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authorMaxime Curioni <maxime.curioni@gmail.com>2008-07-23 14:19:08 +0400
committerMaxime Curioni <maxime.curioni@gmail.com>2008-07-23 14:19:08 +0400
commitd1b82d1f15a04a7c2383f0689ceede94971f4b81 (patch)
tree0c94a3a7fb5c23d144395a75567715a224996c8a /source/blender/freestyle/intern/view_map/ViewMapIterators.h
parenta9789d90ae7c4408684490844ee9edf37ae84f65 (diff)
soc-2008-mxcurioni: added Iterator class, base class for all iterators in Freestyle (on the C++ side). Created the equivalent in Python BPy_Iterator with the simple interface:
- getExactTypeName() - increment() - decrement() - isBegin() - isEnd() Contrary to previously stated, I am reverting back to implementing iterators in the (Python) API, for different reasons: - it will make testing quicker to achieve, as I won't have to recode a big chunk of the original Python files - it will be a base for API refactoring - it won't prevent the use a list-based approach later (it is simple to get it from the Iterator)
Diffstat (limited to 'source/blender/freestyle/intern/view_map/ViewMapIterators.h')
-rwxr-xr-xsource/blender/freestyle/intern/view_map/ViewMapIterators.h12
1 files changed, 7 insertions, 5 deletions
diff --git a/source/blender/freestyle/intern/view_map/ViewMapIterators.h b/source/blender/freestyle/intern/view_map/ViewMapIterators.h
index 004674ba758..25da503af66 100755
--- a/source/blender/freestyle/intern/view_map/ViewMapIterators.h
+++ b/source/blender/freestyle/intern/view_map/ViewMapIterators.h
@@ -32,6 +32,8 @@
# define VIEWMAPITERATORS_H
#include "ViewMap.h"
+#include "../system/Iterator.h" //soc
+
/**********************************/
/* */
@@ -57,7 +59,7 @@ namespace ViewVertexInternal{
* An instance of an orientedViewEdgeIterator can only
* be obtained from a ViewVertex by calling edgesBegin() or edgesEnd().
*/
- class orientedViewEdgeIterator
+ class orientedViewEdgeIterator : Iterator
{
public:
friend class ViewVertex;
@@ -204,7 +206,7 @@ namespace ViewVertexInternal{
public:
/*! increments.*/
- inline void increment()
+ virtual inline void increment()
{
if(_Nature & Nature::T_VERTEX)
{
@@ -336,11 +338,11 @@ namespace ViewEdgeInternal {
_previous_edge = _previous_edge->previousEdge();
}
- bool isBegin() const {
+ virtual bool isBegin() const {
return _vertex == _begin;
}
- bool isEnd() const {
+ virtual bool isEnd() const {
return (!_vertex) || (_vertex == _begin && _previous_edge);
}
@@ -385,7 +387,7 @@ namespace ViewEdgeInternal {
* ::Caution::: the dereferencing operator returns a *pointer* to
* the pointed ViewEdge.
*/
-class ViewEdgeIterator
+class ViewEdgeIterator : Iterator
{
public: