diff options
author | Hallam Roberts <MysteryPancake> | 2022-03-11 18:14:05 +0300 |
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committer | Fabian Schempp <fabianschempp@googlemail.com> | 2022-04-11 01:30:39 +0300 |
commit | dc399ee846dfe31c249ce1f7fe27fabe5afac2a8 (patch) | |
tree | 80b496cf8eefbd920830f4164d5fb106faba2ac4 /source/blender/freestyle/intern/winged_edge/WEdge.h | |
parent | 09e5196b7c90c010e0da178595a1667256cc6ba5 (diff) |
Cleanup: use M_PI_2 and M_PI_4 where possible
The constant M_PI_4 is added to GLSL to ensure it works there too.
Differential Revision: https://developer.blender.org/D14288
Diffstat (limited to 'source/blender/freestyle/intern/winged_edge/WEdge.h')
-rw-r--r-- | source/blender/freestyle/intern/winged_edge/WEdge.h | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/source/blender/freestyle/intern/winged_edge/WEdge.h b/source/blender/freestyle/intern/winged_edge/WEdge.h index b77381bd4e5..6d39446056f 100644 --- a/source/blender/freestyle/intern/winged_edge/WEdge.h +++ b/source/blender/freestyle/intern/winged_edge/WEdge.h @@ -1400,11 +1400,11 @@ inline void WOEdge::setVecAndAngle() if (_paFace && _pbFace) { float sine = (_pbFace->GetNormal() ^ _paFace->GetNormal()) * _vec / _vec.norm(); if (sine >= 1.0) { - _angle = M_PI / 2.0; + _angle = M_PI_2; return; } if (sine <= -1.0) { - _angle = -M_PI / 2.0; + _angle = -M_PI_2; return; } _angle = ::asin(sine); |