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authorSebastian Parborg <darkdefende@gmail.com>2020-09-04 21:59:13 +0300
committerSebastian Parborg <darkdefende@gmail.com>2020-09-04 22:04:16 +0300
commit2115232a16d81d28dbdb8042ed8e9316858514c6 (patch)
tree1aeb7354a85b21b43a3ede7bf2980c172d4eec82 /source/blender/freestyle
parente43d482cc93c64d55b1f58178db68551077e6560 (diff)
Cleanup: Clang-Tidy readability-inconsistent-declaration-parameter-name fix
No functional changes
Diffstat (limited to 'source/blender/freestyle')
-rw-r--r--source/blender/freestyle/intern/application/Controller.cpp4
-rw-r--r--source/blender/freestyle/intern/geometry/GeomUtils.h2
-rw-r--r--source/blender/freestyle/intern/geometry/Grid.h2
-rw-r--r--source/blender/freestyle/intern/stroke/AdvancedStrokeShaders.cpp8
-rw-r--r--source/blender/freestyle/intern/stroke/Canvas.h2
-rw-r--r--source/blender/freestyle/intern/stroke/Curve.h8
-rw-r--r--source/blender/freestyle/intern/stroke/Stroke.h2
-rw-r--r--source/blender/freestyle/intern/stroke/StrokeRenderer.cpp6
-rw-r--r--source/blender/freestyle/intern/stroke/StrokeRep.cpp6
-rw-r--r--source/blender/freestyle/intern/system/RandGen.h2
-rw-r--r--source/blender/freestyle/intern/view_map/FEdgeXDetector.h12
-rw-r--r--source/blender/freestyle/intern/view_map/SteerableViewMap.cpp3
-rw-r--r--source/blender/freestyle/intern/view_map/SteerableViewMap.h2
-rw-r--r--source/blender/freestyle/intern/view_map/ViewEdgeXBuilder.h2
-rw-r--r--source/blender/freestyle/intern/view_map/ViewMap.h2
-rw-r--r--source/blender/freestyle/intern/view_map/ViewMapTesselator.cpp2
-rw-r--r--source/blender/freestyle/intern/winged_edge/Curvature.h2
17 files changed, 33 insertions, 34 deletions
diff --git a/source/blender/freestyle/intern/application/Controller.cpp b/source/blender/freestyle/intern/application/Controller.cpp
index dea09b7620f..4628c76ca7f 100644
--- a/source/blender/freestyle/intern/application/Controller.cpp
+++ b/source/blender/freestyle/intern/application/Controller.cpp
@@ -835,9 +835,9 @@ bool Controller::getFaceSmoothness() const
return _EnableFaceSmoothness;
}
-void Controller::setComputeRidgesAndValleysFlag(bool iBool)
+void Controller::setComputeRidgesAndValleysFlag(bool b)
{
- _ComputeRidges = iBool;
+ _ComputeRidges = b;
}
bool Controller::getComputeRidgesAndValleysFlag() const
diff --git a/source/blender/freestyle/intern/geometry/GeomUtils.h b/source/blender/freestyle/intern/geometry/GeomUtils.h
index 46cd307d9af..62d57f01264 100644
--- a/source/blender/freestyle/intern/geometry/GeomUtils.h
+++ b/source/blender/freestyle/intern/geometry/GeomUtils.h
@@ -247,7 +247,7 @@ void fromImageToRetina(const Vec3r &p, Vec3r &q, const int viewport[4]);
* The projection matrix expressed in line major order (OpenGL
* matrices are column major ordered)
*/
-void fromRetinaToCamera(const Vec3r &p, Vec3r &q, real z, const real projection_matrix[4][4]);
+void fromRetinaToCamera(const Vec3r &p, Vec3r &q, real focal, const real projection_matrix[4][4]);
/*! Projects from camera coordinates to world coordinates
* Returns the point's coordinates expressed in the world's
diff --git a/source/blender/freestyle/intern/geometry/Grid.h b/source/blender/freestyle/intern/geometry/Grid.h
index b66f04398af..d0d92b62516 100644
--- a/source/blender/freestyle/intern/geometry/Grid.h
+++ b/source/blender/freestyle/intern/geometry/Grid.h
@@ -287,7 +287,7 @@ class Grid {
* This method is quite coarse insofar as it adds all cells intersecting the polygon bounding
* box convex_poly The list of 3D points constituting a convex polygon
*/
- void insertOccluder(Polygon3r *convex_poly);
+ void insertOccluder(Polygon3r *occluder);
/*! Adds an occluder to the list of occluders */
void addOccluder(Polygon3r *occluder)
diff --git a/source/blender/freestyle/intern/stroke/AdvancedStrokeShaders.cpp b/source/blender/freestyle/intern/stroke/AdvancedStrokeShaders.cpp
index 96375407256..abe3871c395 100644
--- a/source/blender/freestyle/intern/stroke/AdvancedStrokeShaders.cpp
+++ b/source/blender/freestyle/intern/stroke/AdvancedStrokeShaders.cpp
