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authorBastien Montagne <montagne29@wanadoo.fr>2015-12-29 14:42:12 +0300
committerBastien Montagne <montagne29@wanadoo.fr>2015-12-29 14:42:12 +0300
commit3666ee91326323b7599f5283bd3dd9614f495bc5 (patch)
treed29d676ebbd142b5dd1b3a8870d4cf1d443ab568 /source/blender/freestyle
parent625381509f7e71483ba9dc0eda9c88153cf7b245 (diff)
More from T47045: Add i18n translations to render status from compo.
Also fix inconsistency for freestyle translation - we use IFACE_ everywhere (TIP_ may be more suited, but let's be consistent first!).
Diffstat (limited to 'source/blender/freestyle')
-rw-r--r--source/blender/freestyle/intern/blender_interface/FRS_freestyle.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/source/blender/freestyle/intern/blender_interface/FRS_freestyle.cpp b/source/blender/freestyle/intern/blender_interface/FRS_freestyle.cpp
index 85c654ea323..dc88f69c95b 100644
--- a/source/blender/freestyle/intern/blender_interface/FRS_freestyle.cpp
+++ b/source/blender/freestyle/intern/blender_interface/FRS_freestyle.cpp
@@ -286,7 +286,7 @@ static bool test_edge_type_conditions(struct edge_type_condition *conditions,
static void prepare(Render *re, SceneRenderLayer *srl)
{
// load mesh
- re->i.infostr = TIP_("Freestyle: Mesh loading");
+ re->i.infostr = IFACE_("Freestyle: Mesh loading");
re->stats_draw(re->sdh, &re->i);
re->i.infostr = NULL;
if (controller->LoadMesh(re, srl)) // returns if scene cannot be loaded or if empty
@@ -469,7 +469,7 @@ static void prepare(Render *re, SceneRenderLayer *srl)
return;
// compute view map
- re->i.infostr = TIP_("Freestyle: View map creation");
+ re->i.infostr = IFACE_("Freestyle: View map creation");
re->stats_draw(re->sdh, &re->i);
re->i.infostr = NULL;
controller->ComputeViewMap();
@@ -624,7 +624,7 @@ Render *FRS_do_stroke_rendering(Render *re, SceneRenderLayer *srl, int render)
// render and composite Freestyle result
if (controller->_ViewMap) {
// render strokes
- re->i.infostr = TIP_("Freestyle: Stroke rendering");
+ re->i.infostr = IFACE_("Freestyle: Stroke rendering");
re->stats_draw(re->sdh, &re->i);
re->i.infostr = NULL;
g_freestyle.scene = re->scene;