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authorCampbell Barton <ideasman42@gmail.com>2022-01-06 05:54:52 +0300
committerCampbell Barton <ideasman42@gmail.com>2022-01-06 05:54:52 +0300
commit499fec6f79a26c9c9d2d61b90bda2e4cec424f81 (patch)
tree828271035f950a504f11a8bdb3454516835d0800 /source/blender/freestyle
parentaa363ec2ae9382c052f024284dcdb77ac495c177 (diff)
Cleanup: spelling in comments
Diffstat (limited to 'source/blender/freestyle')
-rw-r--r--source/blender/freestyle/intern/stroke/ChainingIterators.h6
-rw-r--r--source/blender/freestyle/intern/winged_edge/WEdge.h4
-rw-r--r--source/blender/freestyle/intern/winged_edge/WXEdge.h2
3 files changed, 6 insertions, 6 deletions
diff --git a/source/blender/freestyle/intern/stroke/ChainingIterators.h b/source/blender/freestyle/intern/stroke/ChainingIterators.h
index 93aba258358..66e0c30bea9 100644
--- a/source/blender/freestyle/intern/stroke/ChainingIterators.h
+++ b/source/blender/freestyle/intern/stroke/ChainingIterators.h
@@ -198,7 +198,7 @@ class ChainingIterator : public ViewEdgeInternal::ViewEdgeIterator {
return "ChainingIterator";
}
- /** Inits the iterator context.
+ /** Initializes the iterator context.
* This method is called each time a new chain is started.
* It can be used to reset some history information that you might want to keep.
*/
@@ -299,7 +299,7 @@ class ChainSilhouetteIterator : public ChainingIterator {
*/
virtual int traverse(const AdjacencyIterator &it);
- /** Inits the iterator context */
+ /** Initializes the iterator context */
virtual int init()
{
return 0;
@@ -406,7 +406,7 @@ class ChainPredicateIterator : public ChainingIterator {
*/
virtual int traverse(const AdjacencyIterator &it);
- /** Inits the iterator context */
+ /** Initializes the iterator context. */
virtual int init()
{
return 0;
diff --git a/source/blender/freestyle/intern/winged_edge/WEdge.h b/source/blender/freestyle/intern/winged_edge/WEdge.h
index adc08f60ddf..92b8bc70aa8 100644
--- a/source/blender/freestyle/intern/winged_edge/WEdge.h
+++ b/source/blender/freestyle/intern/winged_edge/WEdge.h
@@ -874,7 +874,7 @@ class WFace {
return _VerticesNormals[index];
}
- /** Returns the tex coords of the vertex of `index`. */
+ /** Returns the texture coords of the vertex of `index`. */
inline Vec2f &GetVertexTexCoords(int index)
{
return _VerticesTexCoords[index];
@@ -1225,7 +1225,7 @@ class WShape {
* orientation and (so) the face orientation. iMaterialIndex The materialIndex for this face
* iNormalsList
* The list of normals, iNormalsList[i] corresponding to the normal of the vertex
- * iVertexList[i] for that face. iTexCoordsList The list of tex coords, iTexCoordsList[i]
+ * iVertexList[i] for that face. iTexCoordsList The list of texture coords, iTexCoordsList[i]
* corresponding to the normal of the vertex iVertexList[i] for that face.
*/
virtual WFace *MakeFace(vector<WVertex *> &iVertexList,
diff --git a/source/blender/freestyle/intern/winged_edge/WXEdge.h b/source/blender/freestyle/intern/winged_edge/WXEdge.h
index b335a364365..7ef2e7bcda2 100644
--- a/source/blender/freestyle/intern/winged_edge/WXEdge.h
+++ b/source/blender/freestyle/intern/winged_edge/WXEdge.h
@@ -783,7 +783,7 @@ class WXShape : public WShape {
* The list of normals, iNormalsList[i]
* corresponding to the normal of the vertex iVertexList[i] for that face.
* - iTexCoordsList:
- * The list of tex coords, iTexCoordsList[i]
+ * The list of texture coords, iTexCoordsList[i]
* corresponding to the normal of the vertex iVertexList[i] for that face.
*/
virtual WFace *MakeFace(vector<WVertex *> &iVertexList,