@@ -89,10 +89,10 @@ int CalligraphicShader::shade(Stroke &ioStroke) const
static const unsigned NB_VALUE_NOISE = 512;
SpatialNoiseShader::SpatialNoiseShader(
- float ioamount, float ixScale, int nbOctave, bool smooth, bool pureRandom)
+ float iAmount, float ixScale, int nbOctave, bool smooth, bool pureRandom)
: StrokeShader()
{
- _amount = ioamount;
+ _amount = iAmount;
if (ixScale == 0) {
_xScale = 0;
}
@@ -161,7 +161,7 @@ int SpatialNoiseShader::shade(Stroke &ioStroke) const
//
/////////////////////////////////////////
-SmoothingShader::SmoothingShader(int ionbIteration,
+SmoothingShader::SmoothingShader(int iNbIteration,
real iFactorPoint,
real ifactorCurvature,
real iFactorCurvatureDifference,
@@ -171,7 +171,7 @@ SmoothingShader::SmoothingShader(int ionbIteration,
real iCarricatureFactor)
: StrokeShader()
{
- _nbIterations = ionbIteration;
+ _nbIterations = iNbIteration;
_factorCurvature = ifactorCurvature;
_factorCurvatureDifference = iFactorCurvatureDifference;
_anisoNormal = iAnisoNormal;
diff --git a/source/blender/freestyle/intern/stroke/Canvas.h b/source/blender/freestyle/intern/stroke/Canvas.h
index 2bbd9c2682f..91676946b5d 100644
--- a/source/blender/freestyle/intern/stroke/Canvas.h
+++ b/source/blender/freestyle/intern/stroke/Canvas.h
@@ -243,7 +243,7 @@ class Canvas {
void resetModified(bool iMod = false);
void causalStyleModules(std::vector<unsigned> &vec, unsigned index = 0);
- void setModified(unsigned index, bool b);
+ void setModified(unsigned index, bool iMod);
#ifdef WITH_CXX_GUARDEDALLOC
MEM_CXX_CLASS_ALLOC_FUNCS("Freestyle:Canvas")
diff --git a/source/blender/freestyle/intern/stroke/Curve.h b/source/blender/freestyle/intern/stroke/Curve.h
index 518f4ff345b..91470b57ca2 100644
--- a/source/blender/freestyle/intern/stroke/Curve.h
+++ b/source/blender/freestyle/intern/stroke/Curve.h
@@ -212,20 +212,20 @@ class CurvePoint : public Interface0D {
* The first SVertex
* \param iB:
* The second SVertex
- * \param t2d:
+ * \param t:
* A 2D interpolation parameter used to linearly interpolate \a iA and \a iB
*/
- CurvePoint(SVertex *iA, SVertex *iB, float t2d);
+ CurvePoint(SVertex *iA, SVertex *iB, float t);
/*! Builds a CurvePoint from two CurvePoint and an interpolation parameter.
* \param iA:
* The first CurvePoint
* \param iB:
* The second CurvePoint
- * \param t2d:
+ * \param t:
* The 2D interpolation parameter used to linearly interpolate \a iA and \a iB.
*/
- CurvePoint(CurvePoint *iA, CurvePoint *iB, float t2d);
+ CurvePoint(CurvePoint *iA, CurvePoint *iB, float t);
// CurvePoint(SVertex *iA, SVertex *iB, float t2d, float t3d);
diff --git a/source/blender/freestyle/intern/stroke/Stroke.h b/source/blender/freestyle/intern/stroke/Stroke.h
index 71753b25328..5772b80b093 100644
--- a/source/blender/freestyle/intern/stroke/Stroke.h
+++ b/source/blender/freestyle/intern/stroke/Stroke.h
@@ -835,7 +835,7 @@ class Stroke : public Interface1D {
// embedding vertex iterator
const_vertex_iterator vertices_begin() const;
- vertex_iterator vertices_begin(float t = 0.0f);
+ vertex_iterator vertices_begin(float sampling = 0.0f);
const_vertex_iterator vertices_end() const;
vertex_iterator vertices_end();
diff --git a/source/blender/freestyle/intern/stroke/StrokeRenderer.cpp b/source/blender/freestyle/intern/stroke/StrokeRenderer.cpp
index a29d015b4c9..5b2beb8f068 100644
--- a/source/blender/freestyle/intern/stroke/StrokeRenderer.cpp
+++ b/source/blender/freestyle/intern/stroke/StrokeRenderer.cpp
@@ -89,12 +89,12 @@ void TextureManager::load()
_hasLoadedTextures = true;
}
-unsigned TextureManager::getBrushTextureIndex(string name, Stroke::MediumType loadingMode)
+unsigned TextureManager::getBrushTextureIndex(string name, Stroke::MediumType iType)
{
- BrushTexture bt(name, loadingMode);
+ BrushTexture bt(name, iType);
brushesMap::iterator b = _brushesMap.find(bt);
if (b == _brushesMap.end()) {
- unsigned texId = loadBrush(name, loadingMode);
+ unsigned texId = loadBrush(name, iType);
_brushesMap[bt] = texId;
return texId;
// XXX!
