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authorBrecht Van Lommel <brecht@blender.org>2022-08-30 18:20:00 +0300
committerBrecht Van Lommel <brecht@blender.org>2022-09-21 17:27:05 +0300
commit03fbfb30923ed5aaab4a389b8c0dbd5b71c0e35b (patch)
tree9b728fe5cfc4a6f2468a94df315570a47755380f /source/blender/freestyle
parent5fddc4a3b12832af1d06a782b35d5035955bcae8 (diff)
Fix part of T100626: Cycles not using tiles for baking
Leading to excessive memory usage compared to Blender 2.93. There's still some avoidable memory usage remaining, due to the full float buffer in the new image editor drawing and not loading the cached EXR from disk in tiles. Main difficulty was handling multi-image baking and disk caches, which is solved by associating a unique layer name with each image so it can be matched when reading back the image from the disk. Also some minor header changes to be able to use RE_MAXNAME in RE_bake.h.
Diffstat (limited to 'source/blender/freestyle')
-rw-r--r--source/blender/freestyle/intern/application/Controller.h4
1 files changed, 4 insertions, 0 deletions
diff --git a/source/blender/freestyle/intern/application/Controller.h b/source/blender/freestyle/intern/application/Controller.h
index b5ef0fba1f7..8e59b277ff3 100644
--- a/source/blender/freestyle/intern/application/Controller.h
+++ b/source/blender/freestyle/intern/application/Controller.h
@@ -20,6 +20,10 @@
# include "MEM_guardedalloc.h"
#endif
+struct Depsgraph;
+struct Render;
+struct ViewLayer;
+
namespace Freestyle {
class AppCanvas;