diff options
author | Campbell Barton <ideasman42@gmail.com> | 2021-06-24 08:57:33 +0300 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2021-06-24 08:59:34 +0300 |
commit | 1f778dbefcaf825dcad1f70a9cc45e503ad74ed5 (patch) | |
tree | d192550ac77a0f982fb43440d3c64d972cc2d011 /source/blender/freestyle/intern/winged_edge/Curvature.cpp | |
parent | 4b9ff3cd42be427e478743648e9951bf8c189a04 (diff) |
Cleanup: use Blender's code style for doxygen commetns in freestyle
Diffstat (limited to 'source/blender/freestyle/intern/winged_edge/Curvature.cpp')
-rw-r--r-- | source/blender/freestyle/intern/winged_edge/Curvature.cpp | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/source/blender/freestyle/intern/winged_edge/Curvature.cpp b/source/blender/freestyle/intern/winged_edge/Curvature.cpp index 1984aceb51c..62d767fd2a1 100644 --- a/source/blender/freestyle/intern/winged_edge/Curvature.cpp +++ b/source/blender/freestyle/intern/winged_edge/Curvature.cpp @@ -104,7 +104,7 @@ static real angle_from_cotan(WVertex *vo, WVertex *v1, WVertex *v2) return (fabs(atan2(denom, udotv))); } -/*! gts_vertex_mean_curvature_normal: +/** gts_vertex_mean_curvature_normal: * \param v: a #WVertex. * \param s: a #GtsSurface. * \param Kh: the Mean Curvature Normal at \a v. @@ -175,7 +175,7 @@ bool gts_vertex_mean_curvature_normal(WVertex *v, Vec3r &Kh) return true; } -/*! gts_vertex_gaussian_curvature: +/** gts_vertex_gaussian_curvature: * \param v: a #WVertex. * \param s: a #GtsSurface. * \param Kg: the Discrete Gaussian Curvature approximation at \a v. @@ -226,7 +226,7 @@ bool gts_vertex_gaussian_curvature(WVertex *v, real *Kg) return true; } -/*! gts_vertex_principal_curvatures: +/** gts_vertex_principal_curvatures: * @Kh: mean curvature. * @Kg: Gaussian curvature. * @K1: first principal curvature. @@ -279,7 +279,7 @@ static void eigenvector(real a, real b, real c, Vec3r e) e[2] = 0.0; } -/*! gts_vertex_principal_directions: +/** gts_vertex_principal_directions: * \param v: a #WVertex. * \param s: a #GtsSurface. * \param Kh: mean curvature normal (a #Vec3r). |