diff --git a/source/blender/freestyle/intern/stroke/StrokeRep.cpp b/source/blender/freestyle/intern/stroke/StrokeRep.cpp
index fe12727b0c0..0c004e0083e 100644
--- a/source/blender/freestyle/intern/stroke/StrokeRep.cpp
+++ b/source/blender/freestyle/intern/stroke/StrokeRep.cpp
@@ -52,8 +52,8 @@ StrokeVertexRep::StrokeVertexRep(const StrokeVertexRep &iBrother)
Strip::Strip(const vector<StrokeVertex *> &iStrokeVertices,
bool hasTex,
- bool beginTip,
- bool endTip,
+ bool tipBegin,
+ bool tipEnd,
float texStep)
{
createStrip(iStrokeVertices);
@@ -63,7 +63,7 @@ Strip::Strip(const vector<StrokeVertex *> &iStrokeVertices,
if (hasTex) {
// We compute both kinds of coordinates to use different kinds of textures
computeTexCoord(iStrokeVertices, texStep);
- computeTexCoordWithTips(iStrokeVertices, beginTip, endTip, texStep);
+ computeTexCoordWithTips(iStrokeVertices, tipBegin, tipEnd, texStep);
}
}
diff --git a/source/blender/freestyle/intern/system/RandGen.h b/source/blender/freestyle/intern/system/RandGen.h
index e514f4cfc9f..f54a0035b62 100644
--- a/source/blender/freestyle/intern/system/RandGen.h
+++ b/source/blender/freestyle/intern/system/RandGen.h
@@ -34,7 +34,7 @@ namespace Freestyle {
class RandGen {
public:
static real drand48();
- static void srand48(long value);
+ static void srand48(long seedval);
private:
static void next();
diff --git a/source/blender/freestyle/intern/view_map/FEdgeXDetector.h b/source/blender/freestyle/intern/view_map/FEdgeXDetector.h
index c4115ee00c4..2373451f47c 100644
--- a/source/blender/freestyle/intern/view_map/FEdgeXDetector.h
+++ b/source/blender/freestyle/intern/view_map/FEdgeXDetector.h
@@ -73,17 +73,17 @@ class FEdgeXDetector {
virtual void processShapes(WingedEdge &);
// GENERAL STUFF
- virtual void preProcessShape(WXShape *iShape);
+ virtual void preProcessShape(WXShape *iWShape);
virtual void preProcessFace(WXFace *iFace);
virtual void computeCurvatures(WXVertex *iVertex);
// SILHOUETTE
- virtual void processSilhouetteShape(WXShape *iShape);
+ virtual void processSilhouetteShape(WXShape *iWShape);
virtual void ProcessSilhouetteFace(WXFace *iFace);
virtual void ProcessSilhouetteEdge(WXEdge *iEdge);
// CREASE
- virtual void processCreaseShape(WXShape *iShape);
+ virtual void processCreaseShape(WXShape *iWShape);
virtual void ProcessCreaseEdge(WXEdge *iEdge);
/*! Sets the minimum angle for detecting crease edges
@@ -109,15 +109,15 @@ class FEdgeXDetector {
}
// BORDER
- virtual void processBorderShape(WXShape *iShape);
+ virtual void processBorderShape(WXShape *iWShape);
virtual void ProcessBorderEdge(WXEdge *iEdge);
// RIDGES AND VALLEYS
- virtual void processRidgesAndValleysShape(WXShape *iShape);
+ virtual void processRidgesAndValleysShape(WXShape *iWShape);
virtual void ProcessRidgeFace(WXFace *iFace);
// SUGGESTIVE CONTOURS
- virtual void processSuggestiveContourShape(WXShape *iShape);
+ virtual void processSuggestiveContourShape(WXShape *iWShape);
virtual void ProcessSuggestiveContourFace(WXFace *iFace);
virtual void postProcessSuggestiveContourShape(WXShape *iShape);
virtual void postProcessSuggestiveContourFace(WXFace *iFace);
diff --git a/source/blender/freestyle/intern/view_map/SteerableViewMap.cpp b/source/blender/freestyle/intern/view_map/SteerableViewMap.cpp
