterator& iter)
+int ShapeIdF0D::operator()(Interface0DIterator &iter)
{
- ViewShape *vshape = getShapeF0D(iter);
- result = vshape->getId();
- return 0;
+ ViewShape *vshape = getShapeF0D(iter);
+ result = vshape->getId();
+ return 0;
}
-int QuantitativeInvisibilityF0D::operator()(Interface0DIterator& iter)
+int QuantitativeInvisibilityF0D::operator()(Interface0DIterator &iter)
{
- ViewEdge *ve1, *ve2;
- getViewEdges(iter, ve1, ve2);
- unsigned int qi1, qi2;
- qi1 = ve1->qi();
- if (ve2 != NULL) {
- qi2 = ve2->qi();
- if (qi2 != qi1) {
- if (G.debug & G_DEBUG_FREESTYLE) {
- cout << "QuantitativeInvisibilityF0D: ambiguous evaluation for point " << iter->getId() << endl;
- }
- }
- }
- result = qi1;
- return 0;
+ ViewEdge *ve1, *ve2;
+ getViewEdges(iter, ve1, ve2);
+ unsigned int qi1, qi2;
+ qi1 = ve1->qi();
+ if (ve2 != NULL) {
+ qi2 = ve2->qi();
+ if (qi2 != qi1) {
+ if (G.debug & G_DEBUG_FREESTYLE) {
+ cout << "QuantitativeInvisibilityF0D: ambiguous evaluation for point " << iter->getId()
+ << endl;
+ }
+ }
+ }
+ result = qi1;
+ return 0;
}
-int CurveNatureF0D::operator()(Interface0DIterator& iter)
+int CurveNatureF0D::operator()(Interface0DIterator &iter)
{
- Nature::EdgeNature nat = 0;
- ViewEdge *ve1, *ve2;
- getViewEdges(iter, ve1, ve2);
- nat |= ve1->getNature();
- if (ve2 != NULL)
- nat |= ve2->getNature();
- result = nat;
- return 0;
+ Nature::EdgeNature nat = 0;
+ ViewEdge *ve1, *ve2;
+ getViewEdges(iter, ve1, ve2);
+ nat |= ve1->getNature();
+ if (ve2 != NULL)
+ nat |= ve2->getNature();
+ result = nat;
+ return 0;
}
-int GetOccludersF0D::operator()(Interface0DIterator& iter)
+int GetOccludersF0D::operator()(Interface0DIterator &iter)
{
- set<ViewShape*> occluders;
- getOccludersF0D(iter, occluders);
- result.clear();
- //vsOccluders.insert(vsOccluders.begin(), occluders.begin(), occluders.end());
- for (set<ViewShape*>::iterator it = occluders.begin(), itend = occluders.end(); it != itend; ++it) {
- result.push_back((*it));
- }
- return 0;
+ set<ViewShape *> occluders;
+ getOccludersF0D(iter, occluders);
+ result.clear();
+ //vsOccluders.insert(vsOccluders.begin(), occluders.begin(), occluders.end());
+ for (set<ViewShape *>::iterator it = occluders.begin(), itend = occluders.end(); it != itend;
+ ++it) {
+ result.push_back((*it));
+ }
+ return 0;
}
-int GetShapeF0D::operator()(Interface0DIterator& iter)
+int GetShapeF0D::operator()(Interface0DIterator &iter)
{
- result = getShapeF0D(iter);
- return 0;
+ result = getShapeF0D(iter);
+ return 0;
}
-int GetOccludeeF0D::operator()(Interface0DIterator& iter)
+int GetOccludeeF0D::operator()(Interface0DIterator &iter)
{
- result = getOccludeeF0D(iter);
- return 0;
+ result = getOccludeeF0D(iter);
+ return 0;
}
-} // end of namespace Functions0D
+} // end of namespace Functions0D
} /* namespace Freestyle */