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authorCampbell Barton <ideasman42@gmail.com>2019-04-30 10:50:57 +0300
committerCampbell Barton <ideasman42@gmail.com>2019-05-01 00:58:27 +0300
commit1e8697cd8094183a3f356bf8564284a31ffb89fc (patch)
tree554b1ac7856f3f168c58476ce53d1953beaa760e /source/blender/freestyle/intern/winged_edge/WEdge.cpp
parent5ca8ac51d04c6feb9d29d75fb2525168d30fbe74 (diff)
Cleanup: comments (long lines) in freestyle
Diffstat (limited to 'source/blender/freestyle/intern/winged_edge/WEdge.cpp')
-rw-r--r--source/blender/freestyle/intern/winged_edge/WEdge.cpp24
1 files changed, 12 insertions, 12 deletions
diff --git a/source/blender/freestyle/intern/winged_edge/WEdge.cpp b/source/blender/freestyle/intern/winged_edge/WEdge.cpp
index c884c6f5df6..3dc574515c1 100644
--- a/source/blender/freestyle/intern/winged_edge/WEdge.cpp
+++ b/source/blender/freestyle/intern/winged_edge/WEdge.cpp
@@ -293,7 +293,7 @@ WOEdge *WFace::MakeEdge(WVertex *v1, WVertex *v2)
// Adds the edge to the face
AddEdge(woea);
(*it1)->setNumberOfOEdges((*it1)->GetNumberOfOEdges() + 1);
- //sets these vertices as border:
+ // sets these vertices as border:
v1->setBorder(true);
v2->setBorder(true);
return woea;
@@ -307,7 +307,7 @@ WOEdge *WFace::MakeEdge(WVertex *v1, WVertex *v2)
// Adds the edge to the face
AddEdge(woeb);
(*it1)->setNumberOfOEdges((*it1)->GetNumberOfOEdges() + 1);
- //sets these vertices as border:
+ // sets these vertices as border:
v1->setBorder(true);
v2->setBorder(true);
return woeb;
@@ -334,7 +334,7 @@ WOEdge *WFace::MakeEdge(WVertex *v1, WVertex *v2)
}
}
- //DEBUG:
+ // DEBUG:
if (true == exist) { // The invert edge already exists
// Retrieves the corresponding edge
edge = pInvertEdge->GetOwner();
@@ -347,7 +347,7 @@ WOEdge *WFace::MakeEdge(WVertex *v1, WVertex *v2)
}
else { // The invert edge does not exist yet
// we must create a new edge
- //edge = new WEdge;
+ // edge = new WEdge;
edge = instanciateEdge();
// updates the a,b vertex edges list:
@@ -365,7 +365,7 @@ WOEdge *WFace::MakeEdge(WVertex *v1, WVertex *v2)
cerr << "Warning: edge " << this << " null with vertex " << v1->GetId() << endl;
edge->AddOEdge(pOEdge);
- //edge->setNumberOfOEdges(edge->GetNumberOfOEdges() + 1);
+ // edge->setNumberOfOEdges(edge->GetNumberOfOEdges() + 1);
// Add this face (the b face)
pOEdge->setbFace(this);
@@ -468,7 +468,7 @@ WShape::WShape(WShape &iBrother)
vector<WVertex *> &vertexList = iBrother.getVertexList();
vector<WVertex *>::iterator v = vertexList.begin(), vend = vertexList.end();
for (; v != vend; ++v) {
- //WVertex *newVertex = new WVertex(*(*v));
+ // WVertex *newVertex = new WVertex(*(*v));
WVertex *newVertex = (*v)->duplicate();
newVertex->setShape(this);
@@ -478,7 +478,7 @@ WShape::WShape(WShape &iBrother)
vector<WEdge *> &edgeList = iBrother.getEdgeList();
vector<WEdge *>::iterator e = edgeList.begin(), eend = edgeList.end();
for (; e != eend; ++e) {
- //WEdge *newEdge = new WEdge(*(*e));
+ // WEdge *newEdge = new WEdge(*(*e));
WEdge *newEdge = (*e)->duplicate();
AddEdge(newEdge);
}
@@ -486,7 +486,7 @@ WShape::WShape(WShape &iBrother)
vector<WFace *> &faceList = iBrother.GetFaceList();
vector<WFace *>::iterator f = faceList.begin(), fend = faceList.end();
for (; f != fend; ++f) {
- //WFace *newFace = new WFace(*(*f));
+ // WFace *newFace = new WFace(*(*f));
WFace *newFace = (*f)->duplicate();
AddFace(newFace);
}
@@ -539,8 +539,8 @@ WShape::WShape(WShape &iBrother)
WOEdge *current = oedgeList[i];
oedgedata *currentoedata = (oedgedata *)current->userdata;
newoedgelist.push_back(currentoedata->_copy);
- //oedgeList[i] = currentoedata->_copy;
- //oedgeList[i] = ((oedgedata *)(oedgeList[i]->userdata))->_copy;
+ // oedgeList[i] = currentoedata->_copy;
+ // oedgeList[i] = ((oedgedata *)(oedgeList[i]->userdata))->_copy;
}
(*f)->setEdgeList(newoedgelist);
}
@@ -662,11 +662,11 @@ WFace *WShape::MakeFace(vector<WVertex *> &iVertexList,
for (; va != iVertexList.end(); va = vb) {
++vb;
// Adds va to the vertex list:
- //face->AddVertex(*va);
+ // face->AddVertex(*va);
WOEdge *oedge;
if (*va == iVertexList.back())
- oedge = face->MakeEdge(*va, iVertexList.front()); //for the last (closing) edge
+ oedge = face->MakeEdge(*va, iVertexList.front()); // for the last (closing) edge
else
oedge = face->MakeEdge(*va, *vb);