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authorCampbell Barton <ideasman42@gmail.com>2020-03-19 04:05:34 +0300
committerCampbell Barton <ideasman42@gmail.com>2020-03-19 04:09:07 +0300
commited4c47632fd6c43aa9284e9ae9bcb77a7ec2ec82 (patch)
treeeee61d8bf6e0803fdb194ff072e78ab1e546d443 /source/blender/freestyle/intern/view_map
parent5bf09bbcdf5f9c476cec1f56de21d5e100e5b369 (diff)
Cleanup: spelling
Diffstat (limited to 'source/blender/freestyle/intern/view_map')
-rw-r--r--source/blender/freestyle/intern/view_map/ViewMapBuilder.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/freestyle/intern/view_map/ViewMapBuilder.h b/source/blender/freestyle/intern/view_map/ViewMapBuilder.h
index eac5b348555..a5d967af331 100644
--- a/source/blender/freestyle/intern/view_map/ViewMapBuilder.h
+++ b/source/blender/freestyle/intern/view_map/ViewMapBuilder.h
@@ -255,7 +255,7 @@ class ViewMapBuilder {
* fe is the border (in 2D) between 2 2D spaces.
* if fe is a silhouette, One of these 2D spaces is occupied by the shape to which fe
* belongs (on its left) and the other one is either occupied by another shape or empty or
- * occupied by the same shape. We use this ray csating operation to determine which shape lies on
+ * occupied by the same shape. We use this ray casting operation to determine which shape lies on
* fe's right. The result is the shape id stored in oShapeId
*/
int ComputeRayCastingVisibility(FEdge *fe,