diff options
author | Campbell Barton <ideasman42@gmail.com> | 2019-04-30 10:50:57 +0300 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2019-05-01 00:58:27 +0300 |
commit | 1e8697cd8094183a3f356bf8564284a31ffb89fc (patch) | |
tree | 554b1ac7856f3f168c58476ce53d1953beaa760e /source/blender/freestyle/intern/winged_edge/WingedEdgeBuilder.cpp | |
parent | 5ca8ac51d04c6feb9d29d75fb2525168d30fbe74 (diff) |
Cleanup: comments (long lines) in freestyle
Diffstat (limited to 'source/blender/freestyle/intern/winged_edge/WingedEdgeBuilder.cpp')
-rw-r--r-- | source/blender/freestyle/intern/winged_edge/WingedEdgeBuilder.cpp | 16 |
1 files changed, 8 insertions, 8 deletions
diff --git a/source/blender/freestyle/intern/winged_edge/WingedEdgeBuilder.cpp b/source/blender/freestyle/intern/winged_edge/WingedEdgeBuilder.cpp index 977eb2b4d57..f190d78014d 100644 --- a/source/blender/freestyle/intern/winged_edge/WingedEdgeBuilder.cpp +++ b/source/blender/freestyle/intern/winged_edge/WingedEdgeBuilder.cpp @@ -16,8 +16,8 @@ /** \file * \ingroup freestyle - * \brief Class to render a WingedEdge data structure from a polyhedral data structure organized in nodes - * of a scene graph + * \brief Class to render a WingedEdge data structure from a polyhedral data structure organized in + * nodes of a scene graph */ #include <set> @@ -42,12 +42,12 @@ void WingedEdgeBuilder::visitIndexedFaceSet(IndexedFaceSet &ifs) return; } shape->setId(ifs.getId().getFirst()); - //ifs.setId(shape->GetId()); + // ifs.setId(shape->GetId()); } void WingedEdgeBuilder::visitNodeShape(NodeShape &ns) { - //Sets the current material to iShapeode->material: + // Sets the current material to iShapeode->material: _current_frs_material = &(ns.frs_material()); } @@ -81,7 +81,7 @@ bool WingedEdgeBuilder::buildWShape(WShape &shape, IndexedFaceSet &ifs) { unsigned int vsize = ifs.vsize(); unsigned int nsize = ifs.nsize(); - //soc unused - unsigned tsize = ifs.tsize(); + // soc unused - unsigned tsize = ifs.tsize(); const float *vertices = ifs.vertices(); const float *normals = ifs.normals(); @@ -256,7 +256,7 @@ void WingedEdgeBuilder::buildTriangleStrip(const float * /*vertices*/, { unsigned nDoneVertices = 2; // number of vertices already treated unsigned nTriangle = 0; // number of the triangle currently being treated - //int nVertex = 0; // vertex number + // int nVertex = 0; // vertex number WShape *currentShape = _current_wshape; // the current shape being built vector<WVertex *> triangleVertices; @@ -265,9 +265,9 @@ void WingedEdgeBuilder::buildTriangleStrip(const float * /*vertices*/, vector<bool> triangleFaceEdgeMarks; while (nDoneVertices < nvertices) { - //clear the vertices list: + // clear the vertices list: triangleVertices.clear(); - //Then rebuild it: + // Then rebuild it: if (0 == nTriangle % 2) { // if nTriangle is even triangleVertices.push_back(currentShape->getVertexList()[vindices[nTriangle] / 3]); triangleVertices.push_back(currentShape->getVertexList()[vindices[nTriangle + 1] / 3]); |