diff options
author | Peter Kim <pk15950@gmail.com> | 2021-10-03 06:22:05 +0300 |
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committer | Peter Kim <pk15950@gmail.com> | 2021-10-03 06:22:05 +0300 |
commit | 6fc81d6bca6424a1e44305df7cdc3598e03b00ba (patch) | |
tree | a66f17c5378f2a68f4c5d8b09f56687c3d9bf888 /source/blender/freestyle/intern | |
parent | 85e1f28fcaafd137a546bf192777b00f96851e80 (diff) | |
parent | d3afe0c1265c9ebb53053de68f176b30f0132281 (diff) |
Merge branch 'master' into xr-controller-supportxr-controller-support
Diffstat (limited to 'source/blender/freestyle/intern')
-rw-r--r-- | source/blender/freestyle/intern/blender_interface/FRS_freestyle.cpp | 4 | ||||
-rw-r--r-- | source/blender/freestyle/intern/python/StrokeShader/BPy_SmoothingShader.cpp | 2 |
2 files changed, 3 insertions, 3 deletions
diff --git a/source/blender/freestyle/intern/blender_interface/FRS_freestyle.cpp b/source/blender/freestyle/intern/blender_interface/FRS_freestyle.cpp index c74fd60fe35..405deaf00b0 100644 --- a/source/blender/freestyle/intern/blender_interface/FRS_freestyle.cpp +++ b/source/blender/freestyle/intern/blender_interface/FRS_freestyle.cpp @@ -494,7 +494,7 @@ void FRS_composite_result(Render *re, ViewLayer *view_layer, Render *freestyle_r if (view_layer->freestyle_config.flags & FREESTYLE_AS_RENDER_PASS) { // Create a blank render pass output. RE_create_render_pass( - re->result, RE_PASSNAME_FREESTYLE, 4, "RGBA", view_layer->name, re->viewname); + re->result, RE_PASSNAME_FREESTYLE, 4, "RGBA", view_layer->name, re->viewname, true); } return; } @@ -530,7 +530,7 @@ void FRS_composite_result(Render *re, ViewLayer *view_layer, Render *freestyle_r if (view_layer->freestyle_config.flags & FREESTYLE_AS_RENDER_PASS) { RE_create_render_pass( - re->result, RE_PASSNAME_FREESTYLE, 4, "RGBA", view_layer->name, re->viewname); + re->result, RE_PASSNAME_FREESTYLE, 4, "RGBA", view_layer->name, re->viewname, true); dest = RE_RenderLayerGetPass(rl, RE_PASSNAME_FREESTYLE, re->viewname); } else { diff --git a/source/blender/freestyle/intern/python/StrokeShader/BPy_SmoothingShader.cpp b/source/blender/freestyle/intern/python/StrokeShader/BPy_SmoothingShader.cpp index ab39b9ad883..bcb7af0e5a7 100644 --- a/source/blender/freestyle/intern/python/StrokeShader/BPy_SmoothingShader.cpp +++ b/source/blender/freestyle/intern/python/StrokeShader/BPy_SmoothingShader.cpp @@ -63,7 +63,7 @@ static char SmoothingShader___doc__[] = "\n" ".. method:: shade(stroke)\n" "\n" - " Smoothes the stroke by moving the vertices to make the stroke\n" + " Smooths the stroke by moving the vertices to make the stroke\n" " smoother. Uses curvature flow to converge towards a curve of\n" " constant curvature. The diffusion method we use is anisotropic to\n" " prevent the diffusion across corners.\n" |