index 7549ebcb258..7790dd64cf5 100644
--- a/source/blender/freestyle/intern/view_map/SteerableViewMap.cpp
+++ b/source/blender/freestyle/intern/view_map/SteerableViewMap.cpp
@@ -146,9 +146,8 @@ double *SteerableViewMap::AddFEdge(FEdge *iFEdge)
return res;
}
-unsigned SteerableViewMap::getSVMNumber(const Vec2f &orient)
+unsigned SteerableViewMap::getSVMNumber(Vec2f dir)
{
- Vec2f dir(orient);
// soc unsigned res = 0;
real norm = dir.norm();
if (norm < 1.0e-6) {
diff --git a/source/blender/freestyle/intern/view_map/SteerableViewMap.h b/source/blender/freestyle/intern/view_map/SteerableViewMap.h
index 65633fd85d4..e03400dbbc0 100644
--- a/source/blender/freestyle/intern/view_map/SteerableViewMap.h
+++ b/source/blender/freestyle/intern/view_map/SteerableViewMap.h
@@ -78,7 +78,7 @@ class SteerableViewMap {
* \param dir:
* The direction
*/
- unsigned getSVMNumber(const Vec2f &dir);
+ unsigned getSVMNumber(Vec2f dir);
/*! Returns the number of the SVM to which a FEdge belongs most.
* \param id:
diff --git a/source/blender/freestyle/intern/view_map/ViewEdgeXBuilder.h b/source/blender/freestyle/intern/view_map/ViewEdgeXBuilder.h
index f6f54a2d87d..1fce4f4a965 100644
--- a/source/blender/freestyle/intern/view_map/ViewEdgeXBuilder.h
+++ b/source/blender/freestyle/intern/view_map/ViewEdgeXBuilder.h
@@ -264,7 +264,7 @@ class ViewEdgeXBuilder {
// SHARP //
/*! checks whether a WEdge has already been processed or not */
- bool stopSharpViewEdge(WXEdge *iFace);
+ bool stopSharpViewEdge(WXEdge *iEdge);
int retrieveFaceMarks(WXEdge *iEdge);
OWXEdge FindNextWEdge(const OWXEdge &iEdge);
OWXEdge FindPreviousWEdge(const OWXEdge &iEdge);
diff --git a/source/blender/freestyle/intern/view_map/ViewMap.h b/source/blender/freestyle/intern/view_map/ViewMap.h
index e5e49f17ca5..1c959c43481 100644
--- a/source/blender/freestyle/intern/view_map/ViewMap.h
+++ b/source/blender/freestyle/intern/view_map/ViewMap.h
@@ -153,7 +153,7 @@ class ViewMap {
return _VEdges.size();
}
- ViewShape *viewShape(unsigned index);
+ ViewShape *viewShape(unsigned id);
id_to_index_map &shapeIdToIndexMap()
{
diff --git a/source/blender/freestyle/intern/view_map/ViewMapTesselator.cpp b/source/blender/freestyle/intern/view_map/ViewMapTesselator.cpp
index 54de3321b80..a1f76c120fb 100644
--- a/source/blender/freestyle/intern/view_map/ViewMapTesselator.cpp
+++ b/source/blender/freestyle/intern/view_map/ViewMapTesselator.cpp
@@ -33,7 +33,7 @@ NodeGroup *ViewMapTesselator::Tesselate(ViewMap *iViewMap)
return Tesselate(viewedges.begin(), viewedges.end());
}
-NodeGroup *ViewMapTesselator::Tesselate(WShape *UNUSED(shape))
+NodeGroup *ViewMapTesselator::Tesselate(WShape *UNUSED(iWShape))
{
return NULL;
}
diff --git a/source/blender/freestyle/intern/winged_edge/Curvature.h b/source/blender/freestyle/intern/winged_edge/Curvature.h
index 9ecc92df2ac..d73674d02cd 100644
--- a/source/blender/freestyle/intern/winged_edge/Curvature.h
+++ b/source/blender/freestyle/intern/winged_edge/Curvature.h
@@ -122,7 +122,7 @@ class Face_Curvature_Info {
#endif
};
-bool gts_vertex_mean_curvature_normal(WVertex *v, Vec3r &n);
+bool gts_vertex_mean_curvature_normal(WVertex *v, Vec3r &Kh);
bool gts_vertex_gaussian_curvature(WVertex *v, real *Kg);