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authorTamito Kajiyama <rd6t-kjym@asahi-net.or.jp>2013-03-11 10:56:51 +0400
committerTamito Kajiyama <rd6t-kjym@asahi-net.or.jp>2013-03-11 10:56:51 +0400
commit2d801f2bec3c4de663f33b0f0f198a12f09ef989 (patch)
treedfe16a3ca2213bd5b6579ed3bc2ac2902b678067 /source/blender/freestyle/intern/view_map/ViewEdgeXBuilder.cpp
parent4a92d82626980d6d1690113b9d27aae282fd48eb (diff)
Another big code clean-up patch from Bastien Montagne, thanks again!
Diffstat (limited to 'source/blender/freestyle/intern/view_map/ViewEdgeXBuilder.cpp')
-rw-r--r--source/blender/freestyle/intern/view_map/ViewEdgeXBuilder.cpp22
1 files changed, 11 insertions, 11 deletions
diff --git a/source/blender/freestyle/intern/view_map/ViewEdgeXBuilder.cpp b/source/blender/freestyle/intern/view_map/ViewEdgeXBuilder.cpp
index 56c32d8e134..537688e4c44 100644
--- a/source/blender/freestyle/intern/view_map/ViewEdgeXBuilder.cpp
+++ b/source/blender/freestyle/intern/view_map/ViewEdgeXBuilder.cpp
@@ -203,8 +203,8 @@ ViewEdge *ViewEdgeXBuilder::BuildSmoothViewEdge(const OWXFaceLayer& iFaceLayer)
ViewVertex *vva = MakeViewVertex(fefirst->vertexA());
ViewVertex *vvb = MakeViewVertex(fe->vertexB());
- ((NonTVertex*)vva)->AddOutgoingViewEdge(newVEdge);
- ((NonTVertex*)vvb)->AddIncomingViewEdge(newVEdge);
+ ((NonTVertex *)vva)->AddOutgoingViewEdge(newVEdge);
+ ((NonTVertex *)vvb)->AddIncomingViewEdge(newVEdge);
newVEdge->setA(vva);
newVEdge->setB(vvb);
@@ -284,8 +284,8 @@ ViewEdge *ViewEdgeXBuilder::BuildSharpViewEdge(const OWXEdge& iWEdge)
ViewVertex *vva = MakeViewVertex(fefirst->vertexA());
ViewVertex *vvb = MakeViewVertex(fe->vertexB());
- ((NonTVertex*)vva)->AddOutgoingViewEdge(newVEdge);
- ((NonTVertex*)vvb)->AddIncomingViewEdge(newVEdge);
+ ((NonTVertex *)vva)->AddOutgoingViewEdge(newVEdge);
+ ((NonTVertex *)vvb)->AddIncomingViewEdge(newVEdge);
newVEdge->setA(vva);
newVEdge->setB(vvb);
@@ -345,7 +345,7 @@ OWXFaceLayer ViewEdgeXBuilder::FindNextFaceLayer(const OWXFaceLayer& iFaceLayer)
return OWXFaceLayer(NULL, true);
// if the next face layer has either no smooth edge or no smooth edge of same nature, no next face
if (!nextFace->hasSmoothEdges())
- return OWXFaceLayer(NULL,true);
+ return OWXFaceLayer(NULL, true);
vector<WXFaceLayer*> sameNatureLayers;
nextFace->retrieveSmoothEdgesLayers(iFaceLayer.fl->nature(), sameNatureLayers);
// don't know how to deal with several edges of same nature on a single face
@@ -394,7 +394,7 @@ OWXFaceLayer ViewEdgeXBuilder::FindPreviousFaceLayer(const OWXFaceLayer& iFaceLa
WVertex::face_iterator fend = previousVertex->faces_end();
for (; (!found) && (f != fend); ++f) {
previousFace = dynamic_cast<WXFace*>(*f);
- if ((0 != previousFace) && (previousFace!=iFaceLayer.fl->getFace())) {
+ if ((0 != previousFace) && (previousFace != iFaceLayer.fl->getFace())) {
vector<WXFaceLayer*> sameNatureLayers;
previousFace->retrieveSmoothEdgesLayers(iFaceLayer.fl->nature(), sameNatureLayers);
// don't know... Maybe should test whether this face has also a vertex_edge configuration
@@ -562,7 +562,7 @@ OWXEdge ViewEdgeXBuilder::FindNextWEdge(const OWXEdge& iEdge)
else
v = iEdge.e->GetaVertex();
- if (((WXVertex*)v)->isFeature())
+ if (((WXVertex *)v)->isFeature())
return 0; /* XXX eeek? NULL? OWXEdge(NULL, true/false)?*/
int faceMarks = retrieveFaceMarks(iEdge.e);
@@ -605,13 +605,13 @@ OWXEdge ViewEdgeXBuilder::FindPreviousWEdge(const OWXEdge& iEdge)
else
v = iEdge.e->GetbVertex();
- if (((WXVertex*)v)->isFeature())
+ if (((WXVertex *)v)->isFeature())
return 0;
int faceMarks = retrieveFaceMarks(iEdge.e);
- vector<WEdge*>& vEdges = (v)->GetEdges();
- for (vector<WEdge*>::iterator ve = vEdges.begin(), veend = vEdges.end(); ve != veend; ve++) {
- WXEdge *wxe = dynamic_cast<WXEdge*>(*ve);
+ vector<WEdge *>& vEdges = (v)->GetEdges();
+ for (vector<WEdge *>::iterator ve = vEdges.begin(), veend = vEdges.end(); ve != veend; ve++) {
+ WXEdge *wxe = dynamic_cast<WXEdge *>(*ve);
if (wxe == iEdge.e)
continue; // same edge as the one processed