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authorJacques Lucke <mail@jlucke.com>2019-05-21 18:14:38 +0300
committerJacques Lucke <mail@jlucke.com>2019-05-21 18:17:56 +0300
commit6f893d6f05fb90008c8dcdc1ba3bb6b619ad645b (patch)
tree9115350fe243ff2f0d62aa57cc734651cdfd1322 /source/blender/freestyle/intern
parent03ad013c0a804dfa66720cc89da610ffb8cd8343 (diff)
GPU: double uniform names buffer size
Adding a constant yields quadratic time complexity which can have quite a big impact on some scenes. I used the file from T64901 for testing. In the test file, the time it took to execute `wm_draw_update` changed from `0.60s` to `0.51s`. Reviewers: brecht Differential Revision: https://developer.blender.org/D4916
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