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authorCampbell Barton <ideasman42@gmail.com>2020-11-06 04:30:59 +0300
committerCampbell Barton <ideasman42@gmail.com>2020-11-06 04:32:54 +0300
commitaa3a4973a30ff668a62447e18ac41f6c916b4a8b (patch)
tree1b24cc55995ba8b3d72aaabd9400a3e1e030d540 /source/blender/freestyle/intern/winged_edge
parent7cb20d841da16d0bffb63154403267500e9941f5 (diff)
Cleanup: use ELEM macro
Diffstat (limited to 'source/blender/freestyle/intern/winged_edge')
-rw-r--r--source/blender/freestyle/intern/winged_edge/WXEdge.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/freestyle/intern/winged_edge/WXEdge.cpp b/source/blender/freestyle/intern/winged_edge/WXEdge.cpp
index f11f30130c8..57eca876913 100644
--- a/source/blender/freestyle/intern/winged_edge/WXEdge.cpp
+++ b/source/blender/freestyle/intern/winged_edge/WXEdge.cpp
@@ -119,7 +119,7 @@ WXSmoothEdge *WXFaceLayer::BuildSmoothEdge()
else if (_nNullDotP == 1) {
// that means that we have exactly one of the 2 extremities of our silhouette edge is a vertex
// of the mesh
- if ((_nPosDotP == 2) || (_nPosDotP == 0)) {
+ if (ELEM(_nPosDotP, 2, 0)) {
_pSmoothEdge = NULL;
return _pSmoothEdge;
}